Player Matchup

Ra
Ra
AnEvilShrimp
Ra
Level 127
God Stats
5W - 7L
1,489 SR
Queue Stats
346W - 318L
1,541 Elo+
Party 1
Tyr
Tyr
Gearthworm
Tyr
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 57L
1,553 Elo+
Solo
Thor
Thor
Kermit6041
Thor
Level 64
God Stats
1W - 2L
1,216 SR
Queue Stats
51W - 89L
1,345 Elo+
Solo
Xing Tian
Xing Tian
YoshinoEo
Xing Tian
Level 127
God Stats
5W - 0L
1,640 SR
Queue Stats
214W - 217L
1,571 Elo+
Party 1
Izanami
Izanami
splashbros305
Izanami
Level 51
God Stats
1W - 7L
1,172 SR
Queue Stats
151W - 178L
1,448 Elo+
Party 1
Team Averages
Level 94
1,403 SR
1,491 Elo+

VS

Team Averages
Level 128
1,526 SR
1,479 Elo+
Bellona
Bellona
JaceNexus
Bellona
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
45W - 55L
1,423 Elo+
Solo
Jormungandr
Jormungandr
JoeTheDecimator
Jormungandr
Level 147
God Stats
1W - 2L
1,472 SR
Queue Stats
30W - 31L
1,521 Elo+
Party 2
Hercules
Hercules
Ocelot44
Hercules
Level 68
God Stats
2W - 4L
1,422 SR
Queue Stats
3W - 12L
1,432 Elo+
Solo
Charybdis
Charybdis
ShadowOfTheMoon_
Charybdis
Level 172
God Stats
14W - 22L
1,411 SR
Queue Stats
635W - 626L
1,505 Elo+
Solo
Nu Wa
Nu Wa
wafflesmokinjew
Nu Wa
Level 147
God Stats
3W - 2L
1,827 SR
Queue Stats
16W - 21L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 1
7,037
704
7,000
3,630
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 0 / 0
6,640
664
3,054
5,849
4,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
1 / 4 / 5
5,486
549
3,629
8,833
2,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
YoshinoEo
Xing Tian
9
1 / 0 / 3
5,627
563
3,640
11,401
5,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
9
2 / 2 / 1
5,427
543
6,066
6,980
1,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JaceNexus
Bellona
9
2 / 3 / 1
5,015
502
3,719
9,133
4,725
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
JoeTheDecimator
Jormungandr
8
3 / 1 / 0
4,936
494
6,021
8,590
4,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
Ocelot44
Hercules
10
1 / 1 / 0
5,142
514
1,423
7,137
5,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Charybdis
8
0 / 2 / 3
5,366
537
7,812
8,013
2,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
0 / 3 / 0
4,801
480
3,113
6,622
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
10
Kills
6
6
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
W
1
0
0
1
L
Bellona
JaceNexus
Bellona
2
3
1
0.83
L
Jormungandr
JoeTheDecimator
Jormungandr
3
1
0
3
W
1
4
5
0.88
L
Hercules
Ocelot44
Hercules
1
1
0
1
L
Charybdis
0
2
3
0.75
W
Xing Tian
YoshinoEo
Xing Tian
1
0
3
2.5
W
Izanami
2
2
1
1.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,389
Damage
22,088
36,693
Taken
39,495
15,214
Mitigated
18,119
14,650
Healing
9,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,000
877
48
2,257
3,630
1,384
408
1,706
1,924
55,196
878
W
3,054
267
0
2,455
5,849
4,375
0
260
5,367
0
46,879
L
Bellona
JaceNexus
Bellona
3,719
1,624
0
1,080
9,133
4,725
0
2,358
6,550
0
33,738
L
Jormungandr
JoeTheDecimator
Jormungandr
6,021
1,682
0
2,562
8,590
4,283
0
2,143
6,447
18,285
1,219
W
3,629
954
0
3,304
8,833
2,499
0
1,196
7,519
0
31,185
L
Hercules
Ocelot44
Hercules
1,423
318
0
1,769
7,137
5,492
0
0
7,137
0
26,575
L
Charybdis
7,812
4,221
0
2,923
8,013
2,005
205
1,037
6,976
0
42,386
W
Xing Tian
YoshinoEo
Xing Tian
3,640
319
1,703
2,934
11,401
5,081
52
3,254
7,834
13,056
677
W
Izanami
6,066
4,885
0
1,949
6,980
1,875
34
1,751
5,059
0
42,547
L
3,113
237
0
882
6,622
1,614
0
4,186
2,024
29,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,217
Gold Earned
25,260
340
Minions Killed
269
0
Camps Cleared
0
1,023,447
Distance Traveled
990,848
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,037
704
104
10
0
226,731
0
W
Tyr
6,640
664
90
9
0
205,558
0
L
Bellona
5,015
502
58
6
0
224,259
0
L
Jormungandr
4,936
494
23
2
0
210,827
0
W
Thor
5,486
549
55
6
0
211,294
0
L
Hercules
5,142
514
59
6
0
196,705
0
L
Charybdis
5,366
537
77
8
0
182,349
0
W
Xing Tian
5,627
563
16
2
0
207,913
0
W
Izanami
5,427
543
75
8
0
171,951
0
L
Nu Wa
4,801
480
52
5
0
176,708
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role