Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
ExaltedUmbra
Horus
Level 146
God Stats
15W - 15L
1,493 SR
Queue Stats
129W - 125L
1,451 Elo+
Party 1
Mulan
Mulan
FriedThickness
Mulan
Level 148
God Stats
12W - 4L
1,736 SR
Queue Stats
89W - 91L
1,436 Elo+
Party 2
Arachne
Arachne
MalevolentVoid
Arachne
Level 144
God Stats
4W - 0L
1,917 SR
Queue Stats
129W - 125L
1,451 Elo+
Party 1
Izanami
Izanami
Souljakid
Izanami
Level 123
God Stats
5W - 9L
1,283 SR
Queue Stats
100W - 98L
1,468 Elo+
Party 1
Team Averages
Level 144
1,586 SR
1,461 Elo+

VS

Team Averages
Level 126
1,610 SR
1,487 Elo+
Awilix
Awilix
 
Awilix
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Knappellini
Martichoras
Level 147
God Stats
3W - 1L
1,917 SR
Queue Stats
148W - 144L
1,534 Elo+
Solo
Heimdallr
Heimdallr
SWFugash
Heimdallr
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,414 Elo+
Solo
Baron Samedi
Baron Samedi
hakeem_n_friends
Baron Samedi
Level 87
God Stats
38W - 32L
1,601 SR
Queue Stats
108W - 117L
1,416 Elo+
Solo
Yu Huang
Yu Huang
siriuss-x
Yu Huang
Level 129
God Stats
3W - 4L
1,530 SR
Queue Stats
218W - 207L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
1 / 2 / 4
7,824
602
3,861
7,358
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

12
2 / 0 / 8
7,654
589
4,294
10,385
7,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

15
4 / 1 / 1
8,527
656
7,853
15,048
8,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 1 / 3
7,113
547
4,464
10,952
4,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Izanami
Souljakid
Izanami
11
1 / 3 / 5
7,029
541
3,161
8,162
2,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
5 / 3 / 1
7,361
566
6,020
11,209
3,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Martichoras
Knappellini
Martichoras
13
1 / 4 / 1
6,309
485
5,526
8,123
2,619
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heimdallr
SWFugash
Heimdallr
13
0 / 1 / 0
7,032
541
8,321
7,089
2,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
hakeem_n_friends
Baron Samedi
12
1 / 1 / 1
6,422
494
7,050
4,277
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
siriuss-x
Yu Huang
12
0 / 3 / 4
7,170
552
6,278
6,754
2,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
12
Kills
7
7
Deaths
12
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
1
2
4
1.5
L
Awilix
 
Awilix
5
3
1
1.83
W
2
0
8
6
W
4
1
1
4.5
L
Martichoras
Knappellini
Martichoras
1
4
1
0.38
W
4
1
3
5.5
L
Heimdallr
SWFugash
Heimdallr
0
1
0
0
W
Izanami
Souljakid
Izanami
1
3
5
1.17
L
Baron Samedi
hakeem_n_friends
Baron Samedi
1
1
1
1.5
L
Yu Huang
siriuss-x
Yu Huang
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,633
Damage
33,195
51,905
Taken
37,452
24,489
Mitigated
12,394
25,465
Healing
12,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
3,861
49
268
3,376
7,358
1,729
0
4,096
2,786
55,887
260
L
Awilix
 
Awilix
6,020
1,918
0
4,580
11,209
3,340
0
1,734
9,475
0
51,387
W
4,294
1,699
3,574
4,954
10,385
7,489
0
4,461
5,898
3,789
12,250
W
7,853
622
0
6,960
15,048
8,481
130
222
14,824
0
58,704
L
Martichoras
Knappellini
Martichoras
5,526
2,221
0
3,237
8,123
2,619
0
109
8,014
0
52,128
W
4,464
2,387
0
5,407
10,952
4,327
0
1,097
9,785
0
45,986
L
Heimdallr
SWFugash
Heimdallr
8,321
2,054
0
1,618
7,089
2,548
0
0
7,089
0
54,150
W
Izanami
Souljakid
Izanami
3,161
2,955
0
926
8,162
2,463
0
2,624
5,498
0
48,062
L
Baron Samedi
hakeem_n_friends
Baron Samedi
7,050
499
429
1,368
4,277
1,561
0
0
4,277
44,395
1,405
L
Yu Huang
siriuss-x
Yu Huang
6,278
300
0
1,026
6,754
2,326
126
2,266
4,488
48,611
312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,147
Gold Earned
34,294
413
Minions Killed
448
0
Camps Cleared
0
1,464,096
Distance Traveled
1,305,580
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,824
602
108
8
0
277,933
2
L
Awilix
7,361
566
93
7
0
307,947
0
W
Horus
7,654
589
42
3
0
294,505
7
W
Mulan
8,527
656
103
8
0
360,366
0
L
Martichoras
6,309
485
81
6
0
254,055
0
W
Arachne
7,113
547
76
6
0
299,136
0
L
Heimdallr
7,032
541
92
7
0
252,752
0
W
Izanami
7,029
541
84
6
0
232,156
0
L
Baron Samedi
6,422
494
89
7
0
246,850
0
L
Yu Huang
7,170
552
93
7
0
243,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role