Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Big1Germ
Ravana
Level 132
God Stats
5W - 6L
1,476 SR
Queue Stats
325W - 312L
1,441 Elo+
Party 1
Cu Chulainn
Cu Chulainn
CubicalSatyr917
Cu Chulainn
Level 106
God Stats
5W - 3L
1,684 SR
Queue Stats
29W - 30L
1,500 Elo+
Solo
Ymir
Ymir
SajeWukong
Ymir
Level 139
God Stats
14W - 12L
1,527 SR
Queue Stats
223W - 228L
1,422 Elo+
Party 1
Janus
Janus
Spankalicious17
Janus
Level 135
God Stats
9W - 17L
1,416 SR
Queue Stats
604W - 604L
1,477 Elo+
Solo
Team Averages
Level 128
1,521 SR
1,468 Elo+

VS

Team Averages
Level 106
1,430 SR
1,552 Elo+
Artemis
Artemis
 
Artemis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
ALiteralTree
Charon
Level 106
God Stats
9W - 12L
1,415 SR
Queue Stats
336W - 341L
1,440 Elo+
Solo
Awilix
Awilix
Juneiperr
Awilix
Level 111
God Stats
1W - 1L
1,713 SR
Queue Stats
15W - 5L
1,673 Elo+
Party 2
Chang'e
Chang'e
SEMC_LEMON
Chang'e
Level 86
God Stats
0W - 2L
1,187 SR
Queue Stats
7W - 3L
1,644 Elo+
Party 2
Zhong Kui
Zhong Kui
TheSimpleJack_97
Zhong Kui
Level 107
God Stats
6W - 5L
1,334 SR
Queue Stats
214W - 236L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
3 / 1 / 3
6,073
506
5,979
5,833
1,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
Big1Germ
Ravana
13
8 / 1 / 1
7,668
639
8,257
5,437
2,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cu Chulainn
CubicalSatyr917
Cu Chulainn
12
2 / 3 / 3
6,803
567
6,004
10,692
6,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 0 / 3
6,112
509
2,654
7,235
5,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

11
1 / 3 / 4
6,695
558
2,158
4,892
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
1 / 6 / 0
5,386
449
5,028
7,735
2,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charon
9
0 / 0 / 1
5,405
450
3,870
4,811
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
Juneiperr
Awilix
11
1 / 3 / 1
5,999
500
3,403
9,436
3,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
SEMC_LEMON
Chang'e
11
3 / 3 / 1
6,576
548
3,567
8,076
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
13
3 / 4 / 0
7,519
627
8,631
11,361
8,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
16
Kills
8
8
Deaths
16
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
1
3
4.5
L
Artemis
 
Artemis
1
6
0
0.17
L
Charon
0
0
1
0.5
W
Ravana
Big1Germ
Ravana
8
1
1
8.5
W
Cu Chulainn
CubicalSatyr917
Cu Chulainn
2
3
3
1.17
L
Awilix
Juneiperr
Awilix
1
3
1
0.5
L
Chang'e
SEMC_LEMON
Chang'e
3
3
1
1.17
W
2
0
3
3.5
W
1
3
4
1
L
Zhong Kui
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,052
Damage
24,499
34,089
Taken
41,419
16,343
Mitigated
17,338
7,362
Healing
10,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,979
1,996
0
2,539
5,833
1,618
0
1,995
3,838
0
36,097
L
Artemis
 
Artemis
5,028
2,133
0
797
7,735
2,282
0
2,036
5,699
0
24,945
L
Charon
3,870
469
0
890
4,811
2,027
0
72
4,739
23,174
0
W
Ravana
Big1Germ
Ravana
8,257
3,138
0
1,070
5,437
2,126
0
1,438
3,999
0
48,900
W
Cu Chulainn
CubicalSatyr917
Cu Chulainn
6,004
1,468
0
949
10,692
6,000
0
7,643
3,049
7,169
31,758
L
Awilix
Juneiperr
Awilix
3,403
1,243
0
521
9,436
3,078
0
952
8,444
0
46,568
L
Chang'e
SEMC_LEMON
Chang'e
3,567
94
80
2,765
8,076
1,700
0
1,614
6,224
29,406
0
W
2,654
369
0
2,537
7,235
5,124
0
1,805
5,293
21,923
2,016
W
2,158
296
0
267
4,892
1,475
255
2,485
2,407
37,437
0
L
Zhong Kui
8,631
2,894
0
5,144
11,361
8,251
0
1,178
10,183
49,848
11,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,351
Gold Earned
30,885
312
Minions Killed
323
0
Camps Cleared
0
1,135,225
Distance Traveled
1,130,639
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,073
506
51
4
0
226,890
2
L
Artemis
5,386
449
44
4
0
202,804
0
L
Charon
5,405
450
38
3
0
217,605
2
W
Ravana
7,668
639
81
7
0
284,197
1
W
Cu Chulainn
6,803
567
70
6
0
205,854
1
L
Awilix
5,999
500
68
6
0
301,477
0
L
Chang'e
6,576
548
70
6
0
204,916
2
W
Ymir
6,112
509
36
3
0
211,817
3
W
Janus
6,695
558
74
6
0
206,467
2
L
Zhong Kui
7,519
627
103
9
0
203,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role