Player Matchup

King Arthur
King Arthur
AquaAquarius908
King Arthur
Level 106
God Stats
3W - 3L
1,397 SR
Queue Stats
125W - 122L
1,528 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Brodingandr
Ah Muzen Cab
Level 126
God Stats
3W - 2L
1,192 SR
Queue Stats
396W - 359L
1,576 Elo+
Party 1
Ares
Ares
Planetes000
Ares
Level 67
God Stats
7W - 0L
1,734 SR
Queue Stats
60W - 56L
1,518 Elo+
Party 1
Raijin
Raijin
djisnotonfire
Raijin
Level 120
God Stats
1W - 0L
1,235 SR
Queue Stats
9W - 2L
1,633 Elo+
Solo
Loki
Loki
squrrel2
Loki
Level 89
God Stats
4W - 4L
1,682 SR
Queue Stats
248W - 254L
1,492 Elo+
Solo
Team Averages
Level 102
1,448 SR
1,549 Elo+

VS

Team Averages
Level 88
1,500 SR
1,499 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FiireFlaame
Cthulhu
Level 120
God Stats
2W - 3L
1,544 SR
Queue Stats
178W - 170L
1,500 Elo+
Party 2
Nemesis
Nemesis
Punch Icon
Nemesis
Level 100
God Stats
19W - 16L
1,545 SR
Queue Stats
146W - 155L
1,484 Elo+
Party 2
Rama
Rama
TKG XGorilla
Rama
Level 96
God Stats
0W - 2L
1,295 SR
Queue Stats
287W - 266L
1,488 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
akshadowx
Morgan Le Fay
Level 89
God Stats
15W - 10L
1,615 SR
Queue Stats
409W - 393L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AquaAquarius908
King Arthur
12
3 / 0 / 0
6,796
566
8,587
12,728
7,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Brodingandr
Ah Muzen Cab
14
4 / 0 / 1
8,145
679
5,644
5,025
1,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
1 / 2 / 4
6,669
556
4,010
8,998
6,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 0 / 1
6,588
549
7,436
6,502
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Loki
9
1 / 0 / 2
5,511
459
776
4,655
1,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
2 / 5 / 0
5,189
432
4,561
11,300
8,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
FiireFlaame
Cthulhu
11
0 / 2 / 0
6,211
518
6,453
10,413
9,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Nemesis
Punch Icon
Nemesis
9
0 / 1 / 0
5,285
440
3,203
7,477
2,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
0 / 2 / 0
5,659
472
1,334
5,208
1,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
akshadowx
Morgan Le Fay
11
0 / 2 / 1
5,748
479
6,218
6,182
2,326
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
12
Kills
2
2
Deaths
12
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
5
0
0.4
W
King Arthur
AquaAquarius908
King Arthur
3
0
0
3
W
Ah Muzen Cab
Brodingandr
Ah Muzen Cab
4
0
1
4.5
L
Cthulhu
FiireFlaame
Cthulhu
0
2
0
0
W
1
2
4
1.5
L
Nemesis
Punch Icon
Nemesis
0
1
0
0
L
0
2
0
0
L
Morgan Le Fay
akshadowx
Morgan Le Fay
0
2
1
0.25
W
3
0
1
3.5
W
Loki
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,453
Damage
21,769
37,908
Taken
40,580
19,517
Mitigated
24,502
8,724
Healing
9,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
4,561
2,962
0
1,953
11,300
8,111
0
4,328
6,972
0
27,538
W
King Arthur
AquaAquarius908
King Arthur
8,587
745
0
3,623
12,728
7,632
0
6,838
5,890
346
40,726
W
Ah Muzen Cab
Brodingandr
Ah Muzen Cab
5,644
2,879
0
630
5,025
1,844
384
0
4,988
0
68,427
L
Cthulhu
FiireFlaame
Cthulhu
6,453
775
0
3,527
10,413
9,976
0
346
10,067
42,568
763
W
4,010
1,064
0
1,055
8,998
6,977
445
2,708
5,942
16,486
2,377
L
Nemesis
Punch Icon
Nemesis
3,203
1,244
0
902
7,477
2,593
0
2,916
4,561
0
40,188
L
1,334
1,136
0
1,502
5,208
1,496
0
32
5,176
0
35,136
L
Morgan Le Fay
akshadowx
Morgan Le Fay
6,218
291
0
2,035
6,182
2,326
0
3,568
2,614
46,991
0
W
7,436
672
0
897
6,502
1,986
578
2,952
3,519
46,554
769
W
Loki
776
0
0
2,519
4,655
1,078
0
0
4,624
0
22,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,709
Gold Earned
28,092
340
Minions Killed
319
0
Camps Cleared
0
1,045,643
Distance Traveled
1,127,390
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,189
432
36
3
0
219,901
0
W
King Arthur
6,796
566
69
6
0
243,188
0
W
Ah Muzen Cab
8,145
679
115
10
0
222,848
0
L
Cthulhu
6,211
518
71
6
0
204,327
0
W
Ares
6,669
556
26
2
0
223,387
0
L
Nemesis
5,285
440
83
7
0
260,004
0
L
Rama
5,659
472
71
6
0
195,114
0
L
Morgan Le Fay
5,748
479
58
5
0
248,044
2
W
Raijin
6,588
549
92
8
0
219,603
1
W
Loki
5,511
459
38
3
0
136,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role