Player Matchup

Ganesha
Ganesha
ChippyConnor26
Ganesha
Level 67
God Stats
8W - 4L
1,756 SR
Queue Stats
34W - 29L
1,537 Elo+
Party 2
Thoth
Thoth
DeucesWild20040
Thoth
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 106L
1,448 Elo+
Party 2
Cernunnos
Cernunnos
ShugerZaddy
Cernunnos
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 69L
1,415 Elo+
Party 2
Chaac
Chaac
VadersBoot66
Chaac
Level 15
God Stats
2W - 2L
1,270 SR
Queue Stats
10W - 14L
1,252 Elo+
Party 2
Awilix
Awilix
maxbookpr0
Awilix
Level 81
God Stats
4W - 5L
1,325 SR
Queue Stats
67W - 87L
1,417 Elo+
Party 2
Team Averages
Level 70
1,470 SR
1,414 Elo+

VS

Team Averages
Level 102
1,425 SR
1,410 Elo+
Ishtar
Ishtar
AgentMiniMoose
Ishtar
Level 44
God Stats
9W - 11L
1,486 SR
Queue Stats
66W - 85L
1,375 Elo+
Party 1
Achilles
Achilles
Bhebert104
Achilles
Level 142
God Stats
4W - 4L
1,559 SR
Queue Stats
184W - 243L
1,371 Elo+
Party 1
Bacchus
Bacchus
DC_ASSASIN_01
Bacchus
Level 85
God Stats
4W - 5L
1,381 SR
Queue Stats
149W - 136L
1,516 Elo+
Solo
Thoth
Thoth
TheSassyKingg
Thoth
Level 106
God Stats
1W - 3L
1,302 SR
Queue Stats
279W - 339L
1,412 Elo+
Party 1
Ne Zha
Ne Zha
bubbaboo1199
Ne Zha
Level 133
God Stats
4W - 5L
1,395 SR
Queue Stats
120W - 173L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
6,255
481
3,432
10,658
7,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 8 / 1
6,309
485
3,510
9,171
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
ShugerZaddy
Cernunnos
12
4 / 4 / 1
7,236
557
7,250
7,984
2,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 1 / 0
6,621
509
6,125
14,076
7,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Awilix
maxbookpr0
Awilix
13
2 / 1 / 3
6,779
521
6,135
9,518
3,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 4
6,623
509
4,674
8,199
2,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Achilles
Bhebert104
Achilles
12
1 / 0 / 0
7,123
548
8,225
10,957
6,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
11
1 / 0 / 10
7,419
571
7,999
10,690
11,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

14
9 / 2 / 5
8,759
674
10,032
7,796
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
13
5 / 2 / 4
7,473
575
6,109
9,018
3,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
8
Kills
17
17
Deaths
8
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
4
4
0.75
W
Achilles
Bhebert104
Achilles
1
0
0
1
L
0
3
3
0.5
W
Bacchus
1
0
10
6
L
2
8
1
0.31
L
Cernunnos
ShugerZaddy
Cernunnos
4
4
1
1.13
W
9
2
5
5.75
L
0
1
0
0
W
Ne Zha
5
2
4
3.5
L
Awilix
maxbookpr0
Awilix
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,452
Damage
37,039
51,407
Taken
46,660
23,669
Mitigated
27,093
12,062
Healing
12,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,674
1,909
33
2,016
8,199
2,721
395
536
7,663
0
45,123
W
Achilles
Bhebert104
Achilles
8,225
1,892
0
2,287
10,957
6,515
0
0
10,957
0
43,400
L
3,432
464
0
1,573
10,658
7,551
0
4,904
5,754
15,477
420
W
Bacchus
7,999
1,110
0
3,539
10,690
11,732
0
2,950
7,740
21,999
0
L
3,510
210
0
468
9,171
2,396
0
6,411
2,760
27,257
1,405
L
Cernunnos
ShugerZaddy
Cernunnos
7,250
3,473
0
1,561
7,984
2,619
0
2,901
5,083
0
41,911
W
10,032
687
75
1,974
7,796
2,532
216
2,590
5,206
46,494
1,790
L
6,125
1,016
0
7,062
14,076
7,729
0
0
14,076
0
41,585
W
Ne Zha
6,109
1,462
0
2,776
9,018
3,593
0
1,071
7,947
0
50,699
L
Awilix
maxbookpr0
Awilix
6,135
2,012
0
1,398
9,518
3,374
0
3,445
6,073
0
53,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,200
Gold Earned
37,397
276
Minions Killed
307
0
Camps Cleared
0
1,329,444
Distance Traveled
1,337,205
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,623
509
61
5
0
231,072
0
W
Achilles
7,123
548
66
5
0
244,906
0
L
Ganesha
6,255
481
0
0
0
264,357
0
W
Bacchus
7,419
571
27
2
0
283,126
0
L
Thoth
6,309
485
57
4
0
244,388
0
L
Cernunnos
7,236
557
75
6
0
241,548
0
W
Thoth
8,759
674
80
6
0
265,261
0
L
Chaac
6,621
509
63
5
0
266,667
0
W
Ne Zha
7,473
575
73
6
0
312,840
0
L
Awilix
6,779
521
81
6
0
312,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role