Player Matchup

Ullr
Ullr
 
Ullr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Enoc37
Baron Samedi
Level 154
God Stats
2W - 3L
1,502 SR
Queue Stats
175W - 168L
1,551 Elo+
Party 2
Athena
Athena
FrostyVosty75
Athena
Level 148
God Stats
9W - 6L
1,756 SR
Queue Stats
269W - 249L
1,549 Elo+
Solo
Rama
Rama
discreet365brick
Rama
Level 108
God Stats
4W - 7L
1,449 SR
Queue Stats
276W - 283L
1,531 Elo+
Solo
Team Averages
Level 128
1,542 SR
1,526 Elo+

VS

Team Averages
Level 103
1,573 SR
1,535 Elo+
Nu Wa
Nu Wa
LegendDusty
Nu Wa
Level 127
God Stats
1W - 5L
1,385 SR
Queue Stats
356W - 349L
1,528 Elo+
Party 1
Nox
Nox
OkazakiQuinn
Nox
Level 85
God Stats
15W - 15L
1,429 SR
Queue Stats
314W - 313L
1,531 Elo+
Party 1
Serqet
Serqet
cocoQTpi
Serqet
Level 99
God Stats
22W - 20L
1,585 SR
Queue Stats
294W - 271L
1,545 Elo+
Party 1
Pele
Pele
hawkeyes132
Pele
Level 127
God Stats
2W - 1L
1,857 SR
Queue Stats
231W - 217L
1,557 Elo+
Solo
Neith
Neith
tqgspades
Neith
Level 79
God Stats
24W - 23L
1,609 SR
Queue Stats
99W - 89L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
6 / 0 / 3
7,259
726
6,427
7,038
2,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
 
Bacchus
8
2 / 3 / 3
5,133
513
5,568
7,590
3,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Enoc37
Baron Samedi
11
1 / 0 / 0
6,132
613
5,737
6,588
3,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 2 / 5
6,279
628
3,985
9,629
4,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 0
6,489
649
4,004
5,793
1,788
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 4
5,426
543
5,359
4,696
1,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 6 / 0
5,607
561
3,961
8,646
2,753
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
cocoQTpi
Serqet
10
2 / 3 / 0
5,285
529
3,958
8,007
2,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 1 / 0
5,981
598
2,733
8,585
2,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Neith
tqgspades
Neith
10
1 / 4 / 2
5,773
577
4,410
6,630
1,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
15
Kills
6
6
Deaths
15
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
0
3
7.5
W
Bacchus
 
Bacchus
2
3
3
1.17
W
Baron Samedi
Enoc37
Baron Samedi
1
0
0
1
W
3
2
5
2.75
L
2
1
4
4
L
1
6
0
0.17
L
Serqet
cocoQTpi
Serqet
2
3
0
0.67
W
3
1
0
3
L
0
1
0
0
L
Neith
tqgspades
Neith
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,721
Damage
20,421
36,638
Taken
36,564
15,591
Mitigated
10,737
11,687
Healing
9,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
6,427
2,800
0
2,137
7,038
2,097
0
3,739
3,170
0
54,606
W
Bacchus
 
Bacchus
5,568
450
0
500
7,590
3,755
0
1,100
6,089
13,802
1,043
W
Baron Samedi
Enoc37
Baron Samedi
5,737
772
0
2,639
6,588
3,759
0
256
6,274
40,225
0
W
3,985
872
0
4,324
9,629
4,192
0
2,788
6,574
39,606
0
L
5,359
739
0
899
4,696
1,132
0
2,551
1,825
22,721
0
L
3,961
740
0
1,652
8,646
2,753
0
1,550
7,012
32,281
370
L
Serqet
cocoQTpi
Serqet
3,958
1,052
0
3,238
8,007
2,401
0
2,823
4,988
0
30,057
W
4,004
3,313
0
2,087
5,793
1,788
0
745
4,787
0
54,313
L
2,733
332
0
2,278
8,585
2,764
0
5,839
2,746
0
42,777
L
Neith
tqgspades
Neith
4,410
2,243
0
941
6,630
1,687
0
1,434
4,832
0
37,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,292
Gold Earned
28,072
358
Minions Killed
349
0
Camps Cleared
0
1,032,248
Distance Traveled
1,083,402
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,259
726
97
10
0
200,110
3
W
Bacchus
5,133
513
15
2
0
222,144
5
W
Baron Samedi
6,132
613
76
8
0
165,038
0
W
Athena
6,279
628
70
7
0
248,580
1
L
Nu Wa
5,426
543
49
5
0
218,083
0
L
Nox
5,607
561
66
7
0
191,094
2
L
Serqet
5,285
529
66
7
0
268,152
0
W
Rama
6,489
649
100
10
0
196,376
0
L
Pele
5,981
598
89
9
0
217,614
0
L
Neith
5,773
577
79
8
0
188,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role