Player Matchup

Eset
Eset
Platinum II
CharlieKun
Eset
Platinum II
Level 158
God Stats
33W - 21L
1,589 SR
Queue Stats
169W - 144L
1,880 MMR
Party 2
Atlas
Atlas
Platinum III
EternumShadow
Atlas
Platinum III
Level 126
God Stats
11W - 13L
1,528 SR
Queue Stats
169W - 143L
1,910 MMR
Party 2
Medusa
Medusa
Platinum II
JonnyMcSizzle
Medusa
Platinum II
Level 128
God Stats
23W - 15L
1,686 SR
Queue Stats
169W - 144L
1,880 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,601 SR
1,890 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 110
1,738 SR
1,882 MMR
Bacchus
Bacchus
Gold I
ABlazzer2NE1
Bacchus
Gold I
Level 158
God Stats
13W - 9L
1,679 SR
Queue Stats
25W - 19L
1,840 MMR
Party 1
Hou Yi
Hou Yi
Gold I
iKhaoz
Hou Yi
Gold I
Level 64
God Stats
3W - 0L
1,923 SR
Queue Stats
26W - 12L
1,935 MMR
Party 1
Ra
Ra
Platinum II
slurpy5
Ra
Platinum II
Level 109
God Stats
8W - 7L
1,611 SR
Queue Stats
56W - 61L
1,871 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 3
9,725
748
8,652
9,117
5,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 4 / 1
9,540
734
5,205
14,177
11,756
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

17
1 / 3 / 2
10,535
810
17,369
11,864
3,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AchillesNe ZhaThothCabrakanKuzenbo

VS

Bans
CthulhuOdinMulanArtioAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ABlazzer2NE1
Bacchus
16
2 / 1 / 9
10,577
814
8,156
16,818
24,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
iKhaoz
Hou Yi
18
6 / 2 / 5
11,947
919
13,278
13,425
5,158
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 1 / 8
11,960
920
10,696
6,980
3,213
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
12
12
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ABlazzer2NE1
Bacchus
2
1
9
6.5
L
1
5
3
0.5
L
2
4
1
0.63
L
1
3
2
0.67
W
Hou Yi
iKhaoz
Hou Yi
6
2
5
4.25
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,226
Damage
32,130
35,158
Taken
37,223
20,741
Mitigated
32,578
5,421
Healing
13,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ABlazzer2NE1
Bacchus
8,156
668
0
3,876
16,818
24,207
189
6,265
9,652
22,700
0
L
8,652
441
371
2,030
9,117
5,083
209
3,422
5,074
24,477
236
L
5,205
1,091
0
1,178
14,177
11,756
89
6,236
6,879
13,127
0
L
17,369
5,749
0
1,842
11,864
3,902
804
6,596
4,307
0
57,838
W
Hou Yi
iKhaoz
Hou Yi
13,278
7,074
0
3,054
13,425
5,158
2,608
3,886
8,966
0
51,632
W
10,696
525
4,705
2,205
6,980
3,213
815
1,951
4,949
64,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,800
Gold Earned
34,484
156
Minions Killed
214
0
Camps Cleared
0
729,720
Distance Traveled
777,201
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,577
814
23
2
0
263,207
0
L
Eset
9,725
748
39
3
0
241,736
0
L
Atlas
9,540
734
21
2
0
238,762
1
L
Medusa
10,535
810
96
7
0
249,222
0
W
Hou Yi
11,947
919
71
5
0
229,523
0
W
Ra
11,960
920
120
9
0
284,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role