Player Matchup

Cthulhu
Cthulhu
DigiTaL-XaN
Cthulhu
Level 145
God Stats
10W - 4L
1,659 SR
Queue Stats
196W - 181L
1,531 Elo+
Solo
Hachiman
Hachiman
I-Onii-chan69-I
Hachiman
Level 107
God Stats
15W - 13L
1,572 SR
Queue Stats
89W - 81L
1,519 Elo+
Party 2
Hun Batz
Hun Batz
XxPuff_Daddy69xX
Hun Batz
Level 106
God Stats
2W - 2L
1,598 SR
Queue Stats
79W - 74L
1,483 Elo+
Party 2
Kumbhakarna
Kumbhakarna
nilbogmuc
Kumbhakarna
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 113L
1,490 Elo+
Party 2
Horus
Horus
wyd_stepbro699
Horus
Level 154
God Stats
22W - 21L
1,609 SR
Queue Stats
1,128W - 1,118L
1,562 Elo+
Solo
Team Averages
Level 126
1,588 SR
1,517 Elo+

VS

Team Averages
Level 147
1,523 SR
1,474 Elo+
Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
AnTSZNN
Scylla
Level 137
God Stats
22W - 26L
1,530 SR
Queue Stats
235W - 238L
1,468 Elo+
Party 1
Horus
Horus
MadKingFury
Horus
Level 155
God Stats
3W - 2L
1,557 SR
Queue Stats
169W - 174L
1,369 Elo+
Solo
Neith
Neith
kokefg
Neith
Level 121
God Stats
2W - 2L
1,440 SR
Queue Stats
44W - 26L
1,547 Elo+
Solo
Olorun
Olorun
kombokenjiYT
Olorun
Level 172
God Stats
3W - 1L
1,591 SR
Queue Stats
155W - 184L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DigiTaL-XaN
Cthulhu
10
0 / 1 / 1
5,631
626
4,797
5,228
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
11
0 / 1 / 0
5,196
577
3,377
4,915
951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 3 / 0
4,771
530
2,731
6,785
2,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
nilbogmuc
Kumbhakarna
10
1 / 2 / 1
5,638
626
3,476
9,282
3,679
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

2
0 / 2 / 0
3,553
395
377
2,098
674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
0 / 1 / 4
4,860
540
1,637
6,920
2,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
AnTSZNN
Scylla
12
4 / 0 / 0
5,940
660
3,684
3,997
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 6
5,836
648
2,562
5,993
3,604
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Neith
kokefg
Neith
10
1 / 1 / 2
5,908
656
5,976
6,664
1,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
12
4 / 0 / 0
6,819
758
4,002
5,322
2,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
9
9
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
0
1
4
2
W
Scylla
AnTSZNN
Scylla
4
0
0
4
L
Cthulhu
DigiTaL-XaN
Cthulhu
0
1
1
0.5
L
Hachiman
0
1
0
0
W
0
0
6
3
L
1
3
0
0.33
W
Neith
kokefg
Neith
1
1
2
2
W
Olorun
4
0
0
4
L
Kumbhakarna
nilbogmuc
Kumbhakarna
1
2
1
0.75
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,758
Damage
17,861
28,308
Taken
28,896
9,202
Mitigated
11,217
9,932
Healing
11,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,637
444
0
1,395
6,920
2,535
0
1,186
5,630
0
32,604
W
Scylla
AnTSZNN
Scylla
3,684
151
0
734
3,997
1,078
0
2,050
1,529
35,621
810
L
Cthulhu
DigiTaL-XaN
Cthulhu
4,797
356
83
1,213
5,228
1,682
0
2,238
2,990
34,549
1,337
L
Hachiman
3,377
1,481
0
2,769
4,915
951
0
2,822
2,093
0
30,965
W
2,562
1,068
730
2,675
5,993
3,604
117
1,209
4,632
0
10,013
L
2,731
445
0
1,107
6,785
2,216
0
980
5,805
0
30,536
W
Neith
kokefg
Neith
5,976
1,595
0
2,893
6,664
1,977
0
3,008
3,648
0
37,689
W
Olorun
4,002
1,677
276
2,459
5,322
2,023
1,008
0
5,322
53,929
4,380
L
Kumbhakarna
nilbogmuc
Kumbhakarna
3,476
890
0
4,502
9,282
3,679
0
683
8,599
30,027
1,094
L
377
84
191
67
2,098
674
0
830
1,268
0
1,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,789
Gold Earned
29,363
237
Minions Killed
322
0
Camps Cleared
0
820,862
Distance Traveled
998,014
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,860
540
60
7
0
232,560
0
W
Scylla
5,940
660
74
8
0
223,569
2
L
Cthulhu
5,631
626
68
8
0
232,991
2
L
Hachiman
5,196
577
51
6
0
175,448
3
W
Horus
5,836
648
12
1
0
204,025
0
L
Hun Batz
4,771
530
57
6
0
206,520
0
W
Neith
5,908
656
76
8
0
156,059
0
W
Olorun
6,819
758
100
11
0
181,801
1
L
Kumbhakarna
5,638
626
58
6
0
171,002
0
L
Horus
3,553
395
3
0
0
34,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role