Player Matchup

Ix Chel
Ix Chel
Shake139
Ix Chel
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 63L
1,660 Elo+
Solo
Vamana
Vamana
VanLifeLos
Vamana
Level 58
God Stats
99W - 121L
1,448 SR
Queue Stats
141W - 162L
1,491 Elo+
Solo
Bastet
Bastet
lootdaddy
Bastet
Level 114
God Stats
21W - 18L
1,634 SR
Queue Stats
70W - 69L
1,580 Elo+
Solo
Team Averages
Level 100
1,527 SR
1,577 Elo+

VS

Team Averages
Level 45
1,433 SR
1,534 Elo+
Yu Huang
Yu Huang
Ickycursedme
Yu Huang
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 31L
1,557 Elo+
Party 1
Geb
Geb
Maurao736
Geb
Level 67
God Stats
0W - 3L
1,190 SR
Queue Stats
185W - 168L
1,562 Elo+
Solo
Arachne
Arachne
Octopus2003
Arachne
Level 61
God Stats
10W - 7L
1,609 SR
Queue Stats
215W - 230L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Shake139
Ix Chel
17
3 / 1 / 5
10,181
848
12,202
7,738
2,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
VanLifeLos
Vamana
16
2 / 2 / 5
9,708
809
8,525
12,127
7,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
lootdaddy
Bastet
17
3 / 0 / 5
9,922
827
10,495
9,910
3,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Ickycursedme
Yu Huang
16
0 / 1 / 3
9,468
789
11,118
8,877
3,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 3 / 1
8,680
723
4,498
13,569
12,262
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Octopus2003
Arachne
13
2 / 4 / 1
8,644
720
5,930
13,109
5,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
8
Kills
3
3
Deaths
8
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Ickycursedme
Yu Huang
0
1
3
1.5
L
1
3
1
0.5
L
Arachne
Octopus2003
Arachne
2
4
1
0.63
W
Ix Chel
Shake139
Ix Chel
3
1
5
5.5
W
Vamana
VanLifeLos
Vamana
2
2
5
2.25
W
Bastet
lootdaddy
Bastet
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,222
Damage
21,546
29,775
Taken
35,555
13,760
Mitigated
21,022
10,964
Healing
6,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Ickycursedme
Yu Huang
11,118
1,223
0
2,520
8,877
3,219
0
2,156
6,231
48,341
1,117
L
4,498
340
0
880
13,569
12,262
0
5,147
7,507
12,048
0
L
Arachne
Octopus2003
Arachne
5,930
2,977
0
2,976
13,109
5,541
0
3,768
8,482
0
13,281
W
Ix Chel
Shake139
Ix Chel
12,202
1,858
1,755
3,189
7,738
2,798
481
4,436
3,000
38,037
665
W
Vamana
VanLifeLos
Vamana
8,525
4,181
0
4,105
12,127
7,221
182
5,156
6,420
0
31,695
W
Bastet
lootdaddy
Bastet
10,495
2,053
0
1,915
9,910
3,741
62
4,807
4,836
0
39,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,811
Gold Earned
26,792
205
Minions Killed
137
0
Camps Cleared
0
795,887
Distance Traveled
708,240
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,468
789
102
9
0
230,724
4
L
Geb
8,680
723
13
1
0
247,147
0
L
Arachne
8,644
720
22
2
0
230,369
0
W
Ix Chel
10,181
848
89
7
0
227,822
0
W
Vamana
9,708
809
59
5
0
281,768
0
W
Bastet
9,922
827
57
5
0
286,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role