Player Matchup

Ix Chel
Ix Chel
Dylexink
Ix Chel
Level 149
God Stats
9W - 12L
1,544 SR
Queue Stats
179W - 187L
1,500 Elo+
Party 1
Olorun
Olorun
EINUI
Olorun
Level 145
God Stats
2W - 1L
1,417 SR
Queue Stats
72W - 59L
1,558 Elo+
Party 1
Surtr
Surtr
GiantGrumpyGay
Surtr
Level 100
God Stats
1W - 3L
1,460 SR
Queue Stats
177W - 153L
1,519 Elo+
Party 2
Bastet
Bastet
MamiTheTopKek
Bastet
Level 109
God Stats
6W - 6L
1,562 SR
Queue Stats
174W - 155L
1,518 Elo+
Party 2
Thoth
Thoth
maggie12686
Thoth
Level 105
God Stats
5W - 4L
1,702 SR
Queue Stats
133W - 115L
1,530 Elo+
Solo
Team Averages
Level 122
1,537 SR
1,525 Elo+

VS

Team Averages
Level 125
1,643 SR
1,511 Elo+
Maman Brigitte
Maman Brigitte
Hfdmdow
Maman Brigitte
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 28L
1,612 Elo+
Solo
Gilgamesh
Gilgamesh
Kuxro
Gilgamesh
Level 126
God Stats
19W - 9L
1,696 SR
Queue Stats
230W - 197L
1,450 Elo+
Solo
Ao Kuang
Ao Kuang
TheFreedomDood
Ao Kuang
Level 128
God Stats
4W - 3L
1,724 SR
Queue Stats
211W - 179L
1,496 Elo+
Solo
Charybdis
Charybdis
ejay375
Charybdis
Level 102
God Stats
10W - 8L
1,637 SR
Queue Stats
235W - 216L
1,504 Elo+
Party 3
Horus
Horus
spiIIed_miIk
Horus
Level 121
God Stats
53W - 36L
1,659 SR
Queue Stats
353W - 330L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Dylexink
Ix Chel
6
1 / 0 / 0
3,602
600
1,098
2,047
630
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Olorun
EINUI
Olorun
5
0 / 0 / 1
3,430
572
1,415
2,875
734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

5
0 / 4 / 0
3,379
563
1,330
4,238
1,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

8
1 / 1 / 0
3,963
661
1,889
4,193
1,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 1 / 1
3,881
647
1,482
1,376
158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Hfdmdow
Maman Brigitte
6
0 / 0 / 0
3,290
548
1,615
4,032
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Gilgamesh
Kuxro
Gilgamesh
8
3 / 0 / 0
4,881
814
2,168
3,273
1,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
7
2 / 0 / 0
3,910
652
1,514
2,847
721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
ejay375
Charybdis
7
0 / 1 / 0
3,852
642
1,928
2,453
578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
1 / 1 / 1
3,964
661
1,095
4,561
1,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
6
6
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Dylexink
Ix Chel
1
0
0
1
L
Olorun
EINUI
Olorun
0
0
1
0.5
L
0
4
0
0
W
Maman Brigitte
Hfdmdow
Maman Brigitte
0
0
0
0
W
Gilgamesh
Kuxro
Gilgamesh
3
0
0
3
L
1
1
0
1
W
Ao Kuang
2
0
0
2
W
Charybdis
ejay375
Charybdis
0
1
0
0
L
0
1
1
0.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,214
Damage
8,320
14,729
Taken
17,166
4,550
Mitigated
5,080
5,422
Healing
6,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Dylexink
Ix Chel
1,098
169
345
1,317
2,047
630
0
302
1,745
9,608
425
L
Olorun
EINUI
Olorun
1,415
815
170
1,758
2,875
734
0
1,244
1,631
14,329
554
L
1,330
751
0
626
4,238
1,858
0
301
3,937
417
11,451
W
Maman Brigitte
Hfdmdow
Maman Brigitte
1,615
57
0
875
4,032
1,221
0
1,261
2,771
9,128
0
W
Gilgamesh
Kuxro
Gilgamesh
2,168
844
0
1,546
3,273
1,121
0
66
3,089
315
20,345
L
1,889
559
0
956
4,193
1,170
0
1,141
3,052
0
21,566
W
Ao Kuang
1,514
189
0
1,734
2,847
721
0
140
2,707
13,407
414
W
Charybdis
ejay375
Charybdis
1,928
1,117
0
1,182
2,453
578
0
1,101
1,352
0
26,523
L
1,482
0
0
250
1,376
158
0
213
1,163
15,262
0
W
1,095
329
40
1,599
4,561
1,439
0
1,238
3,079
0
17,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,255
Gold Earned
19,897
148
Minions Killed
172
0
Camps Cleared
0
559,203
Distance Traveled
656,995
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
3,602
600
23
4
0
89,038
0
L
Olorun
3,430
572
30
5
0
86,653
0
L
Surtr
3,379
563
23
4
0
114,407
0
W
Maman Brigitte
3,290
548
15
3
0
140,408
0
W
Gilgamesh
4,881
814
38
6
0
122,945
0
L
Bastet
3,963
661
41
7
0
147,293
0
W
Ao Kuang
3,910
652
37
6
0
151,800
0
W
Charybdis
3,852
642
48
8
0
107,291
0
L
Thoth
3,881
647
31
5
0
121,812
0
W
Horus
3,964
661
34
6
0
134,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role