Player Matchup

Atlas
Atlas
Gold V
 
Atlas
Gold V
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Gold V
BeefKebab
Discordia
Gold V
Level 86
God Stats
10W - 8L
1,628 SR
Queue Stats
41W - 48L
1,306 MMR
Party 1
Cupid
Cupid
Silver I
Teimoh
Cupid
Silver I
Level 44
God Stats
1W - 4L
1,517 SR
Queue Stats
26W - 29L
1,425 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 72
1,548 SR
1,410 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 99
1,495 SR
1,344 MMR
Janus
Janus
Bronze IV
Tkailer
Janus
Bronze IV
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,500 MMR
Solo
Pele
Pele
Silver II
byohz
Pele
Silver II
Level 70
God Stats
80W - 77L
1,485 SR
Queue Stats
288W - 343L
1,106 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
msdime
Kuzenbo
Bronze III
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,427 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
2 / 3 / 2
9,847
703
8,992
17,460
19,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
BeefKebab
Discordia
16
1 / 2 / 3
10,219
730
7,223
9,415
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Teimoh
Cupid
17
1 / 1 / 3
10,189
728
5,031
9,017
3,140
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
BacchusCthulhuNe ZhaMedusaBaron Samedi

VS

Bans
Nu WaMartichorasChang'eSurtrZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Tkailer
Janus
19
5 / 0 / 1
11,760
840
10,641
5,515
2,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Pele
byohz
Pele
16
0 / 4 / 5
10,274
734
7,148
9,254
3,840
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
msdime
Kuzenbo
18
1 / 0 / 5
10,369
741
11,711
9,766
15,011
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
4
Kills
6
6
Deaths
4
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
3
2
1
L
Discordia
BeefKebab
Discordia
1
2
3
1.25
L
Cupid
Teimoh
Cupid
1
1
3
2.5
W
Janus
Tkailer
Janus
5
0
1
5.5
W
Pele
byohz
Pele
0
4
5
0.63
W
Kuzenbo
msdime
Kuzenbo
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,246
Damage
29,500
35,892
Taken
24,535
25,187
Mitigated
21,057
8,949
Healing
3,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
8,992
1,596
0
2,613
17,460
19,129
0
7,878
9,467
27,091
2,287
L
Discordia
BeefKebab
Discordia
7,223
398
0
793
9,415
2,918
0
7,450
1,950
42,545
264
L
Cupid
Teimoh
Cupid
5,031
1,860
1,533
4,010
9,017
3,140
0
6,422
2,556
0
35,796
W
Janus
Tkailer
Janus
10,641
405
0
389
5,515
2,206
402
3,267
1,919
53,099
0
W
Pele
byohz
Pele
7,148
1,589
0
1,276
9,254
3,840
0
5,621
3,384
0
43,606
W
Kuzenbo
msdime
Kuzenbo
11,711
3,015
0
1,630
9,766
15,011
572
5,601
3,678
26,924
2,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,255
Gold Earned
32,403
196
Minions Killed
183
0
Camps Cleared
0
768,056
Distance Traveled
879,432
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,847
703
33
2
0
258,643
2
L
Discordia
10,219
730
87
6
0
251,885
0
L
Cupid
10,189
728
76
5
0
257,528
2
W
Janus
11,760
840
89
6
0
315,659
0
W
Pele
10,274
734
62
4
0
261,937
2
W
Kuzenbo
10,369
741
32
2
0
301,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role