Player Matchup

Poseidon
Poseidon
Silver III
KILLER-SHARK_br
Poseidon
Silver III
Level 126
God Stats
4W - 7L
1,512 SR
Queue Stats
95W - 123L
1,074 MMR
Solo
Sun Wukong
Sun Wukong
Bronze I
M4N0FST33L45
Sun Wukong
Bronze I
Level 122
God Stats
2W - 11L
1,355 SR
Queue Stats
74W - 134L
624 MMR
Party 2
Loki
Loki
Silver V
sh4dowlurkerdc
Loki
Silver V
Level 143
God Stats
8W - 10L
1,449 SR
Queue Stats
59W - 104L
833 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 130
1,439 SR
844 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 155
1,593 SR
956 MMR
Bacchus
Bacchus
Bronze I
Cold Omega Red
Bacchus
Bronze I
Level 154
God Stats
4W - 2L
1,579 SR
Queue Stats
112W - 180L
721 MMR
Solo
Nu Wa
Nu Wa
Silver I
NCzMoZtWantD
Nu Wa
Silver I
Level 157
God Stats
250W - 192L
1,664 SR
Queue Stats
1,166W - 1,148L
948 MMR
Party 1
Danzaburou
Danzaburou
Gold II
RamaSitas
Danzaburou
Gold II
Level 155
God Stats
719W - 658L
1,535 SR
Queue Stats
834W - 794L
1,199 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
15
3 / 5 / 3
10,319
860
5,888
12,404
3,215
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
M4N0FST33L45
Sun Wukong
14
4 / 7 / 5
9,500
792
9,100
12,549
10,268
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 7 / 4
8,989
749
8,282
12,317
3,130
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
MedusaCthulhuEsetMulanVulcan

VS

Bans
Ne ZhaAchillesCerberusKuzenboChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 5
9,012
751
3,859
11,579
7,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
8 / 1 / 11
12,186
1,016
14,057
10,072
3,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
RamaSitas
Danzaburou
18
9 / 4 / 6
12,207
1,017
13,946
12,000
4,521
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
9
Kills
19
19
Deaths
9
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
4
5
1.13
L
Poseidon
3
5
3
0.9
L
Sun Wukong
M4N0FST33L45
Sun Wukong
4
7
5
0.93
W
8
1
11
13.5
W
Danzaburou
RamaSitas
Danzaburou
9
4
6
3
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,270
Damage
31,862
37,270
Taken
33,651
16,613
Mitigated
15,632
6,963
Healing
5,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,859
202
0
432
11,579
7,737
0
2,794
8,785
17,934
0
L
Poseidon
5,888
791
0
4,475
12,404
3,215
0
5,900
6,379
43,024
975
L
Sun Wukong
M4N0FST33L45
Sun Wukong
9,100
1,875
0
1,172
12,549
10,268
0
6,438
6,010
0
26,925
W
14,057
6,042
0
2,155
10,072
3,374
1,137
1,644
8,428
47,017
272
W
Danzaburou
RamaSitas
Danzaburou
13,946
5,158
0
2,826
12,000
4,521
2,125
1,361
10,639
0
41,658
L
8,282
1,288
0
1,316
12,317
3,130
0
5,413
6,839
0
32,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,808
Gold Earned
33,405
152
Minions Killed
133
0
Camps Cleared
0
636,417
Distance Traveled
641,208
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,012
751
24
2
0
188,146
0
L
Poseidon
10,319
860
84
7
0
203,826
1
L
Sun Wukong
9,500
792
39
3
0
219,902
2
W
Nu Wa
12,186
1,016
52
4
0
227,425
0
W
Danzaburou
12,207
1,017
57
5
0
225,637
3
L
Loki
8,989
749
29
2
0
212,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role