Player Matchup

Da Ji
Da Ji
BD3000
Da Ji
Level 35
God Stats
7W - 5L
1,758 SR
Queue Stats
30W - 19L
1,443 Elo+
Party 2
Baron Samedi
Baron Samedi
Konime
Baron Samedi
Level 113
God Stats
3W - 2L
1,910 SR
Queue Stats
55W - 39L
1,500 Elo+
Party 2
Maui
Maui
LeMous6290
Maui
Level 37
God Stats
10W - 8L
1,269 SR
Queue Stats
134W - 131L
1,543 Elo+
Party 3
Chaac
Chaac
dekarslayer
Chaac
Level 117
God Stats
17W - 19L
1,562 SR
Queue Stats
155W - 153L
1,538 Elo+
Party 3
Heimdallr
Heimdallr
drakeaious
Heimdallr
Level 101
God Stats
11W - 8L
1,578 SR
Queue Stats
249W - 226L
1,574 Elo+
Solo
Team Averages
Level 81
1,615 SR
1,520 Elo+

VS

Team Averages
Level 62
1,483 SR
1,492 Elo+
Bakasura
Bakasura
AwilixFelon
Bakasura
Level 25
God Stats
2W - 1L
1,271 SR
Queue Stats
59W - 78L
1,497 Elo+
Party 1
Apollo
Apollo
B33LZ3BUG
Apollo
Level 68
God Stats
9W - 13L
1,565 SR
Queue Stats
352W - 387L
1,511 Elo+
Party 1
Sobek
Sobek
THEE WALF
Sobek
Level 41
God Stats
3W - 1L
1,551 SR
Queue Stats
133W - 160L
1,479 Elo+
Party 1
Charon
Charon
TumYoungGod
Charon
Level 128
God Stats
6W - 6L
1,560 SR
Queue Stats
286W - 337L
1,513 Elo+
Party 1
Cernunnos
Cernunnos
wartemashee
Cernunnos
Level 47
God Stats
2W - 2L
1,470 SR
Queue Stats
185W - 180L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BD3000
Da Ji
10
3 / 0 / 0
4,720
674
3,264
4,145
1,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Konime
Baron Samedi
7
0 / 2 / 0
4,151
593
2,306
4,539
1,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 0 / 2
4,531
647
1,967
4,544
2,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

2
0 / 0 / 0
2,934
419
0
458
87
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
drakeaious
Heimdallr
8
2 / 2 / 1
4,776
682
4,653
3,856
1,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AwilixFelon
Bakasura
9
2 / 0 / 0
4,629
661
836
5,153
1,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Apollo
B33LZ3BUG
Apollo
7
1 / 2 / 1
3,972
567
2,614
4,255
1,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
THEE WALF
Sobek
7
1 / 1 / 1
4,356
622
2,133
6,997
3,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon
9
0 / 0 / 2
4,661
666
2,108
3,065
816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
wartemashee
Cernunnos
8
0 / 3 / 0
4,711
673
1,486
4,835
1,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
6
Kills
4
4
Deaths
6
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AwilixFelon
Bakasura
2
0
0
2
W
Apollo
B33LZ3BUG
Apollo
1
2
1
0.75
L
Da Ji
BD3000
Da Ji
3
0
0
3
L
Baron Samedi
Konime
Baron Samedi
0
2
0
0
L
1
0
2
2
W
Sobek
THEE WALF
Sobek
1
1
1
1.5
W
Charon
0
0
2
1
L
0
0
0
0
L
Heimdallr
drakeaious
Heimdallr
2
2
1
1.25
W
Cernunnos
wartemashee
Cernunnos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,190
Damage
9,177
17,542
Taken
24,305
6,490
Mitigated
8,888
5,203
Healing
8,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AwilixFelon
Bakasura
836
741
0
1,880
5,153
1,772
0
565
4,448
0
22,500
W
Apollo
B33LZ3BUG
Apollo
2,614
1,316
0
1,001
4,255
1,134
0
1,070
3,185
0
22,408
L
Da Ji
BD3000
Da Ji
3,264
996
0
1,734
4,145
1,339
0
0
4,145
0
21,554
L
Baron Samedi
Konime
Baron Samedi
2,306
44
0
1,058
4,539
1,295
0
1,768
2,336
20,296
598
L
1,967
669
0
1,409
4,544
2,550
0
1,392
3,152
10,587
0
W
Sobek
THEE WALF
Sobek
2,133
232
0
3,006
6,997
3,892
0
897
6,100
9,641
0
W
Charon
2,108
98
0
1,274
3,065
816
0
1,227
1,566
20,388
161
L
0
0
0
0
458
87
0
0
458
0
1,963
L
Heimdallr
drakeaious
Heimdallr
4,653
2,922
0
1,002
3,856
1,219
102
741
3,115
0
32,190
W
Cernunnos
wartemashee
Cernunnos
1,486
562
0
975
4,835
1,274
0
0
4,835
0
25,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,112
Gold Earned
22,329
163
Minions Killed
213
0
Camps Cleared
0
618,463
Distance Traveled
774,986
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
4,629
661
61
9
0
170,890
0
W
Apollo
3,972
567
34
5
0
157,643
1
L
Da Ji
4,720
674
36
5
0
163,179
0
L
Baron Samedi
4,151
593
47
7
0
143,671
0
L
Maui
4,531
647
14
2
0
163,933
1
W
Sobek
4,356
622
13
2
0
170,859
2
W
Charon
4,661
666
50
7
0
161,641
2
L
Chaac
2,934
419
6
1
0
14,148
0
L
Heimdallr
4,776
682
60
9
0
133,532
0
W
Cernunnos
4,711
673
55
8
0
113,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role