Player Matchup

Odin
Odin
Dr real Savage
Odin
Level 126
God Stats
70W - 45L
1,631 SR
Queue Stats
545W - 574L
1,440 Elo+
Solo
Hun Batz
Hun Batz
FoggyFS
Hun Batz
Level 129
God Stats
2W - 3L
1,298 SR
Queue Stats
201W - 170L
1,552 Elo+
Solo
Ix Chel
Ix Chel
HellZDeSceNDanT
Ix Chel
Level 113
God Stats
6W - 7L
1,508 SR
Queue Stats
201W - 205L
1,458 Elo+
Solo
Team Averages
Level 123
1,479 SR
1,483 Elo+

VS

Team Averages
Level 79
1,617 SR
1,537 Elo+
Hou Yi
Hou Yi
ClipMyCrazy
Hou Yi
Level 29
God Stats
11W - 8L
1,639 SR
Queue Stats
52W - 47L
1,507 Elo+
Party 1
Nox
Nox
Skizmondo007
Nox
Level 134
God Stats
2W - 6L
1,615 SR
Queue Stats
164W - 152L
1,572 Elo+
Solo
Kuzenbo
Kuzenbo
Spazmantic
Kuzenbo
Level 73
God Stats
6W - 6L
1,598 SR
Queue Stats
101W - 92L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 10
9,525
953
6,534
9,812
8,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
FoggyFS
Hun Batz
16
6 / 1 / 7
9,674
967
6,117
7,193
3,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 0 / 10
9,478
948
10,867
6,384
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
0 / 5 / 0
7,120
712
4,015
9,209
3,181
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

14
2 / 4 / 0
8,300
830
3,025
6,133
2,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Spazmantic
Kuzenbo
11
0 / 5 / 0
6,868
687
3,648
10,716
9,606
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
14
Kills
2
2
Deaths
14
27
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
0
5
0
0
W
4
1
10
9
W
Hun Batz
FoggyFS
Hun Batz
6
1
7
9.5
W
4
0
10
9
L
2
4
0
0.5
L
Kuzenbo
Spazmantic
Kuzenbo
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,518
Damage
10,688
23,389
Taken
26,058
13,750
Mitigated
15,380
6,489
Healing
3,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
4,015
1,122
0
1,599
9,209
3,181
0
4,280
4,519
0
22,959
W
6,534
1,005
0
400
9,812
8,118
220
2,091
7,721
2,249
18,795
W
Hun Batz
FoggyFS
Hun Batz
6,117
1,094
0
981
7,193
3,482
569
1,957
5,236
0
28,836
W
10,867
936
1,620
3,488
6,384
2,150
331
2,696
3,688
44,653
1,162
L
3,025
179
0
1,171
6,133
2,593
0
2,037
3,771
26,101
0
L
Kuzenbo
Spazmantic
Kuzenbo
3,648
1,369
0
890
10,716
9,606
9
5,209
4,969
11,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,677
Gold Earned
22,288
157
Minions Killed
111
0
Camps Cleared
0
643,020
Distance Traveled
566,382
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,120
712
36
4
0
183,020
0
W
Odin
9,525
953
43
4
0
217,648
0
W
Hun Batz
9,674
967
44
4
0
226,640
3
W
Ix Chel
9,478
948
70
7
0
198,732
2
L
Nox
8,300
830
66
7
0
187,200
0
L
Kuzenbo
6,868
687
9
1
0
196,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role