Player Matchup

Charybdis
Charybdis
Gold III
Cameinyabox
Charybdis
Gold III
Level 100
God Stats
16W - 9L
1,675 SR
Queue Stats
388W - 387L
1,442 MMR
Party 2
Nut
Nut
Gold II
LowT338813
Nut
Gold II
Level 103
God Stats
6W - 4L
1,635 SR
Queue Stats
119W - 121L
1,550 MMR
Party 2
Ne Zha
Ne Zha
Gold II
Strife_aL
Ne Zha
Gold II
Level 201
God Stats
28W - 15L
1,700 SR
Queue Stats
146W - 138L
1,446 MMR
Party 1
Yu Huang
Yu Huang
Gold V
TakuganX
Yu Huang
Gold V
Level 206
God Stats
1W - 3L
1,181 SR
Queue Stats
98W - 106L
1,486 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
iWiffKrakens
Kuzenbo
Gold I
Level 221
God Stats
25W - 41L
1,430 SR
Queue Stats
502W - 491L
1,513 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 166
1,524 SR
1,487 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,561 SR
1,487 MMR
Medusa
Medusa
Gold IV
BrawnDon
Medusa
Gold IV
Level 126
God Stats
3W - 1L
1,636 SR
Queue Stats
36W - 32L
1,484 MMR
Solo
Thanatos
Thanatos
Bronze III
Cupidy
Thanatos
Bronze III
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Raijin
Raijin
Gold III
Keeegan
Raijin
Gold III
Level 168
God Stats
1W - 2L
1,580 SR
Queue Stats
60W - 62L
1,498 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
OneWithTheKnot
Zhong Kui
Gold IV
Level 65
God Stats
8W - 4L
1,515 SR
Queue Stats
275W - 287L
1,486 MMR
Solo
Chronos
Chronos
Gold III
chaoticgaming090
Chronos
Gold III
Level 123
God Stats
3W - 3L
1,576 SR
Queue Stats
191W - 192L
1,465 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cameinyabox
Charybdis
19
2 / 5 / 6
12,418
540
16,121
18,431
11,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
3 / 8 / 6
11,533
501
8,858
18,461
6,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Ne Zha
Strife_aL
Ne Zha
19
7 / 5 / 7
11,871
516
13,776
20,763
9,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Yu Huang
TakuganX
Yu Huang
20
12 / 3 / 3
13,385
582
18,758
13,379
4,803
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
iWiffKrakens
Kuzenbo
16
1 / 4 / 16
11,356
494
14,589
26,940
41,317
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Bans
Chang'eFreyaAgniThoth

VS

Bans
King ArthurPersephoneBellonaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BrawnDon
Medusa
20
10 / 5 / 3
14,157
616
24,121
19,439
7,641
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
Cupidy
Thanatos
20
6 / 8 / 11
12,726
553
13,551
23,711
9,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Raijin
Keeegan
Raijin
19
2 / 3 / 8
12,395
539
10,576
13,557
4,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
OneWithTheKnot
Zhong Kui
19
2 / 4 / 11
12,444
541
14,756
22,855
16,000
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
5 / 5 / 9
11,869
516
12,527
19,696
6,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
67
25
Kills
25
25
Deaths
25
38
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Medusa
BrawnDon
Medusa
10
5
3
2.3
L
Charybdis
Cameinyabox
Charybdis
2
5
6
1
W
Thanatos
Cupidy
Thanatos
6
8
11
1.44
W
Raijin
Keeegan
Raijin
2
3
8
2
L
3
8
6
0.75
W
Zhong Kui
OneWithTheKnot
Zhong Kui
2
4
11
1.88
L
Ne Zha
Strife_aL
Ne Zha
7
5
7
2.1
L
Yu Huang
TakuganX
Yu Huang
12
3
3
4.5
W
5
5
9
1.9
L
Kuzenbo
iWiffKrakens
Kuzenbo
1
4
16
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,102
Damage
75,531
97,974
Taken
99,258
73,809
Mitigated
44,041
18,489
Healing
35,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BrawnDon
Medusa
24,121
12,856
0
8,533
19,439
7,641
2,509
5,463
13,871
0
137,117
L
Charybdis
Cameinyabox
Charybdis
16,121
6,330
0
4,069
18,431
11,766
2,887
9,870
8,369
0
111,869
W
Thanatos
Cupidy
Thanatos
13,551
4,426
0
13,719
23,711
9,355
192
7,714
15,857
0
101,702
W
Raijin
Keeegan
Raijin
10,576
545
0
707
13,557
4,339
779
7,534
6,023
93,534
0
L
8,858
3,700
0
2,911
18,461
6,442
644
3,370
15,067
0
75,051
W
Zhong Kui
OneWithTheKnot
Zhong Kui
14,756
2,544
0
11,256
22,855
16,000
3,730
5,689
16,374
89,146
3,344
L
Ne Zha
Strife_aL
Ne Zha
13,776
4,007
0
7,720
20,763
9,481
0
4,391
16,196
0
98,759
L
Yu Huang
TakuganX
Yu Huang
18,758
1,026
100
2,042
13,379
4,803
0
6,265
6,818
95,431
0
W
12,527
5,256
0
1,406
19,696
6,706
1,503
6,891
12,646
63,314
0
L
Kuzenbo
iWiffKrakens
Kuzenbo
14,589
2,861
0
1,647
26,940
41,317
8
12,710
13,750
28,612
2,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,563
Gold Earned
63,591
621
Minions Killed
722
0
Camps Cleared
0
2,221,959
Distance Traveled
2,284,382
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,157
616
191
8
0
418,136
4
L
Charybdis
12,418
540
178
8
0
411,747
3
W
Thanatos
12,726
553
123
5
0
508,693
0
W
Raijin
12,395
539
177
8
0
462,535
5
L
Nut
11,533
501
144
6
0
380,022
6
W
Zhong Kui
12,444
541
145
6
0
395,578
0
L
Ne Zha
11,871
516
123
5
0
479,180
0
L
Yu Huang
13,385
582
160
7
0
474,074
5
W
Chronos
11,869
516
86
4
0
499,440
1
L
Kuzenbo
11,356
494
16
1
0
476,936
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role