Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Breezesan
Tiamat
Level 117
God Stats
1W - 3L
1,534 SR
Queue Stats
151W - 135L
1,437 Elo+
Party 2
Surtr
Surtr
DCal4062
Surtr
Level 68
God Stats
30W - 27L
1,621 SR
Queue Stats
60W - 54L
1,559 Elo+
Solo
Shiva
Shiva
LandedCoot
Shiva
Level 139
God Stats
3W - 2L
1,303 SR
Queue Stats
75W - 72L
1,532 Elo+
Solo
Geb
Geb
Serrated Humor
Geb
Level 146
God Stats
13W - 12L
1,544 SR
Queue Stats
100W - 102L
1,460 Elo+
Party 2
Team Averages
Level 123
1,500 SR
1,497 Elo+

VS

Team Averages
Level 106
1,570 SR
1,551 Elo+
Yemoja
Yemoja
 
Yemoja
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
HandsomeModel
Chaac
Level 148
God Stats
32W - 26L
1,798 SR
Queue Stats
60W - 58L
1,584 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Jemjyy
Maman Brigitte
Level 144
God Stats
0W - 2L
1,340 SR
Queue Stats
98W - 91L
1,539 Elo+
Party 3
Hercules
Hercules
Rocketpower
Hercules
Level 62
God Stats
19W - 11L
1,711 SR
Queue Stats
31W - 26L
1,581 Elo+
Party 1
Medusa
Medusa
dustedbag
Medusa
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 0 / 1
6,797
680
6,411
5,909
1,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Breezesan
Tiamat
14
0 / 0 / 3
7,226
723
2,714
2,552
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Surtr
DCal4062
Surtr
10
5 / 2 / 2
6,059
606
5,646
8,012
3,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
10
1 / 2 / 3
6,352
635
6,242
8,754
5,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
2 / 0 / 1
5,606
561
1,850
4,631
2,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 0 / 0
4,825
483
620
5,190
2,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 2 / 0
6,191
619
4,383
7,764
3,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Maman Brigitte
Jemjyy
Maman Brigitte
5
0 / 2 / 0
4,126
413
393
3,674
834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
Rocketpower
Hercules
8
1 / 4 / 1
4,876
488
4,755
11,839
4,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Medusa
dustedbag
Medusa
8
0 / 2 / 0
4,262
426
2,641
5,716
1,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
10
Kills
4
4
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
0
1
2.5
L
Yemoja
 
Yemoja
0
0
0
0
W
Tiamat
Breezesan
Tiamat
0
0
3
1.5
W
Surtr
DCal4062
Surtr
5
2
2
3
L
3
2
0
1.5
L
Maman Brigitte
Jemjyy
Maman Brigitte
0
2
0
0
W
Shiva
1
2
3
1.25
L
Hercules
Rocketpower
Hercules
1
4
1
0.38
W
2
0
1
2.5
L
Medusa
dustedbag
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,863
Damage
12,792
29,858
Taken
34,183
14,308
Mitigated
12,389
11,655
Healing
11,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,411
1,998
0
3,847
5,909
1,886
1,075
369
5,540
0
51,255
L
Yemoja
 
Yemoja
620
171
1,109
1,948
5,190
2,302
0
621
4,559
15,839
0
W
Tiamat
Breezesan
Tiamat
2,714
344
0
1,734
2,552
1,203
351
226
2,326
55,345
1,508
W
Surtr
DCal4062
Surtr
5,646
2,281
0
1,355
8,012
3,496
5
308
7,704
1,112
29,129
L
4,383
550
0
3,002
7,764
3,240
0
369
6,925
0
35,399
L
Maman Brigitte
Jemjyy
Maman Brigitte
393
0
0
725
3,674
834
0
1,023
2,533
13,141
0
W
Shiva
6,242
1,205
245
2,094
8,754
5,032
0
105
8,649
212
35,135
L
Hercules
Rocketpower
Hercules
4,755
2,509
0
4,595
11,839
4,546
0
2,079
9,567
0
22,888
W
1,850
164
224
2,156
4,631
2,691
0
110
4,521
9,608
0
L
Medusa
dustedbag
Medusa
2,641
1,092
0
423
5,716
1,467
0
786
4,930
0
19,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,040
Gold Earned
24,280
342
Minions Killed
231
0
Camps Cleared
0
1,042,383
Distance Traveled
924,241
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,797
680
99
10
0
185,258
0
L
Yemoja
4,825
483
44
4
0
162,192
3
W
Tiamat
7,226
723
126
13
0
209,542
4
W
Surtr
6,059
606
35
4
0
233,737
0
L
Chaac
6,191
619
73
7
0
230,330
0
L
Maman Brigitte
4,126
413
29
3
0
112,083
0
W
Shiva
6,352
635
62
6
0
185,462
0
L
Hercules
4,876
488
54
5
0
217,464
0
W
Geb
5,606
561
20
2
0
228,384
2
L
Medusa
4,262
426
31
3
0
202,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role