Player Matchup

Medusa
Medusa
Gortri
Medusa
Level 153
God Stats
16W - 4L
1,837 SR
Queue Stats
69W - 39L
1,732 Elo+
Party 1
Cerberus
Cerberus
Jxhvi
Cerberus
Level 129
God Stats
3W - 1L
1,475 SR
Queue Stats
83W - 44L
1,764 Elo+
Party 1
King Arthur
King Arthur
Virtuly
King Arthur
Level 184
God Stats
4W - 4L
1,418 SR
Queue Stats
131W - 80L
1,709 Elo+
Party 1
Team Averages
Level 155
1,577 SR
1,735 Elo+

VS

Team Averages
Level 126
1,397 SR
1,540 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
ShadowPlanet403
Thanatos
Level 144
God Stats
0W - 3L
1,192 SR
Queue Stats
228W - 203L
1,582 Elo+
Party 2
Anubis
Anubis
emperor spider
Anubis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 37L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gortri
Medusa
16
9 / 1 / 6
10,398
1,040
7,646
6,701
2,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cerberus
Jxhvi
Cerberus
14
2 / 2 / 12
8,558
856
7,207
8,677
5,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Virtuly
King Arthur
14
4 / 1 / 11
8,751
875
6,465
9,502
6,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 2 / 2
6,808
681
6,069
10,434
6,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Thanatos
12
1 / 5 / 1
7,189
719
4,058
7,356
2,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
2 / 8 / 1
7,363
736
3,593
7,324
3,167
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
15
Kills
3
4
Deaths
15
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
2
0.5
W
Medusa
Gortri
Medusa
9
1
6
12
W
Cerberus
Jxhvi
Cerberus
2
2
12
4
L
Thanatos
1
5
1
0.3
W
King Arthur
Virtuly
King Arthur
4
1
11
9.5
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,318
Damage
13,720
24,880
Taken
25,114
14,875
Mitigated
12,564
4,831
Healing
4,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,069
944
358
1,957
10,434
6,580
120
3,075
6,921
12,088
1,128
W
Medusa
Gortri
Medusa
7,646
1,786
0
1,622
6,701
2,721
2,006
2,916
3,785
0
35,813
W
Cerberus
Jxhvi
Cerberus
7,207
184
0
1,919
8,677
5,438
801
3,305
5,372
21,935
567
L
Thanatos
4,058
386
0
2,128
7,356
2,817
0
1,243
5,847
0
16,751
W
King Arthur
Virtuly
King Arthur
6,465
964
0
1,290
9,502
6,716
171
3,185
6,317
0
21,508
L
3,593
225
0
214
7,324
3,167
0
1,746
5,296
22,713
116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,707
Gold Earned
21,360
141
Minions Killed
89
0
Camps Cleared
0
516,790
Distance Traveled
484,024
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,808
681
19
2
0
168,790
0
W
Medusa
10,398
1,040
72
7
0
173,177
0
W
Cerberus
8,558
856
47
5
0
170,396
0
L
Thanatos
7,189
719
40
4
0
169,412
0
W
King Arthur
8,751
875
22
2
0
173,217
0
L
Anubis
7,363
736
30
3
0
145,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role