Player Matchup

Ix Chel
Ix Chel
Jinnorra
Ix Chel
Level 146
God Stats
4W - 3L
1,651 SR
Queue Stats
133W - 154L
1,481 Elo+
Party 2
Hades
Hades
Koahi
Hades
Level 159
God Stats
3W - 2L
1,531 SR
Queue Stats
106W - 133L
1,489 Elo+
Party 2
Ares
Ares
Ra14
Ares
Level 157
God Stats
1W - 0L
1,376 SR
Queue Stats
71W - 64L
1,582 Elo+
Solo
Freya
Freya
TawnyWolfe
Freya
Level 159
God Stats
2W - 7L
1,067 SR
Queue Stats
236W - 243L
1,464 Elo+
Solo
Shiva
Shiva
Vexity
Shiva
Level 145
God Stats
7W - 3L
1,641 SR
Queue Stats
184W - 182L
1,473 Elo+
Solo
Team Averages
Level 153
1,453 SR
1,498 Elo+

VS

Team Averages
Level 141
1,464 SR
1,524 Elo+
Nemesis
Nemesis
AnkFrocean
Nemesis
Level 147
God Stats
1W - 1L
1,207 SR
Queue Stats
174W - 170L
1,527 Elo+
Solo
King Arthur
King Arthur
Cad16
King Arthur
Level 159
God Stats
3W - 8L
1,375 SR
Queue Stats
222W - 233L
1,546 Elo+
Solo
Cerberus
Cerberus
Logo_Dom
Cerberus
Level 141
God Stats
2W - 5L
1,442 SR
Queue Stats
256W - 242L
1,501 Elo+
Party 1
Chang'e
Chang'e
SouthpawStan
Chang'e
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 60L
1,538 Elo+
Solo
Kumbhakarna
Kumbhakarna
noquestions
Kumbhakarna
Level 128
God Stats
6W - 4L
1,797 SR
Queue Stats
334W - 335L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Jinnorra
Ix Chel
17
4 / 1 / 20
9,674
967
12,295
6,118
2,969
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hades
Koahi
Hades
15
6 / 5 / 12
9,325
933
14,573
11,338
6,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
Ra14
Ares
13
2 / 3 / 23
8,928
893
8,762
13,736
13,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Freya
15
9 / 2 / 16
9,816
982
13,966
8,161
3,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Shiva
Vexity
Shiva
15
6 / 3 / 20
9,268
927
16,667
14,025
13,382
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AnkFrocean
Nemesis
14
2 / 5 / 7
7,357
736
8,092
11,037
3,569
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

King Arthur
Cad16
King Arthur
15
4 / 5 / 6
8,094
809
7,471
18,109
11,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
Logo_Dom
Cerberus
14
2 / 6 / 7
7,639
764
6,947
13,326
3,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
SouthpawStan
Chang'e
14
4 / 6 / 6
8,384
838
6,632
13,383
7,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kumbhakarna
noquestions
Kumbhakarna
13
2 / 5 / 5
7,962
796
5,738
14,797
8,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
45
27
Kills
14
14
Deaths
27
91
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AnkFrocean
Nemesis
2
5
7
1.1
L
King Arthur
Cad16
King Arthur
4
5
6
1.4
W
Ix Chel
Jinnorra
Ix Chel
4
1
20
14
W
Hades
Koahi
Hades
6
5
12
2.4
L
Cerberus
Logo_Dom
Cerberus
2
6
7
0.92
W
Ares
Ra14
Ares
2
3
23
4.5
L
Chang'e
SouthpawStan
Chang'e
4
6
6
1.17
W
Freya
9
2
16
8.5
W
Shiva
Vexity
Shiva
6
3
20
5.33
L
Kumbhakarna
noquestions
Kumbhakarna
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,263
Damage
34,880
53,378
Taken
70,652
40,225
Mitigated
34,171
19,394
Healing
24,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AnkFrocean
Nemesis
8,092
2,683
973
2,498
11,037
3,569
0
7,630
2,938
0
13,603
L
King Arthur
Cad16
King Arthur
7,471
110
398
5,047
18,109
11,190
0
11,724
5,344
0
20,853
W
Ix Chel
Jinnorra
Ix Chel
12,295
1,693
4,596
2,184
6,118
2,969
971
1,720
4,398
28,392
0
W
Hades
Koahi
Hades
14,573
1,165
668
1,773
11,338
6,878
626
4,100
7,238
23,847
764
L
Cerberus
Logo_Dom
Cerberus
6,947
219
364
3,424
13,326
3,635
0
8,453
4,277
11,598
0
W
Ares
Ra14
Ares
8,762
504
535
2,106
13,736
13,209
46
5,165
8,571
10,478
0
L
Chang'e
SouthpawStan
Chang'e
6,632
443
2,980
3,300
13,383
7,320
0
7,898
4,813
15,006
0
W
Freya
13,966
4,292
516
1,086
8,161
3,787
1,521
3,135
5,026
20,329
736
W
Shiva
Vexity
Shiva
16,667
819
3,141
2,789
14,025
13,382
338
5,197
8,828
0
23,877
L
Kumbhakarna
noquestions
Kumbhakarna
5,738
0
2,407
2,667
14,797
8,457
0
10,428
3,637
13,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,011
Gold Earned
39,436
107
Minions Killed
84
0
Camps Cleared
0
900,411
Distance Traveled
856,599
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,357
736
19
2
0
179,453
0
L
King Arthur
8,094
809
13
1
0
183,669
0
W
Ix Chel
9,674
967
32
3
0
205,077
0
W
Hades
9,325
933
26
3
0
167,043
0
L
Cerberus
7,639
764
24
2
0
155,280
0
W
Ares
8,928
893
8
1
0
178,236
0
L
Chang'e
8,384
838
17
2
0
168,835
0
W
Freya
9,816
982
23
2
0
151,773
0
W
Shiva
9,268
927
18
2
0
198,282
0
L
Kumbhakarna
7,962
796
11
1
0
169,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role