Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
 
Olorun
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Noyava
Sobek
Level 142
God Stats
2W - 1L
1,426 SR
Queue Stats
79W - 56L
1,525 Elo+
Party 2
Erlang Shen
Erlang Shen
Perciate
Erlang Shen
Level 76
God Stats
1W - 2L
1,176 SR
Queue Stats
60W - 46L
1,495 Elo+
Party 2
Poseidon
Poseidon
SurtrHandPics
Poseidon
Level 87
God Stats
1W - 1L
1,974 SR
Queue Stats
27W - 35L
1,427 Elo+
Party 3
Team Averages
Level 110
1,515 SR
1,489 Elo+

VS

Team Averages
Level 119
1,643 SR
1,532 Elo+
Medusa
Medusa
AlliedPython729
Medusa
Level 96
God Stats
0W - 3L
1,738 SR
Queue Stats
106W - 84L
1,541 Elo+
Solo
Horus
Horus
GengyBread
Horus
Level 152
God Stats
4W - 3L
1,709 SR
Queue Stats
125W - 126L
1,556 Elo+
Party 1
Ymir
Ymir
LostLightow
Ymir
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 64L
1,499 Elo+
Party 1
Cerberus
Cerberus
X Keshi X
Cerberus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 75L
1,523 Elo+
Party 1
Merlin
Merlin
moonsrise
Merlin
Level 146
God Stats
3W - 3L
1,770 SR
Queue Stats
217W - 196L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
3 / 1 / 1
7,151
650
4,630
4,216
1,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
 
Olorun
12
2 / 0 / 1
6,698
609
6,150
4,687
1,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sobek
Noyava
Sobek
11
3 / 1 / 1
6,563
597
5,474
9,294
4,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Erlang Shen
Perciate
Erlang Shen
11
1 / 2 / 5
6,414
583
2,989
9,520
7,933
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Poseidon
SurtrHandPics
Poseidon
13
4 / 2 / 4
7,496
681
6,952
6,210
1,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
5,958
542
1,746
5,460
1,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Horus
11
2 / 3 / 1
6,534
594
5,849
10,326
5,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
2 / 5 / 2
5,936
540
4,485
8,907
2,566
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
X Keshi X
Cerberus
8
0 / 1 / 4
5,502
500
4,032
10,904
5,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
moonsrise
Merlin
11
1 / 3 / 2
6,076
552
2,956
6,236
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
13
Kills
6
6
Deaths
13
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
1
1
3.5
W
Olorun
 
Olorun
2
0
1
2.5
L
1
1
0
1
L
Horus
2
3
1
0.83
L
2
5
2
0.6
W
Sobek
Noyava
Sobek
3
1
1
3.5
W
Erlang Shen
Perciate
Erlang Shen
1
2
5
1.75
W
Poseidon
SurtrHandPics
Poseidon
4
2
4
3
L
Cerberus
X Keshi X
Cerberus
0
1
4
2
L
Merlin
moonsrise
Merlin
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,195
Damage
19,068
33,927
Taken
41,833
17,324
Mitigated
17,629
11,516
Healing
10,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
4,630
201
0
793
4,216
1,059
0
2,020
2,046
48,875
642
W
Olorun
 
Olorun
6,150
4,207
78
1,935
4,687
1,524
833
1,871
2,816
54,956
0
L
1,746
286
0
1,378
5,460
1,489
0
1,080
4,380
0
39,340
L
Horus
5,849
2,854
80
3,339
10,326
5,651
0
5,283
4,392
0
39,082
L
4,485
854
0
926
8,907
2,566
0
4,534
4,313
29,571
888
W
Sobek
Noyava
Sobek
5,474
420
0
5,676
9,294
4,992
135
673
8,203
26,796
1,592
W
Erlang Shen
Perciate
Erlang Shen
2,989
1,363
0
1,970
9,520
7,933
566
4,479
4,927
0
17,829
W
Poseidon
SurtrHandPics
Poseidon
6,952
1,566
0
1,064
6,210
1,816
738
1,591
4,507
64,115
2,186
L
Cerberus
X Keshi X
Cerberus
4,032
348
0
3,836
10,904
5,967
0
6,737
4,167
14,365
1,688
L
Merlin
moonsrise
Merlin
2,956
294
0
744
6,236
1,956
0
4,300
1,936
41,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,322
Gold Earned
30,006
364
Minions Killed
337
0
Camps Cleared
0
1,119,659
Distance Traveled
1,142,951
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,151
650
92
8
0
227,442
6
W
Olorun
6,698
609
100
9
0
202,505
0
L
Medusa
5,958
542
75
7
0
235,716
2
L
Horus
6,534
594
76
7
0
230,004
1
L
Ymir
5,936
540
47
4
0
236,831
0
W
Sobek
6,563
597
44
4
0
216,596
2
W
Erlang Shen
6,414
583
31
3
0
231,188
0
W
Poseidon
7,496
681
97
9
0
241,928
0
L
Cerberus
5,502
500
46
4
0
231,505
0
L
Merlin
6,076
552
93
8
0
208,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role