Player Matchup

Chaac
Chaac
 
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
LatinAmerican
Nu Wa
Level 146
God Stats
8W - 5L
1,628 SR
Queue Stats
149W - 160L
1,523 Elo+
Solo
Cupid
Cupid
M4K1N4D0M4L
Cupid
Level 190
God Stats
14W - 6L
1,888 SR
Queue Stats
308W - 282L
1,497 Elo+
Solo
Team Averages
Level 162
1,672 SR
1,507 Elo+

VS

Team Averages
Level 149
1,626 SR
1,559 Elo+
Neith
Neith
Bybrian
Neith
Level 156
God Stats
46W - 25L
1,713 SR
Queue Stats
476W - 335L
1,621 Elo+
Party 1
Vulcan
Vulcan
S2MercyS2
Vulcan
Level 136
God Stats
6W - 8L
1,563 SR
Queue Stats
202W - 249L
1,472 Elo+
Solo
Horus
Horus
Sorasimm
Horus
Level 155
God Stats
16W - 12L
1,603 SR
Queue Stats
165W - 133L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
3 / 0 / 2
6,554
1,092
4,886
6,926
4,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

11
0 / 0 / 4
6,011
1,002
3,000
1,458
396
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 2
6,324
1,054
3,736
2,987
955
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bybrian
Neith
9
0 / 2 / 0
5,059
843
2,526
4,263
1,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Vulcan
S2MercyS2
Vulcan
10
0 / 2 / 0
5,433
906
2,872
3,822
1,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Sorasimm
Horus
9
0 / 1 / 0
4,921
820
1,399
4,347
2,588
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
5
Kills
0
0
Deaths
5
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
2
4
L
Neith
Bybrian
Neith
0
2
0
0
W
0
0
4
2
W
2
0
2
3
L
Vulcan
S2MercyS2
Vulcan
0
2
0
0
L
Horus
Sorasimm
Horus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,622
Damage
6,797
11,371
Taken
12,432
5,403
Mitigated
5,128
5,363
Healing
2,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,886
771
0
2,584
6,926
4,052
0
2,107
4,530
0
29,797
L
Neith
Bybrian
Neith
2,526
950
0
1,203
4,263
1,297
0
933
3,330
0
15,521
W
3,000
1,639
0
402
1,458
396
1,338
493
937
15,372
2,457
W
3,736
1,599
792
1,585
2,987
955
339
466
2,391
0
19,177
L
Vulcan
S2MercyS2
Vulcan
2,872
36
0
345
3,822
1,243
0
733
3,089
16,186
0
L
Horus
Sorasimm
Horus
1,399
459
280
924
4,347
2,588
0
1,331
3,016
2,271
3,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,889
Gold Earned
15,413
119
Minions Killed
83
0
Camps Cleared
0
405,644
Distance Traveled
341,761
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,554
1,092
45
8
0
152,930
0
L
Neith
5,059
843
34
6
0
97,737
0
W
Nu Wa
6,011
1,002
33
6
0
126,457
1
W
Cupid
6,324
1,054
41
7
0
126,257
0
L
Vulcan
5,433
906
33
6
0
130,569
0
L
Horus
4,921
820
16
3
0
113,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role