Player Matchup

Mercury
Mercury
ANDREIDE
Mercury
Level 103
God Stats
4W - 2L
1,832 SR
Queue Stats
63W - 63L
1,472 Elo+
Solo
Sylvanus
Sylvanus
ArcticFox12
Sylvanus
Level 156
God Stats
7W - 2L
1,454 SR
Queue Stats
19W - 14L
1,469 Elo+
Solo
Neith
Neith
Brossed
Neith
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 51L
1,420 Elo+
Solo
Nu Wa
Nu Wa
Firedusk13
Nu Wa
Level 128
God Stats
184W - 128L
1,596 SR
Queue Stats
291W - 316L
1,469 Elo+
Solo
Mulan
Mulan
KronokInF
Mulan
Level 138
God Stats
6W - 7L
1,505 SR
Queue Stats
98W - 87L
1,468 Elo+
Solo
Team Averages
Level 130
1,577 SR
1,460 Elo+

VS

Team Averages
Level 140
1,486 SR
1,459 Elo+
Sun Wukong
Sun Wukong
CoopYeets
Sun Wukong
Level 147
God Stats
3W - 6L
1,407 SR
Queue Stats
416W - 410L
1,396 Elo+
Solo
Horus
Horus
ExaltedUmbra
Horus
Level 146
God Stats
15W - 15L
1,520 SR
Queue Stats
131W - 131L
1,463 Elo+
Party 1
Scylla
Scylla
MalevolentVoid
Scylla
Level 144
God Stats
84W - 61L
1,578 SR
Queue Stats
131W - 131L
1,463 Elo+
Party 1
Lancelot
Lancelot
Souljakid
Lancelot
Level 123
God Stats
9W - 9L
1,466 SR
Queue Stats
102W - 103L
1,479 Elo+
Party 1
Apollo
Apollo
vl RioT lv
Apollo
Level 138
God Stats
11W - 14L
1,458 SR
Queue Stats
344W - 342L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ANDREIDE
Mercury
6
0 / 0 / 0
3,180
636
309
2,821
810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
ArcticFox12
Sylvanus
6
1 / 0 / 1
3,667
733
1,311
2,500
825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Brossed
Neith
6
1 / 0 / 1
3,358
672
3,451
3,243
746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
7
0 / 0 / 0
3,635
727
459
651
137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
KronokInF
Mulan
7
2 / 0 / 0
4,302
860
2,460
3,265
1,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CoopYeets
Sun Wukong
5
0 / 2 / 0
3,014
603
787
4,468
1,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

5
0 / 1 / 0
3,309
662
1,675
4,829
2,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 0 / 0
3,609
722
319
1,078
222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Souljakid
Lancelot
1
0 / 0 / 0
2,428
486
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Apollo
vl RioT lv
Apollo
5
0 / 1 / 0
3,055
611
2,061
3,377
791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
4
Kills
0
0
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
ANDREIDE
Mercury
0
0
0
0
W
Sylvanus
ArcticFox12
Sylvanus
1
0
1
1.5
W
Neith
Brossed
Neith
1
0
1
1.5
L
Sun Wukong
CoopYeets
Sun Wukong
0
2
0
0
L
0
1
0
0
W
Nu Wa
0
0
0
0
W
Mulan
KronokInF
Mulan
2
0
0
2
L
0
0
0
0
L
Lancelot
Souljakid
Lancelot
0
0
0
0
L
Apollo
vl RioT lv
Apollo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,990
Damage
4,842
12,480
Taken
13,752
3,975
Mitigated
4,747
5,737
Healing
5,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ANDREIDE
Mercury
309
0
0
380
2,821
810
0
0
2,821
0
15,812
W
Sylvanus
ArcticFox12
Sylvanus
1,311
650
1,263
1,473
2,500
825
0
0
2,500
10,380
0
W
Neith
Brossed
Neith
3,451
878
0
909
3,243
746
0
0
3,243
0
18,021
L
Sun Wukong
CoopYeets
Sun Wukong
787
116
0
1,090
4,468
1,688
0
0
4,468
0
12,747
L
1,675
760
1,033
2,150
4,829
2,046
0
937
3,892
0
6,665
W
Nu Wa
459
330
0
415
651
137
0
319
332
14,250
249
W
Mulan
KronokInF
Mulan
2,460
357
0
1,297
3,265
1,457
0
0
3,265
0
18,989
L
319
0
0
500
1,078
222
0
410
619
19,675
0
L
Lancelot
Souljakid
Lancelot
0
0
0
0
0
0
0
0
0
0
0
L
Apollo
vl RioT lv
Apollo
2,061
1,226
0
1,047
3,377
791
0
374
3,003
0
20,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,142
Gold Earned
15,415
159
Minions Killed
116
0
Camps Cleared
0
486,696
Distance Traveled
413,438
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
3,180
636
36
7
0
121,749
0
W
Sylvanus
3,667
733
17
3
0
91,547
0
W
Neith
3,358
672
34
7
0
96,371
0
L
Sun Wukong
3,014
603
20
4
0
108,400
0
L
Horus
3,309
662
8
2
0
116,859
3
W
Nu Wa
3,635
727
31
6
0
86,221
0
W
Mulan
4,302
860
41
8
0
90,808
0
L
Scylla
3,609
722
44
9
0
93,309
0
L
Lancelot
2,428
486
0
0
0
5,454
0
L
Apollo
3,055
611
44
9
0
89,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role