Player Matchup

Vamana
Vamana
 
Vamana
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Brebis22
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 52L
1,456 Elo+
Party 2
Hachiman
Hachiman
SenjuMaster
Hachiman
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 55L
1,484 Elo+
Party 2
Thanatos
Thanatos
Sho7gun
Thanatos
Level 94
God Stats
2W - 7L
1,502 SR
Queue Stats
41W - 50L
1,317 Elo+
Solo
Ymir
Ymir
SirPapate
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,807 Elo+
Party 2
Team Averages
Level 71
1,500 SR
1,513 Elo+

VS

Team Averages
Level 109
1,606 SR
1,508 Elo+
Chaac
Chaac
 
Chaac
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Ivor2192
Fenrir
Level 128
God Stats
3W - 1L
1,483 SR
Queue Stats
216W - 212L
1,502 Elo+
Party 1
Maman Brigitte
Maman Brigitte
NeZhesTwinkThigh
Maman Brigitte
Level 36
God Stats
4W - 0L
1,701 SR
Queue Stats
330W - 351L
1,478 Elo+
Solo
Gilgamesh
Gilgamesh
RekklusLeroy
Gilgamesh
Level 104
God Stats
5W - 4L
1,420 SR
Queue Stats
447W - 439L
1,536 Elo+
Party 1
Medusa
Medusa
rRedman
Medusa
Level 159
God Stats
4W - 2L
1,927 SR
Queue Stats
335W - 319L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
9
3 / 4 / 4
6,450
1,290
3,851
6,964
3,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Agni
8
1 / 7 / 4
5,279
1,056
3,178
6,003
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
SenjuMaster
Hachiman
9
1 / 5 / 4
5,166
1,033
6,426
6,255
1,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
Sho7gun
Thanatos
10
2 / 3 / 3
5,450
1,090
1,323
2,702
944
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
11
0 / 5 / 5
5,496
1,099
2,269
8,722
5,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 1 / 17
6,850
1,370
5,743
4,854
4,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fenrir
Ivor2192
Fenrir
11
5 / 3 / 10
6,902
1,380
4,357
7,319
6,647
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Maman Brigitte
NeZhesTwinkThigh
Maman Brigitte
12
3 / 1 / 15
7,233
1,447
2,153
3,514
1,173
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
RekklusLeroy
Gilgamesh
11
5 / 2 / 13
7,121
1,424
3,543
7,620
6,232
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
rRedman
Medusa
14
9 / 1 / 13
8,224
1,645
11,749
4,773
1,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
92
7
Kills
24
24
Deaths
8
20
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
3
4
4
1.25
W
Chaac
 
Chaac
2
1
17
10.5
L
Agni
1
7
4
0.43
W
Fenrir
Ivor2192
Fenrir
5
3
10
3.33
W
Maman Brigitte
NeZhesTwinkThigh
Maman Brigitte
3
1
15
10.5
W
Gilgamesh
RekklusLeroy
Gilgamesh
5
2
13
5.75
L
Hachiman
SenjuMaster
Hachiman
1
5
4
0.6
L
Thanatos
Sho7gun
Thanatos
2
3
3
1.17
L
Ymir
0
5
5
0.5
W
Medusa
rRedman
Medusa
9
1
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,047
Damage
27,545
30,646
Taken
28,080
13,807
Mitigated
20,765
2,909
Healing
6,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
3,851
1,588
218
756
6,964
3,460
0
394
6,570
0
4,381
W
Chaac
 
Chaac
5,743
199
275
1,142
4,854
4,987
809
1,080
3,688
0
13,077
L
Agni
3,178
289
60
29
6,003
1,577
0
0
6,003
8,153
0
W
Fenrir
Ivor2192
Fenrir
4,357
397
616
641
7,319
6,647
246
1,252
5,997
0
5,385
W
Maman Brigitte
NeZhesTwinkThigh
Maman Brigitte
2,153
105
327
1,216
3,514
1,173
728
849
2,599
7,417
0
W
Gilgamesh
RekklusLeroy
Gilgamesh
3,543
699
251
604
7,620
6,232
326
1,118
6,465
0
9,407
L
Hachiman
SenjuMaster
Hachiman
6,426
3,002
134
620
6,255
1,902
0
635
5,620
0
10,957
L
Thanatos
Sho7gun
Thanatos
1,323
92
0
749
2,702
944
0
229
2,473
0
4,707
L
Ymir
2,269
187
0
343
8,722
5,924
0
895
7,827
4,190
0
W
Medusa
rRedman
Medusa
11,749
4,192
492
841
4,773
1,726
1,881
1,148
3,558
0
23,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,841
Gold Earned
36,330
33
Minions Killed
70
0
Camps Cleared
0
462,953
Distance Traveled
618,720
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,450
1,290
3
1
0
92,029
0
W
Chaac
6,850
1,370
12
2
0
122,052
0
L
Agni
5,279
1,056
9
2
0
82,182
0
W
Fenrir
6,902
1,380
1
0
0
130,216
0
W
Maman Brigitte
7,233
1,447
16
3
0
126,584
0
W
Gilgamesh
7,121
1,424
11
2
0
99,937
0
L
Hachiman
5,166
1,033
9
2
0
102,492
0
L
Thanatos
5,450
1,090
8
2
0
75,568
0
L
Ymir
5,496
1,099
4
1
0
110,682
0
W
Medusa
8,224
1,645
30
6
0
139,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role