Player Matchup

Yemoja
Yemoja
HorseWrangler69
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 5L
1,726 Elo+
Party 2
Chronos
Chronos
TiamatTingler
Chronos
Level 133
God Stats
0W - 7L
1,078 SR
Queue Stats
153W - 136L
1,572 Elo+
Party 2
Mercury
Mercury
Virtual1y
Mercury
Level 169
God Stats
6W - 4L
1,690 SR
Queue Stats
157W - 160L
1,579 Elo+
Party 1
Cernunnos
Cernunnos
reddawg
Cernunnos
Level 253
God Stats
4W - 10L
1,440 SR
Queue Stats
617W - 605L
1,629 Elo+
Party 1
Charybdis
Charybdis
swiftkillex
Charybdis
Level 122
God Stats
2W - 3L
1,565 SR
Queue Stats
137W - 106L
1,572 Elo+
Party 2
Team Averages
Level 139
1,455 SR
1,616 Elo+

VS

Team Averages
Level 172
1,458 SR
1,546 Elo+
Lancelot
Lancelot
 
Lancelot
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Encounter
Surtr
Level 155
God Stats
32W - 19L
1,150 SR
Queue Stats
117W - 68L
1,611 Elo+
Solo
Yu Huang
Yu Huang
PaPISHampOO6969
Yu Huang
Level 126
God Stats
9W - 9L
1,652 SR
Queue Stats
181W - 149L
1,549 Elo+
Solo
Fafnir
Fafnir
Saugen
Fafnir
Level 267
God Stats
8W - 13L
1,491 SR
Queue Stats
175W - 177L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
5,264
526
2,672
10,045
3,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
9
0 / 4 / 0
5,017
502
2,902
8,582
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
Virtual1y
Mercury
10
3 / 3 / 0
5,682
568
2,992
8,218
2,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
reddawg
Cernunnos
11
0 / 2 / 3
6,160
616
5,318
7,265
2,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charybdis
swiftkillex
Charybdis
10
0 / 4 / 0
5,837
584
3,803
8,869
1,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
5 / 0 / 6
6,197
620
6,634
6,965
2,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
 
Apollo
11
1 / 2 / 1
6,015
602
4,426
7,521
2,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Surtr
Encounter
Surtr
12
3 / 0 / 4
6,965
697
6,289
9,219
4,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
12
5 / 0 / 4
6,547
655
8,439
2,909
899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Saugen
Fafnir
10
1 / 1 / 8
6,206
621
4,635
8,359
7,401
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
15
15
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
5
0
6
8
W
Apollo
 
Apollo
1
2
1
0.75
W
Surtr
Encounter
Surtr
3
0
4
5
L
0
2
2
0.5
W
Yu Huang
5
0
4
7
W
Fafnir
Saugen
Fafnir
1
1
8
5
L
Chronos
0
4
0
0
L
Mercury
Virtual1y
Mercury
3
3
0
1
L
Cernunnos
reddawg
Cernunnos
0
2
3
0.75
L
Charybdis
swiftkillex
Charybdis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,687
Damage
30,423
42,979
Taken
34,973
12,580
Mitigated
17,675
12,805
Healing
12,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
6,634
1,007
0
2,951
6,965
2,543
0
1,750
5,215
0
33,329
W
Apollo
 
Apollo
4,426
2,340
0
3,126
7,521
2,303
432
565
6,956
0
50,213
W
Surtr
Encounter
Surtr
6,289
2,097
0
2,351
9,219
4,529
9
496
8,723
974
46,584
L
2,672
840
2,761
2,244
10,045
3,871
0
4,216
5,547
15,043
1,089
W
Yu Huang
8,439
143
0
687
2,909
899
0
675
2,234
43,430
0
W
Fafnir
Saugen
Fafnir
4,635
1,282
0
3,606
8,359
7,401
23
1,866
6,493
14,230
4,606
L
Chronos
2,902
710
0
1,699
8,582
2,016
0
3,831
4,443
32,566
0
L
Mercury
Virtual1y
Mercury
2,992
772
0
535
8,218
2,490
0
1,134
6,922
0
39,039
L
Cernunnos
reddawg
Cernunnos
5,318
2,526
0
2,186
7,265
2,204
0
1,127
6,138
0
50,411
L
Charybdis
swiftkillex
Charybdis
3,803
1,670
0
3,380
8,869
1,999
42
1,642
7,145
0
47,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,960
Gold Earned
31,930
349
Minions Killed
349
0
Camps Cleared
0
1,043,004
Distance Traveled
1,124,661
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,197
620
62
6
0
282,432
1
W
Apollo
6,015
602
91
9
0
196,751
0
W
Surtr
6,965
697
89
9
0
216,957
4
L
Yemoja
5,264
526
31
3
0
211,273
2
W
Yu Huang
6,547
655
88
9
0
205,708
1
W
Fafnir
6,206
621
19
2
0
222,813
0
L
Chronos
5,017
502
58
6
0
199,361
1
L
Mercury
5,682
568
75
8
0
254,614
0
L
Cernunnos
6,160
616
86
9
0
200,230
0
L
Charybdis
5,837
584
99
10
0
177,526
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role