Player Matchup

Jormungandr
Jormungandr
Gold V
Bamaboy267
Jormungandr
Gold V
Level 117
God Stats
1W - 2L
1,756 SR
Queue Stats
156W - 162L
1,377 MMR
Solo
Neith
Neith
Gold V
CloudStrife117
Neith
Gold V
Level 155
God Stats
18W - 28L
1,518 SR
Queue Stats
369W - 368L
1,368 MMR
Solo
Mercury
Mercury
Gold V
OnlyHands
Mercury
Gold V
Level 192
God Stats
2W - 3L
1,460 SR
Queue Stats
268W - 281L
1,371 MMR
Solo
Scylla
Scylla
Bronze III
XxAl3x510xX
Scylla
Bronze III
Level 119
God Stats
3W - 2L
1,006 SR
Queue Stats
32W - 35L
1,452 MMR
Party 2
Atlas
Atlas
Silver II
jamZStroong
Atlas
Silver II
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 69L
1,280 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 138
1,448 SR
1,370 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 95
1,593 SR
1,370 MMR
Discordia
Discordia
Bronze III
AnkhDeSidonai
Discordia
Bronze III
Level 44
God Stats
1W - 1L
1,729 SR
Queue Stats
2W - 4L
1,354 MMR
Solo
Danzaburou
Danzaburou
Gold III
Codydoc27
Danzaburou
Gold III
Level 145
God Stats
7W - 6L
1,583 SR
Queue Stats
238W - 249L
1,468 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
KnE10o7o20
Gilgamesh
Gold V
Level 107
God Stats
20W - 24L
1,586 SR
Queue Stats
250W - 285L
1,364 MMR
Solo
Horus
Horus
Gold IV
Punisher1418
Horus
Gold IV
Level 77
God Stats
6W - 3L
1,688 SR
Queue Stats
154W - 159L
1,287 MMR
Party 1
Arachne
Arachne
Gold III
TheCODvegas
Arachne
Gold III
Level 101
God Stats
2W - 3L
1,379 SR
Queue Stats
208W - 209L
1,376 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bamaboy267
Jormungandr
7
0 / 1 / 0
4,633
463
1,741
7,328
3,196
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 3 / 0
5,251
525
5,468
7,169
1,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Mercury
OnlyHands
Mercury
7
0 / 8 / 0
4,422
442
1,856
9,808
2,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
8
0 / 5 / 0
4,562
456
120
5,929
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
1 / 3 / 0
4,903
490
3,156
7,918
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bans
AchillesMaman BrigitteGebCu Chulainn

VS

Bans
Chang'eCharybdisSetAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AnkhDeSidonai
Discordia
11
5 / 1 / 1
6,697
670
5,324
3,191
1,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
Codydoc27
Danzaburou
12
4 / 0 / 0
7,072
707
6,681
6,909
2,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
KnE10o7o20
Gilgamesh
12
8 / 0 / 1
7,448
745
7,991
7,495
3,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

10
1 / 0 / 3
5,866
587
2,585
7,873
5,106
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate

Breastplate

+20
Physical Protection

Arachne
TheCODvegas
Arachne
11
2 / 0 / 4
5,959
596
4,297
6,443
2,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
20
20
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
AnkhDeSidonai
Discordia
5
1
1
5.5
L
Jormungandr
Bamaboy267
Jormungandr
0
1
0
0
L
0
3
0
0
W
Danzaburou
Codydoc27
Danzaburou
4
0
0
4
W
Gilgamesh
KnE10o7o20
Gilgamesh
8
0
1
8.5
L
Mercury
OnlyHands
Mercury
0
8
0
0
W
1
0
3
2.5
W
Arachne
TheCODvegas
Arachne
2
0
4
4
L
Scylla
0
5
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,341
Damage
26,878
38,152
Taken
31,911
11,427
Mitigated
14,157
5,252
Healing
14,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AnkhDeSidonai
Discordia
5,324
237
0
500
3,191
1,010
0
1,738
1,453
39,278
2,100
L
Jormungandr
Bamaboy267
Jormungandr
1,741
348
0
925
7,328
3,196
0
724
6,604
15,726
1,222
L
5,468
1,829
0
1,672
7,169
1,888
0
0
7,169
0
40,192
W
Danzaburou
Codydoc27
Danzaburou
6,681
2,765
0
4,547
6,909
2,559
0
542
6,367
0
53,441
W
Gilgamesh
KnE10o7o20
Gilgamesh
7,991
3,473
0
1,484
7,495
3,426
360
0
7,495
0
46,386
L
Mercury
OnlyHands
Mercury
1,856
970
0
1,494
9,808
2,093
0
0
9,361
0
15,585
W
2,585
1,095
301
3,071
7,873
5,106
0
1,194
6,679
0
19,844
W
Arachne
TheCODvegas
Arachne
4,297
2,838
0
4,318
6,443
2,056
0
1,499
4,944
0
45,254
L
Scylla
120
0
0
23
5,929
1,326
0
2,311
3,576
21,622
0
L
3,156
767
0
1,138
7,918
2,924
0
1,976
5,942
19,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,771
Gold Earned
33,042
219
Minions Killed
348
0
Camps Cleared
0
977,864
Distance Traveled
1,037,503
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,697
670
78
8
0
194,102
0
L
Jormungandr
4,633
463
33
3
0
186,013
4
L
Neith
5,251
525
80
8
0
188,243
0
W
Danzaburou
7,072
707
87
9
0
223,095
2
W
Gilgamesh
7,448
745
77
8
0
195,594
3
L
Mercury
4,422
442
31
3
0
181,644
0
W
Horus
5,866
587
25
3
0
209,507
3
W
Arachne
5,959
596
81
8
0
215,205
0
L
Scylla
4,562
456
42
4
0
205,756
0
L
Atlas
4,903
490
33
3
0
216,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role