Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BlueDevil_162
Ah Muzen Cab
Level 141
God Stats
4W - 5L
1,513 SR
Queue Stats
532W - 557L
1,511 Elo+
Solo
Merlin
Merlin
TheFubu_69
Merlin
Level 166
God Stats
0W - 1L
1,511 SR
Queue Stats
1W - 1L
1,738 Elo+
Party 1
Cthulhu
Cthulhu
Titan_Killer1176
Cthulhu
Level 101
God Stats
13W - 13L
1,581 SR
Queue Stats
274W - 270L
1,475 Elo+
Solo
Loki
Loki
mission732
Loki
Level 159
God Stats
0W - 1L
1,716 SR
Queue Stats
3W - 5L
1,738 Elo+
Party 1
Team Averages
Level 148
1,564 SR
1,592 Elo+

VS

Team Averages
Level 151
1,500 SR
1,486 Elo+
Hou Yi
Hou Yi
ChicagoIL
Hou Yi
Level 159
God Stats
9W - 7L
1,542 SR
Queue Stats
345W - 370L
1,394 Elo+
Solo
Mulan
Mulan
Derpodile
Mulan
Level 145
God Stats
2W - 3L
1,124 SR
Queue Stats
81W - 65L
1,524 Elo+
Solo
Sylvanus
Sylvanus
MXElpepe
Sylvanus
Level 116
God Stats
3W - 4L
1,556 SR
Queue Stats
263W - 264L
1,579 Elo+
Solo
Nox
Nox
Shade_101
Nox
Level 207
God Stats
1W - 0L
1,825 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Janus
Janus
coyame94
Janus
Level 126
God Stats
20W - 21L
1,452 SR
Queue Stats
53W - 62L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 0 / 0
3,652
730
0
0
0
Ah Muzen Cab
BlueDevil_162
Ah Muzen Cab
11
0 / 1 / 0
5,720
1,144
877
1,685
1,024
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Merlin
TheFubu_69
Merlin
10
0 / 1 / 0
5,725
1,145
2,497
1,027
279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 0 / 0
5,580
1,116
5,440
4,589
3,527
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
0 / 1 / 0
5,756
1,151
3,178
3,021
945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

368

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ChicagoIL
Hou Yi
10
0 / 0 / 0
5,503
1,101
351
2,161
810
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mulan
Derpodile
Mulan
11
0 / 0 / 3
5,808
1,162
2,685
5,334
4,878
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sylvanus
MXElpepe
Sylvanus
11
2 / 0 / 1
7,173
1,435
3,735
4,387
3,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 0 / 2
5,892
1,178
270
838
321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
coyame94
Janus
10
1 / 0 / 2
5,946
1,189
1,883
1,462
458
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
3
3
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
0
0
0
L
Ah Muzen Cab
BlueDevil_162
Ah Muzen Cab
0
1
0
0
W
Hou Yi
ChicagoIL
Hou Yi
0
0
0
0
W
Mulan
Derpodile
Mulan
0
0
3
1.5
W
Sylvanus
MXElpepe
Sylvanus
2
0
1
2.5
W
0
0
2
1
L
Merlin
TheFubu_69
Merlin
0
1
0
0
L
0
0
0
0
W
Janus
coyame94
Janus
1
0
2
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,992
Damage
8,924
10,322
Taken
14,182
5,775
Mitigated
10,235
1,703
Healing
5,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
L
Ah Muzen Cab
BlueDevil_162
Ah Muzen Cab
877
432
0
113
1,685
1,024
0
755
930
0
7,553
W
Hou Yi
ChicagoIL
Hou Yi
351
198
0
158
2,161
810
0
1,460
701
0
7,329
W
Mulan
Derpodile
Mulan
2,685
411
0
1,619
5,334
4,878
0
2,427
2,907
0
11,330
W
Sylvanus
MXElpepe
Sylvanus
3,735
916
1,108
2,157
4,387
3,768
0
1,902
2,485
7,149
0
W
270
58
0
0
838
321
0
636
202
13,722
0
L
Merlin
TheFubu_69
Merlin
2,497
0
0
0
1,027
279
0
342
685
15,813
0
L
5,440
180
50
1,540
4,589
3,527
0
2,852
1,737
12,818
899
W
Janus
coyame94
Janus
1,883
132
0
250
1,462
458
0
916
546
12,602
0
L
3,178
75
0
0
3,021
945
0
1,939
1,082
0
16,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,433
Gold Earned
30,322
115
Minions Killed
121
3
Camps Cleared
4
427,836
Distance Traveled
503,353
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
3,652
730
0
0
0
0
0
L
Ah Muzen Cab
5,720
1,144
18
4
1
110,717
0
W
Hou Yi
5,503
1,101
28
6
2
82,871
0
W
Mulan
5,808
1,162
21
4
0
117,173
0
W
Sylvanus
7,173
1,435
14
3
1
97,451
0
W
Nox
5,892
1,178
38
8
1
104,409
0
L
Merlin
5,725
1,145
46
9
1
107,810
0
L
Cthulhu
5,580
1,116
16
3
0
97,872
0
W
Janus
5,946
1,189
20
4
0
101,449
0
L
Loki
5,756
1,151
35
7
1
111,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role