Player Matchup

Morgan Le Fay
Morgan Le Fay
MGXclayhend
Morgan Le Fay
Level 111
God Stats
4W - 3L
1,525 SR
Queue Stats
262W - 255L
1,512 Elo+
Party 1
Horus
Horus
OGMeeks
Horus
Level 64
God Stats
5W - 4L
1,571 SR
Queue Stats
239W - 220L
1,457 Elo+
Party 1
Kukulkan
Kukulkan
burtonsniper
Kukulkan
Level 129
God Stats
8W - 4L
1,656 SR
Queue Stats
688W - 717L
1,551 Elo+
Solo
Zhong Kui
Zhong Kui
jonaviipiikete
Zhong Kui
Level 142
God Stats
4W - 4L
1,374 SR
Queue Stats
178W - 179L
1,511 Elo+
Solo
Bastet
Bastet
samichi0809
Bastet
Level 147
God Stats
3W - 3L
1,450 SR
Queue Stats
298W - 293L
1,508 Elo+
Solo
Team Averages
Level 119
1,515 SR
1,508 Elo+

VS

Team Averages
Level 118
1,549 SR
1,501 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Andercat98
Ix Chel
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,474 Elo+
Solo
Kukulkan
Kukulkan
EvaHoffmann
Kukulkan
Level 144
God Stats
10W - 8L
1,526 SR
Queue Stats
741W - 773L
1,576 Elo+
Solo
Hades
Hades
HustleMuscle
Hades
Level 69
God Stats
1W - 1L
1,719 SR
Queue Stats
130W - 134L
1,540 Elo+
Solo
Thanatos
Thanatos
TheRealRockytaco
Thanatos
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 65L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MGXclayhend
Morgan Le Fay
18
6 / 4 / 13
11,402
814
11,574
11,328
4,316
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
OGMeeks
Horus
17
4 / 4 / 12
11,622
830
8,885
17,622
16,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Kukulkan
burtonsniper
Kukulkan
18
2 / 3 / 11
11,093
792
12,581
9,191
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
jonaviipiikete
Zhong Kui
16
2 / 5 / 8
9,750
696
8,131
12,402
10,313
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
20
6 / 1 / 9
12,152
868
12,769
10,761
3,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
5
0 / 1 / 0
6,500
464
0
815
223
Ix Chel
Andercat98
Ix Chel
18
2 / 4 / 6
9,451
675
9,724
14,690
5,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
EvaHoffmann
Kukulkan
20
5 / 3 / 8
11,196
800
14,488
12,517
5,098
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 8 / 5
9,875
705
10,787
19,883
8,465
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
5 / 4 / 6
9,966
712
12,648
12,949
4,237
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
42
20
Kills
17
17
Deaths
20
53
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
1
0
0
L
Ix Chel
Andercat98
Ix Chel
2
4
6
1.25
L
Kukulkan
EvaHoffmann
Kukulkan
5
3
8
3
L
5
8
5
0.94
W
Morgan Le Fay
MGXclayhend
Morgan Le Fay
6
4
13
3.13
W
Horus
OGMeeks
Horus
4
4
12
2.5
L
5
4
6
2
W
Kukulkan
burtonsniper
Kukulkan
2
3
11
2.5
W
Zhong Kui
jonaviipiikete
Zhong Kui
2
5
8
1.2
W
Bastet
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,940
Damage
47,647
61,304
Taken
60,854
38,728
Mitigated
23,160
23,414
Healing
26,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
0
0
0
0
815
223
0
815
0
0
0
L
Ix Chel
Andercat98
Ix Chel
9,724
1,148
7,274
5,615
14,690
5,137
507
7,793
6,897
22,142
82
L
Kukulkan
EvaHoffmann
Kukulkan
14,488
681
845
2,342
12,517
5,098
318
6,364
6,153
45,063
770
L
10,787
911
577
4,428
19,883
8,465
90
10,618
9,265
21,595
0
W
Morgan Le Fay
MGXclayhend
Morgan Le Fay
11,574
1,726
889
1,127
11,328
4,316
2,144
7,319
4,009
27,758
670
W
Horus
OGMeeks
Horus
8,885
2,865
3,560
5,594
17,622
16,562
862
7,852
9,770
0
11,126
L
12,648
807
128
5,280
12,949
4,237
0
6,297
6,652
0
23,126
W
Kukulkan
burtonsniper
Kukulkan
12,581
484
648
1,970
9,191
3,637
1,342
4,660
4,531
44,874
0
W
Zhong Kui
jonaviipiikete
Zhong Kui
8,131
949
1,340
2,513
12,402
10,313
1,261
7,389
5,013
18,192
0
W
Bastet
12,769
3,028
1,733
4,040
10,761
3,900
1,417
7,351
3,410
0
22,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,019
Gold Earned
46,988
167
Minions Killed
158
0
Camps Cleared
0
1,172,264
Distance Traveled
943,437
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,500
464
0
0
0
0
0
L
Ix Chel
9,451
675
31
2
0
239,516
0
L
Kukulkan
11,196
800
77
6
0
254,392
3
L
Hades
9,875
705
23
2
0
182,851
0
W
Morgan Le Fay
11,402
814
35
3
0
233,706
0
W
Horus
11,622
830
2
0
0
212,722
0
L
Thanatos
9,966
712
27
2
0
266,678
0
W
Kukulkan
11,093
792
71
5
0
247,123
0
W
Zhong Kui
9,750
696
28
2
0
214,225
0
W
Bastet
12,152
868
31
2
0
264,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role