Player Matchup

Geb
Geb
 
Geb
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
AllFall97
Hun Batz
Level 157
God Stats
1W - 0L
1,804 SR
Queue Stats
38W - 44L
1,478 Elo+
Party 2
Mulan
Mulan
Gearthworm
Mulan
Level 103
God Stats
2W - 5L
1,473 SR
Queue Stats
61W - 57L
1,535 Elo+
Solo
Medusa
Medusa
Neptear
Medusa
Level 57
God Stats
21W - 16L
1,547 SR
Queue Stats
165W - 175L
1,529 Elo+
Party 3
Janus
Janus
RiellRR
Janus
Level 127
God Stats
7W - 7L
1,612 SR
Queue Stats
316W - 301L
1,524 Elo+
Party 3
Team Averages
Level 115
1,587 SR
1,513 Elo+

VS

Team Averages
Level 111
1,490 SR
1,554 Elo+
Achilles
Achilles
EMPDeIta
Achilles
Level 146
God Stats
0W - 2L
1,249 SR
Queue Stats
72W - 66L
1,601 Elo+
Party 1
Anhur
Anhur
FrankieRedHot
Anhur
Level 121
God Stats
1W - 1L
1,758 SR
Queue Stats
63W - 92L
1,506 Elo+
Party 1
Heimdallr
Heimdallr
Mpshlow
Heimdallr
Level 89
God Stats
0W - 1L
1,289 SR
Queue Stats
39W - 53L
1,454 Elo+
Solo
Ares
Ares
TomWilsonStan
Ares
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 28L
1,592 Elo+
Party 1
Ymir
Ymir
gamerfrankie
Ymir
Level 149
God Stats
18W - 13L
1,654 SR
Queue Stats
50W - 45L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
2 / 1 / 5
7,582
505
5,749
11,169
7,800
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
AllFall97
Hun Batz
14
1 / 2 / 6
7,828
522
6,521
9,610
3,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Mulan
15
4 / 4 / 5
8,857
590
11,008
14,381
14,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Neptear
Medusa
16
3 / 1 / 4
9,121
608
6,189
5,820
1,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Janus
RiellRR
Janus
16
9 / 1 / 2
9,766
651
9,569
4,574
1,595
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EMPDeIta
Achilles
12
3 / 5 / 1
7,404
494
9,202
19,018
15,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

14
1 / 4 / 2
7,240
483
3,215
10,428
3,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Heimdallr
Mpshlow
Heimdallr
12
0 / 4 / 0
6,840
456
2,849
8,059
2,956
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 4 / 1
6,689
446
4,228
11,219
3,868
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
3 / 2 / 2
8,013
534
5,581
11,001
11,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
19
Kills
8
9
Deaths
19
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
1
5
4.5
W
Hun Batz
AllFall97
Hun Batz
1
2
6
2
L
Achilles
EMPDeIta
Achilles
3
5
1
0.7
L
1
4
2
0.5
W
Mulan
4
4
5
1.63
L
Heimdallr
Mpshlow
Heimdallr
0
4
0
0
W
Medusa
Neptear
Medusa
3
1
4
5
W
Janus
RiellRR
Janus
9
1
2
10
L
1
4
1
0.38
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,036
Damage
25,075
45,554
Taken
59,725
28,821
Mitigated
37,088
16,091
Healing
13,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,749
676
0
3,223
11,169
7,800
0
3,562
7,607
22,471
0
W
Hun Batz
AllFall97
Hun Batz
6,521
1,771
0
4,342
9,610
3,300
0
2,362
7,248
0
65,412
L
Achilles
EMPDeIta
Achilles
9,202
1,637
0
4,796
19,018
15,632
0
4,111
14,795
0
42,505
L
3,215
793
0
5,060
10,428
3,432
0
2,017
8,205
0
59,227
W
Mulan
11,008
1,724
0
5,443
14,381
14,220
129
1,563
12,818
2,500
56,468
L
Heimdallr
Mpshlow
Heimdallr
2,849
638
0
1,241
8,059
2,956
0
2,144
5,803
0
51,357
W
Medusa
Neptear
Medusa
6,189
2,491
0
2,055
5,820
1,906
493
717
5,103
0
74,624
W
Janus
RiellRR
Janus
9,569
1,043
0
1,028
4,574
1,595
0
1,951
2,623
61,175
1,021
L
4,228
74
0
500
11,219
3,868
0
4,945
6,083
35,440
680
L
5,581
1,116
0
1,567
11,001
11,200
0
2,582
8,330
28,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,154
Gold Earned
36,186
483
Minions Killed
380
0
Camps Cleared
0
1,621,087
Distance Traveled
1,466,527
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,582
505
20
1
0
317,291
4
W
Hun Batz
7,828
522
101
7
0
350,401
0
L
Achilles
7,404
494
64
4
0
286,888
0
L
Anhur
7,240
483
108
7
0
284,436
0
W
Mulan
8,857
590
95
6
0
266,341
0
L
Heimdallr
6,840
456
102
7
0
276,440
0
W
Medusa
9,121
608
138
9
0
361,216
4
W
Janus
9,766
651
129
9
0
325,838
2
L
Ares
6,689
446
66
4
0
308,597
3
L
Ymir
8,013
534
40
3
0
310,166
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role