Player Matchup

Neith
Neith
Silver II
 
Neith
Silver II
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Bronze IV
Abd-Alhuwaykim91
Ares
Bronze IV
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,145 MMR
Solo
Chang'e
Chang'e
Silver I
ToastyShyGuy
Chang'e
Silver I
Level 88
God Stats
9W - 5L
1,578 SR
Queue Stats
300W - 338L
1,071 MMR
Solo
Amaterasu
Amaterasu
Gold V
ZeldusKyun
Amaterasu
Gold V
Level 94
God Stats
11W - 8L
1,557 SR
Queue Stats
241W - 247L
1,075 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,527 SR
1,258 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 171
1,462 SR
1,183 MMR
Hera
Hera
Silver I
 
Hera
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver III
GnardofDoom
Loki
Silver III
Level 137
God Stats
2W - 7L
1,517 SR
Queue Stats
146W - 167L
1,025 MMR
Solo
Ra
Ra
Silver II
InuKaminari
Ra
Silver II
Level 157
God Stats
2W - 2L
1,557 SR
Queue Stats
229W - 251L
1,137 MMR
Solo
Danzaburou
Danzaburou
Silver I
Psychobones47
Danzaburou
Silver I
Level 216
God Stats
7W - 8L
1,438 SR
Queue Stats
569W - 587L
1,114 MMR
Solo
Hun Batz
Hun Batz
Silver II
WickedZomb1e
Hun Batz
Silver II
Level 217
God Stats
15W - 10L
1,297 SR
Queue Stats
390W - 394L
1,142 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 1 / 0
7,137
595
6,470
7,636
2,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
 
Scylla
11
1 / 1 / 0
6,401
533
2,962
4,536
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 0 / 3
6,330
528
3,835
9,184
6,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
ToastyShyGuy
Chang'e
11
2 / 0 / 2
6,314
526
3,406
6,616
1,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
ZeldusKyun
Amaterasu
14
3 / 0 / 0
8,314
693
2,094
7,126
4,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
BellonaFreyaAwilixNu Wa

VS

Bans
AthenaCu ChulainnAgniMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
0 / 0 / 1
6,133
511
3,755
3,786
1,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 2 / 0
5,843
487
2,027
6,342
1,776
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 1 / 0
6,007
501
3,132
6,414
2,425
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Psychobones47
Danzaburou
12
1 / 0 / 0
6,607
551
3,297
6,744
2,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
WickedZomb1e
Hun Batz
11
0 / 4 / 0
5,589
466
3,572
10,163
3,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
7
Kills
2
2
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
0
1
W
Scylla
 
Scylla
1
1
0
1
L
Hera
 
Hera
0
0
1
0.5
W
0
0
3
1.5
L
0
2
0
0
L
1
1
0
1
L
Danzaburou
Psychobones47
Danzaburou
1
0
0
1
W
Chang'e
ToastyShyGuy
Chang'e
2
0
2
3
L
Hun Batz
WickedZomb1e
Hun Batz
0
4
0
0
W
Amaterasu
ZeldusKyun
Amaterasu
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,767
Damage
15,783
35,098
Taken
33,449
17,635
Mitigated
10,901
13,865
Healing
11,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,470
1,139
0
1,614
7,636
2,633
0
194
7,442
0
58,429
W
Scylla
 
Scylla
2,962
220
0
750
4,536
1,381
0
2,447
2,048
44,716
22
L
Hera
 
Hera
3,755
823
0
668
3,786
1,045
0
1,332
2,454
49,767
0
W
3,835
43
0
2,951
9,184
6,966
137
3,651
5,457
16,895
2,093
L
2,027
115
0
356
6,342
1,776
0
1,204
5,138
0
43,333
L
3,132
308
2,020
4,314
6,414
2,425
0
3,870
2,544
23,032
0
L
Danzaburou
Psychobones47
Danzaburou
3,297
723
0
2,955
6,744
2,547
0
467
6,277
0
51,322
W
Chang'e
ToastyShyGuy
Chang'e
3,406
330
80
4,571
6,616
1,686
302
478
6,138
38,310
0
L
Hun Batz
WickedZomb1e
Hun Batz
3,572
751
0
715
10,163
3,108
0
3,277
6,886
0
56,580
W
Amaterasu
ZeldusKyun
Amaterasu
2,094
555
0
3,899
7,126
4,969
346
118
7,008
0
61,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,496
Gold Earned
30,179
404
Minions Killed
389
0
Camps Cleared
0
1,161,678
Distance Traveled
1,152,318
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,137
595
92
8
0
220,242
1
W
Scylla
6,401
533
100
8
0
241,439
3
L
Hera
6,133
511
105
9
0
235,618
1
W
Ares
6,330
528
27
2
0
240,628
0
L
Loki
5,843
487
70
6
0
215,868
4
L
Ra
6,007
501
31
3
0
217,547
0
L
Danzaburou
6,607
551
97
8
0
220,705
0
W
Chang'e
6,314
526
65
5
0
251,058
0
L
Hun Batz
5,589
466
86
7
0
262,580
1
W
Amaterasu
8,314
693
120
10
0
208,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role