Player Matchup

Cerberus
Cerberus
ShinSekai_v04
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,251 Elo+
Party 2
Kuzenbo
Kuzenbo
Sk1boss
Kuzenbo
Level 150
God Stats
9W - 10L
1,633 SR
Queue Stats
266W - 254L
1,570 Elo+
Solo
Cupid
Cupid
Yahua Star
Cupid
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 39L
1,243 Elo+
Solo
Izanami
Izanami
na973nou
Izanami
Level 33
God Stats
1W - 3L
1,200 SR
Queue Stats
12W - 16L
1,251 Elo+
Party 2
Cliodhna
Cliodhna
weemanear
Cliodhna
Level 127
God Stats
0W - 1L
1,699 SR
Queue Stats
14W - 10L
1,373 Elo+
Solo
Team Averages
Level 72
1,506 SR
1,337 Elo+

VS

Team Averages
Level 105
1,509 SR
1,442 Elo+
Baron Samedi
Baron Samedi
DoYouLIkePickles
Baron Samedi
Level 121
God Stats
5W - 3L
1,678 SR
Queue Stats
91W - 109L
1,445 Elo+
Solo
Chang'e
Chang'e
GouGouGeGe
Chang'e
Level 60
God Stats
4W - 2L
1,670 SR
Queue Stats
142W - 145L
1,509 Elo+
Solo
Apollo
Apollo
Natiive_Saint
Apollo
Level 143
God Stats
5W - 5L
1,541 SR
Queue Stats
157W - 214L
1,401 Elo+
Party 1
Mulan
Mulan
TTVMooN_NinjA_C
Mulan
Level 132
God Stats
1W - 2L
1,382 SR
Queue Stats
239W - 297L
1,507 Elo+
Party 1
Vulcan
Vulcan
fajardomurcia22
Vulcan
Level 69
God Stats
7W - 9L
1,274 SR
Queue Stats
133W - 152L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ShinSekai_v04
Cerberus
6
0 / 3 / 0
3,996
400
1,628
8,438
4,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
Sk1boss
Kuzenbo
11
4 / 3 / 0
6,684
668
8,478
9,619
8,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
4
0 / 6 / 0
3,927
393
472
5,346
1,005
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Izanami
na973nou
Izanami
8
0 / 3 / 0
4,506
451
2,086
7,591
1,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cliodhna
weemanear
Cliodhna
9
0 / 3 / 1
5,063
506
3,266
7,971
2,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DoYouLIkePickles
Baron Samedi
9
2 / 1 / 5
6,074
607
5,949
6,503
4,778
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chang'e
GouGouGeGe
Chang'e
10
3 / 0 / 4
5,577
558
5,895
6,862
2,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
2 / 1 / 1
6,202
620
2,502
4,446
1,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
4 / 2 / 0
7,032
703
4,740
10,947
7,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
7 / 0 / 2
6,166
617
8,753
4,136
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
4
Kills
18
18
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DoYouLIkePickles
Baron Samedi
2
1
5
4.5
W
Chang'e
GouGouGeGe
Chang'e
3
0
4
5
W
2
1
1
2.5
L
Cerberus
ShinSekai_v04
Cerberus
0
3
0
0
L
Kuzenbo
Sk1boss
Kuzenbo
4
3
0
1.33
W
4
2
0
2
L
Cupid
0
6
0
0
W
7
0
2
8
L
Izanami
na973nou
Izanami
0
3
0
0
L
Cliodhna
weemanear
Cliodhna
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,930
Damage
27,839
38,965
Taken
32,894
17,942
Mitigated
17,155
8,716
Healing
15,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DoYouLIkePickles
Baron Samedi
5,949
1,130
1,471
2,975
6,503
4,778
21
2,008
4,495
18,727
0
W
Chang'e
GouGouGeGe
Chang'e
5,895
1,672
662
4,171
6,862
2,015
0
952
5,910
36,172
0
W
2,502
1,151
0
1,351
4,446
1,544
138
615
3,831
0
47,828
L
Cerberus
ShinSekai_v04
Cerberus
1,628
0
0
1,465
8,438
4,437
0
5,887
2,551
5,445
0
L
Kuzenbo
Sk1boss
Kuzenbo
8,478
2,179
0
2,754
9,619
8,213
0
1,794
7,825
42,670
1,014
W
4,740
1,146
0
3,863
10,947
7,677
0
5,649
5,298
0
44,683
L
Cupid
472
155
50
436
5,346
1,005
38
2,754
2,592
0
5,419
W
8,753
357
127
1,373
4,136
1,141
260
690
3,446
35,265
1,512
L
Izanami
na973nou
Izanami
2,086
1,380
0
1,256
7,591
1,952
0
6,495
1,096
0
24,753
L
Cliodhna
weemanear
Cliodhna
3,266
116
0
2,755
7,971
2,335
0
3,581
4,390
0
36,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,176
Gold Earned
31,051
214
Minions Killed
318
0
Camps Cleared
0
921,743
Distance Traveled
1,014,210
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,074
607
23
2
0
188,474
1
W
Chang'e
5,577
558
61
6
0
205,715
0
W
Apollo
6,202
620
95
10
0
209,435
0
L
Cerberus
3,996
400
12
1
0
190,725
0
L
Kuzenbo
6,684
668
66
7
0
173,990
0
W
Mulan
7,032
703
95
10
0
194,788
0
L
Cupid
3,927
393
11
1
0
153,448
0
W
Vulcan
6,166
617
44
4
0
215,798
0
L
Izanami
4,506
451
53
5
0
166,495
0
L
Cliodhna
5,063
506
72
7
0
237,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role