Player Matchup

Neith
Neith
BANDS_4DAYS
Neith
Level 16
God Stats
2W - 6L
1,155 SR
Queue Stats
30W - 42L
1,158 Elo+
Party 1
Surtr
Surtr
Fireheart435
Surtr
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 165L
1,453 Elo+
Solo
Sylvanus
Sylvanus
IdIeDeathGambIe
Sylvanus
Level 38
God Stats
3W - 4L
1,690 SR
Queue Stats
123W - 137L
1,314 Elo+
Party 1
Nemesis
Nemesis
tojiyuh
Nemesis
Level 6
God Stats
0W - 2L
1,286 SR
Queue Stats
1W - 11L
1,171 Elo+
Party 2
Ix Chel
Ix Chel
yuckiee1
Ix Chel
Level 67
God Stats
0W - 5L
1,464 SR
Queue Stats
5W - 22L
1,236 Elo+
Party 2
Team Averages
Level 33
1,419 SR
1,267 Elo+

VS

Team Averages
Level 67
1,396 SR
1,394 Elo+
Neith
Neith
BlazeRunner12
Neith
Level 39
God Stats
6W - 5L
1,400 SR
Queue Stats
80W - 76L
1,366 Elo+
Solo
Ymir
Ymir
DECAPITAD0
Ymir
Level 37
God Stats
1W - 2L
1,157 SR
Queue Stats
25W - 49L
1,295 Elo+
Solo
Camazotz
Camazotz
MalaCaCua
Camazotz
Level 135
God Stats
3W - 3L
1,547 SR
Queue Stats
282W - 269L
1,408 Elo+
Party 3
Mulan
Mulan
Nefilim18498
Mulan
Level 40
God Stats
1W - 1L
1,290 SR
Queue Stats
49W - 46L
1,451 Elo+
Party 3
Hera
Hera
TBNDRaFT
Hera
Level 85
God Stats
17W - 12L
1,586 SR
Queue Stats
271W - 292L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,328
433
1,379
4,507
964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 7 / 0
4,816
482
6,697
10,511
5,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
8
2 / 5 / 0
4,812
481
2,379
8,529
3,176
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Nemesis
tojiyuh
Nemesis
6
0 / 4 / 1
4,039
404
506
4,545
1,183
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ix Chel
yuckiee1
Ix Chel
7
0 / 3 / 1
4,437
444
1,192
4,589
1,143
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 6
5,996
600
5,395
4,251
1,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

9
0 / 2 / 9
5,969
597
1,141
6,031
3,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Camazotz
MalaCaCua
Camazotz
11
8 / 1 / 2
6,899
690
5,151
9,093
3,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
6 / 1 / 2
7,027
703
5,677
9,171
5,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hera
10
4 / 0 / 2
6,135
614
4,326
2,543
643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
19
21
Deaths
5
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
1
1
6
4
W
0
2
9
2.25
L
1
7
0
0.14
L
Sylvanus
2
5
0
0.4
W
Camazotz
MalaCaCua
Camazotz
8
1
2
9
W
6
1
2
7
W
Hera
4
0
2
5
L
Nemesis
tojiyuh
Nemesis
0
4
1
0.13
L
Ix Chel
yuckiee1
Ix Chel
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,153
Damage
21,690
32,681
Taken
31,089
11,937
Mitigated
14,136
6,578
Healing
11,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,379
296
0
1,308
4,507
964
0
300
4,207
0
13,881
W
5,395
1,120
0
2,658
4,251
1,105
438
1,488
2,763
0
34,100
W
1,141
683
0
669
6,031
3,407
336
526
5,438
19,573
0
L
6,697
2,951
0
1,719
10,511
5,471
0
100
10,411
958
26,457
L
Sylvanus
2,379
652
196
2,079
8,529
3,176
293
359
8,130
27,265
1,847
W
Camazotz
MalaCaCua
Camazotz
5,151
1,634
0
3,874
9,093
3,162
0
801
8,125
0
45,491
W
5,677
749
0
3,820
9,171
5,819
673
340
8,471
0
47,330
W
Hera
4,326
372
0
438
2,543
643
195
786
1,757
31,423
1,250
L
Nemesis
tojiyuh
Nemesis
506
273
0
57
4,545
1,183
0
1,101
3,324
0
8,251
L
Ix Chel
yuckiee1
Ix Chel
1,192
72
0
1,219
4,589
1,143
0
2,919
1,287
18,574
480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,432
Gold Earned
32,026
155
Minions Killed
322
0
Camps Cleared
0
841,072
Distance Traveled
989,623
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,328
433
17
2
0
168,363
0
W
Neith
5,996
600
57
6
0
188,176
1
W
Ymir
5,969
597
37
4
0
190,967
0
L
Surtr
4,816
482
40
4
0
171,678
0
L
Sylvanus
4,812
481
43
4
0
167,549
0
W
Camazotz
6,899
690
74
7
0
248,202
0
W
Mulan
7,027
703
97
10
0
163,561
0
W
Hera
6,135
614
57
6
0
198,717
6
L
Nemesis
4,039
404
16
2
0
185,240
0
L
Ix Chel
4,437
444
39
4
0
148,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role