Player Matchup

Ra
Ra
Beowulftime
Ra
Level 142
God Stats
13W - 13L
1,455 SR
Queue Stats
298W - 288L
1,501 Elo+
Party 1
King Arthur
King Arthur
GerFlakBirt
King Arthur
Level 218
God Stats
6W - 11L
1,444 SR
Queue Stats
477W - 396L
1,627 Elo+
Solo
Thor
Thor
Jiblomee
Thor
Level 173
God Stats
2W - 2L
1,669 SR
Queue Stats
147W - 121L
1,550 Elo+
Solo
Nut
Nut
Knifepalm
Nut
Level 165
God Stats
19W - 5L
1,897 SR
Queue Stats
184W - 116L
1,701 Elo+
Solo
Terra
Terra
mothra123fan
Terra
Level 128
God Stats
5W - 1L
2,031 SR
Queue Stats
159W - 142L
1,545 Elo+
Party 1
Team Averages
Level 165
1,699 SR
1,585 Elo+

VS

Team Averages
Level 159
1,589 SR
1,577 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CacnYvens
Ymir
Level 163
God Stats
10W - 8L
1,627 SR
Queue Stats
322W - 283L
1,573 Elo+
Solo
Nu Wa
Nu Wa
EkajB
Nu Wa
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 43L
1,670 Elo+
Solo
Fenrir
Fenrir
PM023
Fenrir
Level 138
God Stats
8W - 9L
1,494 SR
Queue Stats
71W - 52L
1,552 Elo+
Solo
Sol
Sol
chenhydra
Sol
Level 158
God Stats
3W - 4L
1,822 SR
Queue Stats
196W - 186L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
4,826
536
1,975
4,825
996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
GerFlakBirt
King Arthur
9
0 / 2 / 1
5,141
571
6,536
10,496
4,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Thor
8
1 / 2 / 0
4,568
508
2,250
6,574
1,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 2 / 0
5,269
585
3,441
6,387
1,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

8
0 / 1 / 1
4,769
530
2,327
5,956
3,632
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
0 / 1 / 1
5,909
657
5,909
10,534
6,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ymir
11
6 / 0 / 4
6,159
684
4,803
5,421
2,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Nu Wa
EkajB
Nu Wa
11
3 / 0 / 2
6,285
698
5,887
2,763
668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
PM023
Fenrir
9
0 / 1 / 2
5,200
578
1,847
6,279
3,697
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
2 / 0 / 1
5,947
661
4,731
3,970
968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
11
11
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
1
1
0.5
L
0
4
0
0
W
Ymir
6
0
4
8
W
Nu Wa
EkajB
Nu Wa
3
0
2
4
L
King Arthur
GerFlakBirt
King Arthur
0
2
1
0.25
L
Thor
1
2
0
0.5
L
1
2
0
0.5
W
Fenrir
PM023
Fenrir
0
1
2
1
W
2
0
1
2.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,529
Damage
23,177
34,238
Taken
28,967
12,422
Mitigated
14,034
10,608
Healing
10,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,909
603
0
4,351
10,534
6,501
0
0
10,534
0
41,720
L
1,975
0
252
770
4,825
996
0
3,717
1,108
32,191
0
W
Ymir
4,803
1,379
0
1,604
5,421
2,200
0
1,510
3,835
31,370
0
W
Nu Wa
EkajB
Nu Wa
5,887
1,179
0
595
2,763
668
0
1,132
1,631
41,926
828
L
King Arthur
GerFlakBirt
King Arthur
6,536
1,511
0
2,501
10,496
4,857
0
949
9,547
0
41,363
L
Thor
2,250
458
0
3,324
6,574
1,511
0
2,643
3,931
0
26,899
L
3,441
2,726
0
1,760
6,387
1,426
0
4,284
2,103
0
32,589
W
Fenrir
PM023
Fenrir
1,847
388
0
1,472
6,279
3,697
0
1,214
5,065
0
29,528
W
4,731
1,477
0
2,174
3,970
968
1,111
370
3,600
40,989
4,444
L
2,327
398
240
1,761
5,956
3,632
0
3,662
2,294
16,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,573
Gold Earned
29,500
300
Minions Killed
339
0
Camps Cleared
0
917,200
Distance Traveled
947,486
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,909
657
72
8
0
191,868
2
L
Ra
4,826
536
63
7
0
179,531
4
W
Ymir
6,159
684
48
5
0
203,818
0
W
Nu Wa
6,285
698
94
10
0
194,780
3
L
King Arthur
5,141
571
74
8
0
205,697
0
L
Thor
4,568
508
57
6
0
166,166
0
L
Nut
5,269
585
85
9
0
171,982
2
W
Fenrir
5,200
578
57
6
0
189,754
2
W
Sol
5,947
661
68
8
0
167,266
1
L
Terra
4,769
530
21
2
0
193,824
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role