Player Matchup

Scylla
Scylla
Platinum III
 
Scylla
Platinum III
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Freya
Freya
Platinum I
 
Freya
Platinum I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Masters
Vaňitas
Lancelot
Masters
Level 159
God Stats
24W - 20L
1,633 SR
Queue Stats
106W - 79L
2,509 MMR
Solo
Athena
Athena
Diamond IV
atmvsss
Athena
Diamond IV
Level 82
God Stats
1W - 4L
1,360 SR
Queue Stats
268W - 258L
2,138 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum I
catalinmarc
Erlang Shen
Platinum I
Level 138
God Stats
6W - 7L
1,609 SR
Queue Stats
161W - 152L
2,010 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 144
1,520 SR
1,931 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 182
1,686 SR
2,138 MMR
Zhong Kui
Zhong Kui
Diamond V
AlifLāmMīmRā
Zhong Kui
Diamond V
Level 113
God Stats
2W - 1L
1,727 SR
Queue Stats
131W - 104L
2,076 MMR
Party 2
Medusa
Medusa
Platinum I
SecurePiano720
Medusa
Platinum I
Level 159
God Stats
19W - 6L
1,859 SR
Queue Stats
200W - 182L
1,997 MMR
Party 2
Jormungandr
Jormungandr
Masters
SorHades
Jormungandr
Masters
Level 323
God Stats
195W - 108L
1,672 SR
Queue Stats
452W - 358L
2,814 MMR
Solo
Fenrir
Fenrir
Diamond V
alex29145
Fenrir
Diamond V
Level 152
God Stats
107W - 66L
1,670 SR
Queue Stats
431W - 397L
1,896 MMR
Solo
Osiris
Osiris
Platinum V
p1r4t4calv0
Osiris
Platinum V
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 31L
1,910 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
0 / 7 / 4
7,919
528
4,753
10,372
3,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
 
Freya
13
3 / 7 / 1
7,552
503
7,158
11,074
3,067
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
Vaňitas
Lancelot
16
8 / 6 / 4
9,354
624
13,465
13,474
5,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Athena
atmvsss
Athena
12
3 / 4 / 6
7,909
527
3,790
17,781
19,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
catalinmarc
Erlang Shen
11
0 / 8 / 0
6,658
444
2,624
14,911
7,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
HerculesKuzenboAo KuangNe Zha

VS

Bans
BastetKing ArthurChang'eSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AlifLāmMīmRā
Zhong Kui
16
6 / 3 / 8
10,046
670
11,993
9,484
7,181
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
7 / 2 / 3
10,380
692
10,546
9,907
3,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
SorHades
Jormungandr
16
7 / 1 / 5
10,398
693
11,521
9,747
8,161
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
alex29145
Fenrir
15
8 / 6 / 4
9,048
603
10,904
13,445
4,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
15
4 / 2 / 14
9,072
605
8,631
17,851
13,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
66
14
Kills
32
32
Deaths
14
15
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
7
4
0.29
L
Freya
 
Freya
3
7
1
0.5
W
Zhong Kui
AlifLāmMīmRā
Zhong Kui
6
3
8
3.33
W
7
2
3
4.25
W
Jormungandr
SorHades
Jormungandr
7
1
5
9.5
L
Lancelot
Vaňitas
Lancelot
8
6
4
1.67
W
Fenrir
alex29145
Fenrir
8
6
4
1.67
L
Athena
atmvsss
Athena
3
4
6
1.5
L
Erlang Shen
catalinmarc
Erlang Shen
0
8
0
0
W
Osiris
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,790
Damage
53,595
67,612
Taken
60,434
38,671
Mitigated
37,232
13,549
Healing
20,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,753
727
0
1,792
10,372
3,188
0
4,392
5,980
64,181
0
L
Freya
 
Freya
7,158
1,920
0
2,891
11,074
3,067
0
2,229
8,845
36,581
1,876
W
Zhong Kui
AlifLāmMīmRā
Zhong Kui
11,993
2,045
0
4,919
9,484
7,181
104
3,957
5,231
64,809
5,140
W
10,546
3,792
0
1,993
9,907
3,727
0
4,834
5,073
0
84,512
W
Jormungandr
SorHades
Jormungandr
11,521
1,625
0
3,140
9,747
8,161
432
1,901
7,806
69,322
3,399
L
Lancelot
Vaňitas
Lancelot
13,465
2,813
0
3,101
13,474
5,946
0
3,452
10,022
0
60,972
W
Fenrir
alex29145
Fenrir
10,904
3,111
0
3,973
13,445
4,622
0
2,939
10,454
0
60,949
L
Athena
atmvsss
Athena
3,790
1,245
0
2,568
17,781
19,353
0
5,630
12,151
16,981
0
L
Erlang Shen
catalinmarc
Erlang Shen
2,624
1,564
0
3,197
14,911
7,117
0
6,268
8,643
0
35,111
W
Osiris
8,631
3,440
0
5,993
17,851
13,541
83
2,210
15,612
0
57,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,392
Gold Earned
48,944
387
Minions Killed
557
0
Camps Cleared
0
1,601,079
Distance Traveled
1,546,610
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,919
528
138
9
0
296,281
0
L
Freya
7,552
503
68
5
0
300,653
0
W
Zhong Kui
10,046
670
143
10
0
300,728
3
W
Medusa
10,380
692
132
9
0
314,722
0
W
Jormungandr
10,398
693
106
7
0
289,027
1
L
Lancelot
9,354
624
85
6
0
372,841
0
W
Fenrir
9,048
603
94
6
0
319,950
0
L
Athena
7,909
527
23
2
0
311,327
7
L
Erlang Shen
6,658
444
73
5
0
319,977
0
W
Osiris
9,072
605
82
5
0
322,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role