Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Mellirix
Skadi
Level 49
God Stats
2W - 1L
1,472 SR
Queue Stats
79W - 105L
1,359 Elo+
Party 2
Nox
Nox
Nhoxa-
Nox
Level 21
God Stats
3W - 3L
1,291 SR
Queue Stats
40W - 45L
1,460 Elo+
Party 3
Bellona
Bellona
ThePedrovitcch
Bellona
Level 66
God Stats
13W - 12L
1,489 SR
Queue Stats
276W - 263L
1,624 Elo+
Party 3
Ares
Ares
absoluteirony3
Ares
Level 49
God Stats
59W - 55L
1,469 SR
Queue Stats
152W - 142L
1,435 Elo+
Party 2
Team Averages
Level 47
1,444 SR
1,476 Elo+

VS

Team Averages
Level 87
1,548 SR
1,541 Elo+
Bastet
Bastet
 
Bastet
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cerberus
Cerberus
HannahGotNoMana
Cerberus
Level 113
God Stats
12W - 18L
1,512 SR
Queue Stats
240W - 218L
1,525 Elo+
Party 1
Skadi
Skadi
SauceyTerps
Skadi
Level 38
God Stats
20W - 9L
1,715 SR
Queue Stats
33W - 30L
1,563 Elo+
Party 4
Anhur
Anhur
Steele382
Anhur
Level 106
God Stats
0W - 1L
1,700 SR
Queue Stats
176W - 147L
1,527 Elo+
Party 1
Jormungandr
Jormungandr
limbojimbo1
Jormungandr
Level 89
God Stats
0W - 2L
1,312 SR
Queue Stats
92W - 72L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
5 / 2 / 7
7,071
589
9,771
10,596
6,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
Mellirix
Skadi
11
5 / 2 / 1
6,716
560
5,190
6,917
1,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Nox
Nhoxa-
Nox
11
2 / 4 / 2
6,000
500
4,317
6,321
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 2 / 2
7,643
637
5,378
10,057
7,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
5 / 3 / 4
6,483
540
6,732
10,313
7,795
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
1 / 3 / 6
5,956
496
3,981
9,867
2,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
10
4 / 5 / 6
6,627
552
5,492
12,164
7,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 5 / 0
6,702
559
6,947
7,913
2,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
Steele382
Anhur
11
2 / 4 / 3
6,203
517
5,777
9,015
2,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Jormungandr
limbojimbo1
Jormungandr
12
4 / 4 / 1
7,357
613
7,291
10,917
3,893
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
29
21
Kills
13
13
Deaths
21
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
5
2
7
4.25
L
Bastet
 
Bastet
1
3
6
1.33
L
Cerberus
4
5
6
1.4
W
Skadi
Mellirix
Skadi
5
2
1
2.75
W
Nox
Nhoxa-
Nox
2
4
2
0.75
L
2
5
0
0.4
L
Anhur
Steele382
Anhur
2
4
3
0.88
W
4
2
2
2.5
W
5
3
4
2.33
L
Jormungandr
limbojimbo1
Jormungandr
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,388
Damage
29,488
44,204
Taken
49,876
25,155
Mitigated
19,458
10,908
Healing
13,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
9,771
1,100
0
3,934
10,596
6,403
0
3,108
7,488
40,707
0
L
Bastet
 
Bastet
3,981
948
0
3,739
9,867
2,635
0
4,027
5,803
0
34,084
L
Cerberus
5,492
713
0
2,039
12,164
7,693
0
5,447
6,717
22,865
1,523
W
Skadi
Mellirix
Skadi
5,190
1,615
0
1,005
6,917
1,111
387
1,355
5,562
0
43,564
W
Nox
Nhoxa-
Nox
4,317
457
0
705
6,321
2,047
0
3,504
2,817
32,315
0
L
6,947
2,709
0
1,103
7,913
2,307
12
1,610
5,827
0
42,407
L
Anhur
Steele382
Anhur
5,777
2,987
0
2,604
9,015
2,930
0
2,400
6,615
0
40,929
W
5,378
1,480
0
3,408
10,057
7,799
0
141
9,916
0
47,334
W
6,732
1,214
0
1,856
10,313
7,795
381
3,976
6,337
21,403
0
L
Jormungandr
limbojimbo1
Jormungandr
7,291
784
0
3,738
10,917
3,893
0
7,336
3,581
49,978
3,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,913
Gold Earned
32,845
305
Minions Killed
320
0
Camps Cleared
0
1,190,896
Distance Traveled
1,124,802
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,071
589
63
5
0
261,571
0
L
Bastet
5,956
496
59
5
0
246,792
0
L
Cerberus
6,627
552
41
3
0
233,464
1
W
Skadi
6,716
560
71
6
0
240,561
1
W
Nox
6,000
500
57
5
0
206,336
0
L
Skadi
6,702
559
55
5
0
193,286
0
L
Anhur
6,203
517
80
7
0
219,685
0
W
Bellona
7,643
637
87
7
0
233,000
1
W
Ares
6,483
540
27
2
0
249,428
3
L
Jormungandr
7,357
613
85
7
0
231,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role