Player Matchup

Gilgamesh
Gilgamesh
Silver V
Greasybark1228
Gilgamesh
Silver V
Level 59
God Stats
2W - 1L
1,720 SR
Queue Stats
43W - 46L
1,135 MMR
Party 1
Athena
Athena
Silver V
Nekopuffs
Athena
Silver V
Level 66
God Stats
1W - 2L
1,300 SR
Queue Stats
6W - 13L
1,250 MMR
Party 1
Hou Yi
Hou Yi
Gold V
NomNomEatEmUp
Hou Yi
Gold V
Level 126
God Stats
22W - 20L
1,528 SR
Queue Stats
93W - 105L
1,203 MMR
Solo
Janus
Janus
Silver III
Yaelsaurio
Janus
Silver III
Level 156
God Stats
11W - 7L
1,440 SR
Queue Stats
27W - 28L
1,372 MMR
Party 2
Nemesis
Nemesis
Silver II
jhontroble
Nemesis
Silver II
Level 147
God Stats
12W - 16L
1,572 SR
Queue Stats
70W - 81L
1,020 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,512 SR
1,196 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 162
1,493 SR
1,257 MMR
Osiris
Osiris
Silver I
 
Osiris
Silver I
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver II
JamesOfEarth
Medusa
Silver II
Level 159
God Stats
17W - 19L
1,458 SR
Queue Stats
322W - 353L
1,209 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
JordanNarvaez
Cu Chulainn
Silver II
Level 129
God Stats
19W - 14L
1,513 SR
Queue Stats
159W - 169L
1,205 MMR
Solo
Ares
Ares
Silver I
XoGHOSTR1DERoX
Ares
Silver I
Level 218
God Stats
6W - 6L
1,497 SR
Queue Stats
403W - 425L
1,173 MMR
Solo
Scylla
Scylla
Silver II
stinkygrinky
Scylla
Silver II
Level 109
God Stats
33W - 35L
1,497 SR
Queue Stats
98W - 102L
1,200 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Greasybark1228
Gilgamesh
14
0 / 0 / 2
8,312
594
7,390
14,524
10,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Nekopuffs
Athena
12
2 / 0 / 5
7,679
549
3,722
9,106
6,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 1 / 3
8,413
601
7,656
7,542
3,031
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Janus
14
4 / 0 / 1
8,359
597
7,440
5,532
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
jhontroble
Nemesis
14
7 / 1 / 3
8,284
592
7,079
8,489
3,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
King ArthurErlang ShenMulanAwilix

VS

Bans
DanzaburouHorusChaacIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
0 / 2 / 1
7,011
501
7,205
12,992
15,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
14
2 / 4 / 0
8,396
600
4,747
8,513
2,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
JordanNarvaez
Cu Chulainn
11
0 / 5 / 2
6,372
455
6,368
14,263
8,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 5 / 0
6,505
465
5,966
12,655
9,139
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Scylla
10
0 / 1 / 1
6,298
450
1,919
4,770
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
17
Kills
2
2
Deaths
17
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
2
1
0.25
W
Gilgamesh
Greasybark1228
Gilgamesh
0
0
2
1
L
Medusa
2
4
0
0.5
L
Cu Chulainn
JordanNarvaez
Cu Chulainn
0
5
2
0.2
W
Athena
Nekopuffs
Athena
2
0
5
4.5
W
4
1
3
5.5
L
0
5
0
0
W
Janus
4
0
1
4.5
W
Nemesis
jhontroble
Nemesis
7
1
3
8.5
L
Scylla
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,287
Damage
26,205
45,193
Taken
53,193
25,091
Mitigated
36,793
11,933
Healing
10,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
7,205
2,077
0
3,438
12,992
15,001
0
1,286
11,706
0
47,713
W
Gilgamesh
Greasybark1228
Gilgamesh
7,390
2,637
0
3,092
14,524
10,203
202
560
12,951
0
61,892
L
Medusa
4,747
1,337
0
1,463
8,513
2,616
792
994
7,481
0
54,792
L
Cu Chulainn
JordanNarvaez
Cu Chulainn
6,368
1,170
0
1,250
14,263
8,744
0
1,955
12,092
0
49,060
W
Athena
Nekopuffs
Athena
3,722
1,015
0
2,756
9,106
6,578
213
1,478
7,585
21,752
2,008
W
7,656
4,259
0
2,194
7,542
3,031
941
1,058
6,484
0
64,072
L
5,966
393
0
2,845
12,655
9,139
0
3,951
8,376
28,859
2,049
W
Janus
7,440
507
55
2,121
5,532
1,797
403
2,914
2,618
52,796
1,027
W
Nemesis
jhontroble
Nemesis
7,079
3,527
0
1,715
8,489
3,482
0
1,157
7,332
0
59,324
L
Scylla
1,919
271
0
1,667
4,770
1,293
0
1,793
2,799
37,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,047
Gold Earned
34,582
440
Minions Killed
373
0
Camps Cleared
0
1,396,243
Distance Traveled
1,230,851
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,011
501
79
6
0
245,985
0
W
Gilgamesh
8,312
594
100
7
0
232,775
0
L
Medusa
8,396
600
101
7
0
237,052
0
L
Cu Chulainn
6,372
455
68
5
0
270,832
0
W
Athena
7,679
549
42
3
0
290,806
4
W
Hou Yi
8,413
601
103
7
0
253,108
4
L
Ares
6,505
465
45
3
0
256,088
3
W
Janus
8,359
597
104
7
0
315,643
0
W
Nemesis
8,284
592
91
7
0
303,911
0
L
Scylla
6,298
450
80
6
0
220,894
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role