Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Djoke2828
Ah Muzen Cab
Level 29
God Stats
15W - 15L
1,667 SR
Queue Stats
91W - 70L
1,485 Elo+
Party 3
Aphrodite
Aphrodite
El0s4u
Aphrodite
Level 37
God Stats
4W - 1L
1,715 SR
Queue Stats
6W - 3L
1,604 Elo+
Party 2
Hera
Hera
FourLokoCoco
Hera
Level 1
God Stats
4W - 1L
1,752 SR
Queue Stats
4W - 2L
1,676 Elo+
Solo
Arachne
Arachne
GoFryAnEgg
Arachne
Level 102
God Stats
17W - 11L
1,629 SR
Queue Stats
95W - 68L
1,485 Elo+
Party 3
Neith
Neith
JoJoPotatoez
Neith
Level 11
God Stats
4W - 4L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Team Averages
Level 36
1,653 SR
1,550 Elo+

VS

Team Averages
Level 23
1,481 SR
1,439 Elo+
Neith
Neith
Robby23432
Neith
Level 25
God Stats
13W - 15L
1,462 SR
Queue Stats
101W - 62L
1,499 Elo+
Party 1
Arachne
Arachne
Thunk3rino
Arachne
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 49L
1,384 Elo+
Solo
Janus
Janus
Unwise_Otsutsuki
Janus
Level 29
God Stats
15W - 37L
1,272 SR
Queue Stats
62W - 83L
1,382 Elo+
Solo
Ymir
Ymir
UptuckMaster
Ymir
Level 43
God Stats
83W - 45L
1,670 SR
Queue Stats
193W - 118L
1,553 Elo+
Party 1
Erlang Shen
Erlang Shen
WellHelloooThere
Erlang Shen
Level 6
God Stats
2W - 2L
1,499 SR
Queue Stats
24W - 26L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Djoke2828
Ah Muzen Cab
15
2 / 1 / 7
9,233
923
9,269
6,156
2,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
El0s4u
Aphrodite
14
2 / 0 / 7
8,536
854
3,479
3,250
1,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

16
8 / 0 / 6
10,344
1,034
15,433
4,509
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
GoFryAnEgg
Arachne
15
6 / 0 / 7
9,544
954
11,996
11,277
10,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

14
0 / 1 / 8
8,495
850
4,110
6,340
2,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
1 / 5 / 0
8,383
838
7,458
9,656
2,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Arachne
Thunk3rino
Arachne
12
0 / 2 / 0
7,683
768
2,393
8,092
2,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

13
0 / 7 / 1
7,843
784
4,957
9,456
3,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 1
8,134
813
6,285
15,209
12,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
WellHelloooThere
Erlang Shen
14
1 / 1 / 0
8,172
817
3,035
7,092
3,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
4
18
Kills
2
2
Deaths
18
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Djoke2828
Ah Muzen Cab
2
1
7
5.5
W
Aphrodite
El0s4u
Aphrodite
2
0
7
5.5
W
8
0
6
11
W
Arachne
GoFryAnEgg
Arachne
6
0
7
9.5
W
0
1
8
4
L
Neith
1
5
0
0.2
L
Arachne
Thunk3rino
Arachne
0
2
0
0
L
0
7
1
0.07
L
0
3
1
0.17
L
Erlang Shen
WellHelloooThere
Erlang Shen
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,287
Damage
24,128
31,532
Taken
49,505
18,021
Mitigated
25,632
9,932
Healing
6,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Djoke2828
Ah Muzen Cab
9,269
2,589
0
562
6,156
2,142
778
1,909
4,127
0
30,479
W
Aphrodite
El0s4u
Aphrodite
3,479
248
3,361
2,882
3,250
1,373
767
1,725
1,441
10,387
970
W
15,433
2,187
0
250
4,509
1,857
264
1,095
3,374
44,587
988
W
Arachne
GoFryAnEgg
Arachne
11,996
8,990
0
2,505
11,277
10,391
22
3,487
7,545
0
22,195
W
4,110
593
0
372
6,340
2,258
641
2,096
4,094
0
18,644
L
Neith
7,458
2,600
0
818
9,656
2,885
0
4,489
4,692
0
27,752
L
Arachne
Thunk3rino
Arachne
2,393
1,768
0
861
8,092
2,999
0
2,959
4,682
0
11,547
L
4,957
108
0
0
9,456
3,005
0
3,355
5,749
20,542
0
L
6,285
585
0
2,366
15,209
12,762
0
4,130
10,566
17,430
483
L
Erlang Shen
WellHelloooThere
Erlang Shen
3,035
756
0
2,094
7,092
3,981
0
2,211
4,598
0
21,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,152
Gold Earned
40,215
223
Minions Killed
197
0
Camps Cleared
0
1,030,466
Distance Traveled
887,008
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,233
923
53
5
0
217,137
2
W
Aphrodite
8,536
854
18
2
0
198,923
0
W
Hera
10,344
1,034
79
8
0
212,122
0
W
Arachne
9,544
954
32
3
0
218,432
0
W
Neith
8,495
850
41
4
0
183,852
0
L
Neith
8,383
838
52
5
0
184,992
0
L
Arachne
7,683
768
20
2
0
150,380
0
L
Janus
7,843
784
49
5
0
175,725
0
L
Ymir
8,134
813
25
3
0
168,721
0
L
Erlang Shen
8,172
817
51
5
0
207,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role