Player Matchup

Izanami
Izanami
Atrapirf
Izanami
Level 81
God Stats
2W - 1L
1,842 SR
Queue Stats
4W - 6L
1,524 Elo+
Party 1
Janus
Janus
DarkxSiren
Janus
Level 143
God Stats
2W - 2L
1,579 SR
Queue Stats
79W - 74L
1,495 Elo+
Solo
Yemoja
Yemoja
LuckyKujo
Yemoja
Level 147
God Stats
1W - 4L
1,320 SR
Queue Stats
49W - 61L
1,444 Elo+
Party 1
Danzaburou
Danzaburou
mitsuwu
Danzaburou
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,537 Elo+
Party 1
Bastet
Bastet
shsl_flippy
Bastet
Level 114
God Stats
2W - 2L
1,645 SR
Queue Stats
73W - 94L
1,448 Elo+
Party 1
Team Averages
Level 111
1,577 SR
1,490 Elo+

VS

Team Averages
Level 100
1,659 SR
1,482 Elo+
Chronos
Chronos
 
Chronos
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
AyoooDre_
Artemis
Level 88
God Stats
10W - 7L
1,769 SR
Queue Stats
126W - 115L
1,447 Elo+
Solo
Charybdis
Charybdis
Busterdgmn
Charybdis
Level 153
God Stats
8W - 8L
1,387 SR
Queue Stats
308W - 298L
1,497 Elo+
Solo
Mulan
Mulan
Ragsaviorz55
Mulan
Level 108
God Stats
5W - 1L
1,946 SR
Queue Stats
63W - 57L
1,521 Elo+
Solo
Chang'e
Chang'e
mulryder
Chang'e
Level 68
God Stats
14W - 2L
1,694 SR
Queue Stats
191W - 178L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Atrapirf
Izanami
10
1 / 3 / 2
5,758
523
4,122
7,065
1,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
11
1 / 3 / 2
6,268
570
2,984
6,307
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Yemoja
LuckyKujo
Yemoja
10
1 / 0 / 2
6,040
549
1,673
5,710
3,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
mitsuwu
Danzaburou
9
0 / 5 / 0
5,538
503
1,730
7,608
1,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bastet
9
1 / 3 / 2
5,438
494
5,855
10,889
3,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
2 / 0 / 3
6,672
607
1,609
6,362
1,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Artemis
AyoooDre_
Artemis
12
2 / 0 / 2
6,946
631
4,418
3,247
998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
Busterdgmn
Charybdis
12
5 / 0 / 2
7,701
700
7,305
6,322
2,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
3 / 2 / 4
6,417
583
6,011
10,406
5,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chang'e
mulryder
Chang'e
12
2 / 2 / 1
6,934
630
5,490
6,216
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
4
Kills
14
14
Deaths
4
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
0
3
3.5
L
Izanami
Atrapirf
Izanami
1
3
2
0.67
W
Artemis
AyoooDre_
Artemis
2
0
2
3
W
Charybdis
Busterdgmn
Charybdis
5
0
2
6
L
Janus
1
3
2
0.67
L
Yemoja
LuckyKujo
Yemoja
1
0
2
2
W
3
2
4
2.5
L
Danzaburou
mitsuwu
Danzaburou
0
5
0
0
W
Chang'e
mulryder
Chang'e
2
2
1
1.25
L
Bastet
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,364
Damage
24,833
37,579
Taken
32,553
12,969
Mitigated
12,901
9,590
Healing
11,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
1,609
716
0
3,448
6,362
1,972
1,133
350
5,972
34,833
1,270
L
Izanami
Atrapirf
Izanami
4,122
2,991
21
1,779
7,065
1,927
0
2,484
4,205
0
34,654
W
Artemis
AyoooDre_
Artemis
4,418
1,190
0
355
3,247
998
455
709
2,482
0
41,598
W
Charybdis
Busterdgmn
Charybdis
7,305
2,816
0
2,454
6,322
2,173
400
157
6,165
0
49,003
L
Janus
2,984
221
0
285
6,307
1,915
0
71
6,157
49,169
1,158
L
Yemoja
LuckyKujo
Yemoja
1,673
419
1,525
1,463
5,710
3,806
0
1,037
4,466
13,877
0
W
6,011
517
244
2,652
10,406
5,906
0
2,802
7,427
0
27,247
L
Danzaburou
mitsuwu
Danzaburou
1,730
250
0
1,403
7,608
1,959
0
631
6,977
0
26,751
W
Chang'e
mulryder
Chang'e
5,490
522
600
2,124
6,216
1,852
709
594
5,606
40,286
902
L
Bastet
5,855
1,369
0
3,114
10,889
3,362
0
2,099
8,587
0
34,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,042
Gold Earned
34,670
307
Minions Killed
330
0
Camps Cleared
0
1,146,910
Distance Traveled
1,139,123
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,672
607
73
7
0
256,609
0
L
Izanami
5,758
523
66
6
0
220,815
1
W
Artemis
6,946
631
71
6
0
227,630
0
W
Charybdis
7,701
700
73
7
0
211,171
0
L
Janus
6,268
570
117
11
0
223,847
0
L
Yemoja
6,040
549
20
2
0
234,064
0
W
Mulan
6,417
583
25
2
0
218,115
0
L
Danzaburou
5,538
503
51
5
0
193,029
0
W
Chang'e
6,934
630
88
8
0
225,598
0
L
Bastet
5,438
494
53
5
0
275,155
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role