Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
FIREHAWK26
Nox
Level 155
God Stats
1W - 0L
1,668 SR
Queue Stats
24W - 25L
1,541 Elo+
Party 1
Cthulhu
Cthulhu
SunnyyDay
Cthulhu
Level 120
God Stats
3W - 1L
1,960 SR
Queue Stats
32W - 17L
1,691 Elo+
Party 1
Kuzenbo
Kuzenbo
dudewheresmyjuul
Kuzenbo
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,500 Elo+
Party 1
Charybdis
Charybdis
lateneo22
Charybdis
Level 142
God Stats
4W - 1L
1,735 SR
Queue Stats
23W - 23L
1,566 Elo+
Party 1
Team Averages
Level 95
1,673 SR
1,560 Elo+

VS

Team Averages
Level 112
1,633 SR
1,510 Elo+
Cupid
Cupid
ColoBby
Cupid
Level 161
God Stats
1W - 3L
1,578 SR
Queue Stats
651W - 666L
1,497 Elo+
Party 3
Nike
Nike
MAYHEM945
Nike
Level 106
God Stats
5W - 3L
1,710 SR
Queue Stats
143W - 160L
1,497 Elo+
Party 2
Cerberus
Cerberus
NasumeDC
Cerberus
Level 29
God Stats
47W - 35L
1,698 SR
Queue Stats
724W - 737L
1,470 Elo+
Party 3
Thoth
Thoth
R3XP
Thoth
Level 109
God Stats
8W - 8L
1,472 SR
Queue Stats
162W - 158L
1,526 Elo+
Party 2
Erlang Shen
Erlang Shen
tinkatover
Erlang Shen
Level 157
God Stats
8W - 6L
1,706 SR
Queue Stats
276W - 262L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
4 / 4 / 3
6,547
595
8,142
10,461
3,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
2 / 3 / 1
5,754
523
1,966
5,356
1,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SunnyyDay
Cthulhu
11
1 / 2 / 3
6,372
579
6,311
11,666
5,775
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

9
0 / 0 / 2
5,516
501
2,730
5,378
3,884
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
lateneo22
Charybdis
10
2 / 6 / 0
5,806
528
4,852
10,218
2,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ColoBby
Cupid
13
7 / 2 / 1
7,332
667
8,584
9,181
3,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Nike
11
1 / 3 / 2
6,044
549
3,518
8,106
5,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
NasumeDC
Cerberus
10
2 / 1 / 5
6,040
549
6,134
9,921
7,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
R3XP
Thoth
12
3 / 1 / 3
6,859
624
6,575
3,608
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
tinkatover
Erlang Shen
11
2 / 2 / 2
6,048
550
2,523
9,834
3,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
9
Kills
15
15
Deaths
9
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
4
3
1.38
L
Cupid
ColoBby
Cupid
7
2
1
3.75
W
2
3
1
0.83
L
Nike
1
3
2
0.67
L
Cerberus
NasumeDC
Cerberus
2
1
5
4.5
L
Thoth
R3XP
Thoth
3
1
3
4.5
W
Cthulhu
SunnyyDay
Cthulhu
1
2
3
1.25
W
0
0
2
1
W
Charybdis
lateneo22
Charybdis
2
6
0
0.33
L
Erlang Shen
tinkatover
Erlang Shen
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,001
Damage
27,334
43,079
Taken
40,650
16,575
Mitigated
21,070
16,577
Healing
16,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
8,142
2,489
0
6,653
10,461
3,718
0
2,158
8,103
0
44,921
L
Cupid
ColoBby
Cupid
8,584
4,847
252
4,518
9,181
3,077
0
663
8,518
0
48,318
W
1,966
98
0
735
5,356
1,007
0
3,057
1,919
29,337
722
L
Nike
3,518
540
0
2,524
8,106
5,828
0
4,687
3,419
0
33,541
L
Cerberus
NasumeDC
Cerberus
6,134
265
0
3,899
9,921
7,260
0
1,662
8,259
23,794
1,027
L
Thoth
R3XP
Thoth
6,575
350
0
825
3,608
1,079
0
1,978
1,630
41,348
1,805
W
Cthulhu
SunnyyDay
Cthulhu
6,311
1,202
0
4,263
11,666
5,775
0
2,336
8,709
40,254
0
W
2,730
1,077
0
2,539
5,378
3,884
28
1,582
3,700
14,129
273
W
Charybdis
lateneo22
Charybdis
4,852
2,598
0
2,387
10,218
2,191
0
2,348
7,870
0
39,001
L
Erlang Shen
tinkatover
Erlang Shen
2,523
1,457
0
4,553
9,834
3,826
0
1,770
8,064
0
48,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,995
Gold Earned
32,323
294
Minions Killed
391
0
Camps Cleared
0
1,146,123
Distance Traveled
1,208,581
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,547
595
65
6
0
254,218
0
L
Cupid
7,332
667
84
8
0
223,848
2
W
Nox
5,754
523
63
6
0
215,843
6
L
Nike
6,044
549
70
6
0
213,228
1
L
Cerberus
6,040
549
75
7
0
241,471
4
L
Thoth
6,859
624
83
8
0
258,036
0
W
Cthulhu
6,372
579
73
7
0
233,406
2
W
Kuzenbo
5,516
501
23
2
0
250,556
2
W
Charybdis
5,806
528
70
6
0
192,100
0
L
Erlang Shen
6,048
550
79
7
0
271,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role