Player Matchup

Ymir
Ymir
Fernan00000
Ymir
Level 102
God Stats
28W - 31L
1,522 SR
Queue Stats
125W - 143L
1,487 Elo+
Party 1
Ratatoskr
Ratatoskr
JEREMIAH5050
Ratatoskr
Level 132
God Stats
13W - 13L
1,572 SR
Queue Stats
169W - 169L
1,520 Elo+
Solo
Nut
Nut
JaceNexus
Nut
Level 104
God Stats
1W - 2L
1,276 SR
Queue Stats
45W - 55L
1,396 Elo+
Solo
Terra
Terra
LoboRBG
Terra
Level 144
God Stats
236W - 211L
1,574 SR
Queue Stats
496W - 480L
1,513 Elo+
Solo
Baron Samedi
Baron Samedi
White Burro
Baron Samedi
Level 158
God Stats
5W - 6L
1,510 SR
Queue Stats
123W - 133L
1,489 Elo+
Party 1
Team Averages
Level 128
1,491 SR
1,481 Elo+

VS

Team Averages
Level 116
1,595 SR
1,482 Elo+
Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
AGodlyBird
Artio
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 80L
1,518 Elo+
Solo
Awilix
Awilix
Gearthworm
Awilix
Level 103
God Stats
3W - 3L
1,847 SR
Queue Stats
162W - 158L
1,562 Elo+
Solo
King Arthur
King Arthur
Ocelot44
King Arthur
Level 68
God Stats
0W - 4L
1,615 SR
Queue Stats
3W - 12L
1,383 Elo+
Solo
Merlin
Merlin
l H3ATH3N l
Merlin
Level 128
God Stats
3W - 8L
1,513 SR
Queue Stats
13W - 18L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 1
6,155
616
2,624
4,768
3,106
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ratatoskr
JEREMIAH5050
Ratatoskr
10
0 / 3 / 0
5,088
509
2,614
9,624
4,982
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

10
0 / 2 / 3
5,217
522
2,211
5,261
1,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
LoboRBG
Terra
10
3 / 1 / 1
5,811
581
6,051
5,750
2,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
White Burro
Baron Samedi
10
1 / 1 / 3
6,324
632
3,522
5,395
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
1 / 2 / 1
4,759
476
2,414
3,322
1,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
10
2 / 1 / 2
5,915
592
5,708
9,400
3,965
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Awilix
Gearthworm
Awilix
11
3 / 1 / 2
5,883
588
1,605
5,569
1,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Ocelot44
King Arthur
10
1 / 1 / 1
5,194
519
3,767
7,233
3,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Merlin
9
0 / 2 / 1
4,866
487
2,236
3,524
862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
7
Kills
7
7
Deaths
7
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
1
0.75
L
Artio
2
1
2
3
W
3
0
1
3.5
L
Awilix
Gearthworm
Awilix
3
1
2
4
W
Ratatoskr
JEREMIAH5050
Ratatoskr
0
3
0
0
W
0
2
3
0.75
W
Terra
LoboRBG
Terra
3
1
1
3.5
L
King Arthur
Ocelot44
King Arthur
1
1
1
1.5
W
Baron Samedi
White Burro
Baron Samedi
1
1
3
2.5
L
Merlin
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,022
Damage
15,730
30,798
Taken
29,048
14,714
Mitigated
11,083
12,116
Healing
5,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,414
37
0
303
3,322
1,013
0
1,716
1,606
17,362
426
L
Artio
5,708
387
128
3,636
9,400
3,965
0
4,394
5,006
29,912
1,798
W
2,624
222
0
1,037
4,768
3,106
0
421
4,281
18,087
771
L
Awilix
Gearthworm
Awilix
1,605
811
0
960
5,569
1,767
0
1,346
4,223
0
39,706
W
Ratatoskr
JEREMIAH5050
Ratatoskr
2,614
543
0
3,292
9,624
4,982
0
3,814
5,810
0
28,056
W
2,211
944
0
2,546
5,261
1,577
0
1,097
4,019
0
33,497
W
Terra
LoboRBG
Terra
6,051
1,183
306
3,498
5,750
2,390
0
1,597
4,113
32,783
0
L
King Arthur
Ocelot44
King Arthur
3,767
334
0
426
7,233
3,476
0
2,392
4,841
0
25,785
W
Baron Samedi
White Burro
Baron Samedi
3,522
224
0
1,437
5,395
2,659
718
2,561
2,754
32,860
2,229
L
Merlin
2,236
0
0
478
3,524
862
0
2,277
1,247
23,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,595
Gold Earned
26,617
273
Minions Killed
254
0
Camps Cleared
0
990,962
Distance Traveled
943,762
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,759
476
32
3
0
173,473
0
L
Artio
5,915
592
56
6
0
173,087
0
W
Ymir
6,155
616
29
3
0
192,561
2
L
Awilix
5,883
588
67
7
0
217,053
0
W
Ratatoskr
5,088
509
50
5
0
200,867
0
W
Nut
5,217
522
58
6
0
188,420
0
W
Terra
5,811
581
66
7
0
240,501
0
L
King Arthur
5,194
519
53
5
0
218,421
0
W
Baron Samedi
6,324
632
70
7
0
168,613
0
L
Merlin
4,866
487
46
5
0
161,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role