Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Deathbringer194
Erlang Shen
Level 99
God Stats
6W - 7L
1,426 SR
Queue Stats
99W - 88L
1,461 Elo+
Solo
Nu Wa
Nu Wa
LeftySV
Nu Wa
Level 119
God Stats
70W - 42L
1,657 SR
Queue Stats
217W - 209L
1,436 Elo+
Solo
Terra
Terra
cukcme
Terra
Level 69
God Stats
10W - 6L
1,638 SR
Queue Stats
179W - 178L
1,432 Elo+
Party 2
Team Averages
Level 109
1,544 SR
1,466 Elo+

VS

Team Averages
Level 108
1,578 SR
1,439 Elo+
Nike
Nike
Anguis
Nike
Level 77
God Stats
0W - 1L
1,659 SR
Queue Stats
3W - 4L
1,422 Elo+
Party 1
Thor
Thor
Briictom
Thor
Level 149
God Stats
7W - 6L
1,629 SR
Queue Stats
268W - 282L
1,455 Elo+
Solo
Anubis
Anubis
HossAlot
Anubis
Level 124
God Stats
13W - 11L
1,600 SR
Queue Stats
241W - 222L
1,552 Elo+
Solo
Sylvanus
Sylvanus
TehGuardBudha
Sylvanus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,347 Elo+
Party 1
Medusa
Medusa
ZombieTwitch
Medusa
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
3 / 0 / 0
7,260
726
2,162
4,266
1,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Freya
 
Freya
11
1 / 0 / 5
5,766
577
6,854
5,589
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Erlang Shen
Deathbringer194
Erlang Shen
12
4 / 0 / 4
6,580
658
2,118
6,548
2,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Nu Wa
LeftySV
Nu Wa
12
6 / 0 / 3
7,241
724
7,636
4,066
1,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
cukcme
Terra
10
2 / 2 / 6
6,068
607
2,641
7,574
3,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Anguis
Nike
10
1 / 4 / 0
5,468
547
1,232
6,364
2,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
10
0 / 3 / 1
5,111
511
1,450
7,547
1,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
HossAlot
Anubis
10
0 / 3 / 1
5,364
536
2,217
4,835
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
TehGuardBudha
Sylvanus
7
0 / 4 / 1
4,816
482
2,599
8,183
3,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
8
1 / 3 / 0
4,792
479
4,719
7,253
1,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
16
Kills
2
2
Deaths
17
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
0
0
3
W
Freya
 
Freya
1
0
5
3.5
L
Nike
Anguis
Nike
1
4
0
0.25
L
Thor
0
3
1
0.17
W
Erlang Shen
Deathbringer194
Erlang Shen
4
0
4
6
L
Anubis
HossAlot
Anubis
0
3
1
0.17
W
Nu Wa
LeftySV
Nu Wa
6
0
3
7.5
L
Sylvanus
TehGuardBudha
Sylvanus
0
4
1
0.13
L
Medusa
1
3
0
0.33
W
Terra
cukcme
Terra
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,411
Damage
12,217
28,043
Taken
34,182
11,516
Mitigated
10,783
17,983
Healing
9,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
2,162
602
0
3,069
4,266
1,763
621
0
4,064
0
52,622
W
Freya
 
Freya
6,854
2,132
0
2,412
5,589
2,130
28
1,130
4,459
33,498
1,950
L
Nike
Anguis
Nike
1,232
63
0
1,026
6,364
2,254
0
1,088
5,276
0
29,019
L
Thor
1,450
239
0
3,277
7,547
1,908
0
2,671
4,876
0
36,935
W
Erlang Shen
Deathbringer194
Erlang Shen
2,118
702
0
3,650
6,548
2,729
388
1,003
5,545
0
40,489
L
Anubis
HossAlot
Anubis
2,217
28
0
1,310
4,835
1,386
0
2,380
2,455
28,002
1,003
W
Nu Wa
LeftySV
Nu Wa
7,636
2,484
58
2,102
4,066
1,079
698
397
3,669
46,213
899
L
Sylvanus
TehGuardBudha
Sylvanus
2,599
727
1,257
1,581
8,183
3,597
0
5,096
2,793
11,797
0
L
Medusa
4,719
2,417
0
1,196
7,253
1,638
0
4,751
2,191
0
28,124
W
Terra
cukcme
Terra
2,641
244
3,432
3,260
7,574
3,815
0
2,233
5,310
10,252
2,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,915
Gold Earned
25,551
320
Minions Killed
269
0
Camps Cleared
0
1,066,318
Distance Traveled
896,236
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,260
726
89
9
0
173,331
0
W
Freya
5,766
577
67
7
0
211,929
0
L
Nike
5,468
547
64
6
0
189,227
1
L
Thor
5,111
511
73
7
0
210,097
0
W
Erlang Shen
6,580
658
77
8
0
263,401
0
L
Anubis
5,364
536
81
8
0
140,979
0
W
Nu Wa
7,241
724
68
7
0
192,304
0
L
Sylvanus
4,816
482
16
2
0
164,713
2
L
Medusa
4,792
479
35
4
0
191,220
4
W
Terra
6,068
607
19
2
0
225,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role