Player Matchup

Sylvanus
Sylvanus
Impr1m1s
Sylvanus
Level 107
God Stats
75W - 54L
1,588 SR
Queue Stats
94W - 81L
1,504 Elo+
Solo
Erlang Shen
Erlang Shen
NuttShot69
Erlang Shen
Level 101
God Stats
69W - 72L
1,531 SR
Queue Stats
259W - 250L
1,489 Elo+
Solo
Hades
Hades
VIKINGO_ZAPATA22
Hades
Level 89
God Stats
6W - 0L
1,633 SR
Queue Stats
59W - 71L
1,370 Elo+
Solo
Poseidon
Poseidon
Watermelon25129
Poseidon
Level 48
God Stats
200W - 234L
1,424 SR
Queue Stats
201W - 235L
1,350 Elo+
Solo
Ishtar
Ishtar
William_wrag
Ishtar
Level 62
God Stats
8W - 9L
1,462 SR
Queue Stats
42W - 44L
1,414 Elo+
Solo
Team Averages
Level 81
1,528 SR
1,426 Elo+

VS

Team Averages
Level 69
1,555 SR
1,471 Elo+
Zeus
Zeus
Atomicflea06
Zeus
Level 86
God Stats
1W - 1L
1,714 SR
Queue Stats
89W - 94L
1,385 Elo+
Solo
Kali
Kali
FireToadzzz
Kali
Level 38
God Stats
3W - 4L
1,448 SR
Queue Stats
15W - 17L
1,438 Elo+
Solo
Cthulhu
Cthulhu
REXterminator
Cthulhu
Level 69
God Stats
30W - 23L
1,580 SR
Queue Stats
501W - 511L
1,483 Elo+
Solo
Tsukuyomi
Tsukuyomi
dropisd1
Tsukuyomi
Level 69
God Stats
14W - 10L
1,441 SR
Queue Stats
34W - 18L
1,547 Elo+
Solo
Medusa
Medusa
enchiladas23
Medusa
Level 84
God Stats
8W - 5L
1,592 SR
Queue Stats
217W - 213L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Impr1m1s
Sylvanus
12
1 / 1 / 1
8,829
552
3,161
11,856
9,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
NuttShot69
Erlang Shen
14
2 / 5 / 1
8,810
551
8,568
23,437
16,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

15
4 / 1 / 1
9,292
581
5,871
11,173
5,235
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
16
1 / 0 / 0
9,038
565
2,007
5,793
1,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
9
0 / 5 / 0
6,563
410
1,226
8,102
2,134
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,275
455
5,465
8,411
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
6 / 2 / 3
8,984
562
7,740
15,921
7,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
16
4 / 1 / 3
9,576
599
14,375
12,898
10,484
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
dropisd1
Tsukuyomi
2
0 / 1 / 0
4,854
303
474
2,478
514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
6
0 / 0 / 0
5,224
327
1,515
1,787
450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
8
Kills
11
12
Deaths
8
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
6
2
3
3.75
W
Sylvanus
Impr1m1s
Sylvanus
1
1
1
1.5
W
Erlang Shen
NuttShot69
Erlang Shen
2
5
1
0.5
L
Cthulhu
4
1
3
5.5
W
4
1
1
4.5
W
Poseidon
1
0
0
1
W
Ishtar
0
5
0
0
L
Tsukuyomi
dropisd1
Tsukuyomi
0
1
0
0
L
Medusa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,833
Damage
29,569
60,361
Taken
41,495
34,979
Mitigated
20,900
25,774
Healing
11,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,465
662
0
500
8,411
2,437
0
4,680
3,731
42,036
2,478
L
7,740
4,089
0
4,708
15,921
7,015
0
3,016
12,905
0
48,077
W
Sylvanus
Impr1m1s
Sylvanus
3,161
628
3,418
4,819
11,856
9,118
1,658
4,911
6,860
29,563
1,737
W
Erlang Shen
NuttShot69
Erlang Shen
8,568
5,824
0
9,294
23,437
16,604
792
11,397
12,040
0
59,033
L
Cthulhu
14,375
1,730
42
5,825
12,898
10,484
165
977
11,921
76,836
0
W
5,871
613
336
6,250
11,173
5,235
940
2,675
8,416
73,114
0
W
Poseidon
2,007
255
426
1,231
5,793
1,888
4,606
0
5,793
90,275
0
W
Ishtar
1,226
945
0
0
8,102
2,134
1,044
793
7,288
0
24,690
L
Tsukuyomi
dropisd1
Tsukuyomi
474
65
0
63
2,478
514
0
1,070
1,408
0
5,762
L
Medusa
1,515
658
0
790
1,787
450
0
1,032
755
0
14,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,532
Gold Earned
35,913
489
Minions Killed
302
0
Camps Cleared
0
1,322,692
Distance Traveled
1,001,653
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,275
455
71
4
0
261,338
1
L
Kali
8,984
562
75
5
0
296,770
0
W
Sylvanus
8,829
552
65
4
0
268,397
0
W
Erlang Shen
8,810
551
102
6
0
266,010
0
L
Cthulhu
9,576
599
130
8
0
296,133
0
W
Hades
9,292
581
123
8
0
246,694
0
W
Poseidon
9,038
565
157
10
0
313,436
0
W
Ishtar
6,563
410
42
3
0
228,155
0
L
Tsukuyomi
4,854
303
8
1
0
67,339
0
L
Medusa
5,224
327
18
1
0
80,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role