Player Matchup

Erlang Shen
Erlang Shen
Doalove
Erlang Shen
Level 28
God Stats
2W - 2L
1,438 SR
Queue Stats
117W - 104L
1,452 Elo+
Party 2
Izanami
Izanami
FireToadzzz
Izanami
Level 38
God Stats
0W - 2L
1,302 SR
Queue Stats
15W - 17L
1,420 Elo+
Solo
Aphrodite
Aphrodite
Kylo_73
Aphrodite
Level 32
God Stats
9W - 11L
1,494 SR
Queue Stats
13W - 12L
1,474 Elo+
Solo
Ymir
Ymir
Rogue2691
Ymir
Level 38
God Stats
3W - 7L
1,362 SR
Queue Stats
56W - 77L
1,383 Elo+
Solo
Yu Huang
Yu Huang
zZikoz
Yu Huang
Level 57
God Stats
3W - 2L
1,702 SR
Queue Stats
224W - 206L
1,478 Elo+
Party 2
Team Averages
Level 39
1,459 SR
1,441 Elo+

VS

Team Averages
Level 46
1,377 SR
1,426 Elo+
Maui
Maui
RexyPopAVitch
Maui
Level 45
God Stats
2W - 3L
1,224 SR
Queue Stats
95W - 107L
1,434 Elo+
Party 1
Ymir
Ymir
am0dd
Ymir
Level 27
God Stats
1W - 2L
1,292 SR
Queue Stats
23W - 27L
1,353 Elo+
Party 1
Olorun
Olorun
bolbyinbound2
Olorun
Level 42
God Stats
10W - 4L
1,726 SR
Queue Stats
104W - 151L
1,429 Elo+
Solo
Medusa
Medusa
canacaboy11
Medusa
Level 85
God Stats
6W - 9L
1,367 SR
Queue Stats
119W - 118L
1,507 Elo+
Party 1
Ullr
Ullr
hotknob
Ullr
Level 29
God Stats
1W - 2L
1,274 SR
Queue Stats
43W - 59L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Doalove
Erlang Shen
13
2 / 5 / 1
7,980
420
7,890
15,624
7,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
FireToadzzz
Izanami
14
0 / 4 / 1
8,371
441
5,243
13,408
4,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Kylo_73
Aphrodite
13
0 / 7 / 1
7,982
420
2,867
19,592
10,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ymir
17
8 / 3 / 2
11,724
617
9,673
20,057
17,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
zZikoz
Yu Huang
17
3 / 3 / 1
10,181
536
19,256
12,087
4,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 10
8,928
470
11,994
16,585
6,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
am0dd
Ymir
15
4 / 0 / 9
10,052
529
4,998
13,657
11,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

16
2 / 2 / 3
9,573
504
10,386
12,298
4,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Medusa
18
10 / 1 / 2
11,657
614
21,836
8,320
3,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ullr
hotknob
Ullr
16
4 / 5 / 6
9,713
511
11,464
13,962
8,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
13
Kills
22
22
Deaths
13
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Doalove
Erlang Shen
2
5
1
0.5
L
Izanami
FireToadzzz
Izanami
0
4
1
0.13
L
Aphrodite
Kylo_73
Aphrodite
0
7
1
0.07
W
2
5
10
1.4
L
Ymir
8
3
2
3
W
Ymir
am0dd
Ymir
4
0
9
8.5
W
2
2
3
1.75
W
Medusa
10
1
2
11
W
Ullr
hotknob
Ullr
4
5
6
1.4
L
Yu Huang
zZikoz
Yu Huang
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,929
Damage
60,678
80,768
Taken
64,822
43,720
Mitigated
34,622
19,523
Healing
19,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Doalove
Erlang Shen
7,890
4,226
0
3,274
15,624
7,417
0
6,673
8,951
0
39,749
L
Izanami
FireToadzzz
Izanami
5,243
3,127
0
1,247
13,408
4,056
1,062
2,039
11,369
0
64,663
L
Aphrodite
Kylo_73
Aphrodite
2,867
431
1,998
7,094
19,592
10,149
0
4,441
15,151
34,461
0
W
11,994
2,826
0
4,309
16,585
6,848
0
6,906
9,177
51,412
1,497
L
Ymir
9,673
1,706
0
1,890
20,057
17,814
0
5,793
14,264
59,116
2,969
W
Ymir
am0dd
Ymir
4,998
639
0
2,251
13,657
11,715
132
6,541
6,673
20,822
1,701
W
10,386
5,144
705
5,616
12,298
4,009
1,145
7,259
4,587
80,000
10,188
W
Medusa
21,836
9,590
0
3,746
8,320
3,189
3,537
1,676
6,549
0
112,474
W
Ullr
hotknob
Ullr
11,464
5,301
0
2,411
13,962
8,861
0
6,292
6,928
0
54,089
L
Yu Huang
zZikoz
Yu Huang
19,256
1,557
91
3,929
12,087
4,284
780
7,761
4,326
89,404
1,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,238
Gold Earned
49,923
501
Minions Killed
514
0
Camps Cleared
0
1,728,496
Distance Traveled
1,718,911
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,980
420
47
2
0
389,574
0
L
Izanami
8,371
441
138
7
0
336,179
0
L
Aphrodite
7,982
420
43
2
0
328,990
0
W
Maui
8,928
470
73
4
0
357,884
0
L
Ymir
11,724
617
120
6
0
330,209
0
W
Ymir
10,052
529
53
3
0
370,716
0
W
Olorun
9,573
504
146
8
0
335,933
3
W
Medusa
11,657
614
168
9
0
362,909
7
W
Ullr
9,713
511
74
4
0
291,469
0
L
Yu Huang
10,181
536
153
8
0
343,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role