Player Matchup

Pele
Pele
Bacongod125
Pele
Level 112
God Stats
1W - 0L
1,552 SR
Queue Stats
89W - 75L
1,529 Elo+
Party 2
Hun Batz
Hun Batz
Epip25
Hun Batz
Level 82
God Stats
3W - 0L
1,535 SR
Queue Stats
89W - 75L
1,529 Elo+
Party 2
Agni
Agni
aDEADlySHOT2475
Agni
Level 61
God Stats
1W - 4L
1,091 SR
Queue Stats
45W - 45L
1,467 Elo+
Party 1
Chang'e
Chang'e
dalvinkill99
Chang'e
Level 149
God Stats
3W - 4L
1,427 SR
Queue Stats
212W - 195L
1,510 Elo+
Party 1
Nox
Nox
xWiggleButtx
Nox
Level 156
God Stats
2W - 4L
1,357 SR
Queue Stats
181W - 173L
1,436 Elo+
Solo
Team Averages
Level 112
1,392 SR
1,494 Elo+

VS

Team Averages
Level 108
1,479 SR
1,500 Elo+
Shiva
Shiva
Blue-Veiler
Shiva
Level 121
God Stats
1W - 1L
1,704 SR
Queue Stats
120W - 105L
1,568 Elo+
Solo
Kukulkan
Kukulkan
TaCoBaldy
Kukulkan
Level 128
God Stats
5W - 8L
1,350 SR
Queue Stats
440W - 466L
1,509 Elo+
Solo
Guan Yu
Guan Yu
hsalazar2112
Guan Yu
Level 23
God Stats
0W - 1L
1,285 SR
Queue Stats
4W - 8L
1,426 Elo+
Solo
Jing Wei
Jing Wei
papabutters
Jing Wei
Level 124
God Stats
1W - 1L
1,638 SR
Queue Stats
123W - 99L
1,486 Elo+
Solo
Thanatos
Thanatos
xXLethalDeathXx1
Thanatos
Level 146
God Stats
4W - 4L
1,415 SR
Queue Stats
228W - 241L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 9
8,945
994
11,504
9,741
2,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
Epip25
Hun Batz
14
1 / 1 / 16
7,825
869
7,252
9,293
9,694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
4 / 1 / 9
8,001
889
7,879
4,925
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
dalvinkill99
Chang'e
15
5 / 1 / 14
8,668
963
8,440
10,819
2,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 11
7,755
862
3,044
4,803
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 1
7,912
879
8,086
11,085
11,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
TaCoBaldy
Kukulkan
14
2 / 4 / 3
8,166
907
12,368
6,908
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
hsalazar2112
Guan Yu
12
0 / 3 / 3
7,008
779
4,555
11,549
5,757
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
papabutters
Jing Wei
7
0 / 2 / 1
5,723
636
364
2,079
578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 7 / 2
6,885
765
5,031
10,573
4,281
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
16
19
Kills
6
6
Deaths
19
59
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
2
9
5.75
L
3
3
1
1.17
W
Hun Batz
Epip25
Hun Batz
1
1
16
9
L
Kukulkan
TaCoBaldy
Kukulkan
2
4
3
0.88
W
4
1
9
8.5
W
Chang'e
dalvinkill99
Chang'e
5
1
14
12
L
Guan Yu
hsalazar2112
Guan Yu
0
3
3
0.5
L
Jing Wei
papabutters
Jing Wei
0
2
1
0.25
W
2
1
11
7.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,119
Damage
30,404
39,581
Taken
42,194
18,233
Mitigated
25,273
23,051
Healing
14,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,504
1,036
239
1,961
9,741
2,877
118
4,176
5,401
0
27,411
L
8,086
309
341
2,081
11,085
11,644
0
5,505
5,580
0
11,812
W
Hun Batz
Epip25
Hun Batz
7,252
1,050
655
1,850
9,293
9,694
66
2,649
6,180
0
14,968
L
Kukulkan
TaCoBaldy
Kukulkan
12,368
669
622
596
6,908
3,013
108
2,274
4,634
34,964
0
W
7,879
752
489
212
4,925
1,347
597
1,237
3,615
14,679
0
W
Chang'e
dalvinkill99
Chang'e
8,440
124
8,985
7,155
10,819
2,780
971
3,365
7,454
15,540
1,087
L
Guan Yu
hsalazar2112
Guan Yu
4,555
352
4,488
3,646
11,549
5,757
187
5,740
5,809
0
11,352
L
Jing Wei
papabutters
Jing Wei
364
364
152
0
2,079
578
0
821
1,258
0
1,276
W
3,044
497
1,042
463
4,803
1,535
692
941
3,702
9,812
0
L
5,031
643
225
2,321
10,573
4,281
0
4,738
5,835
0
8,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,194
Gold Earned
35,694
105
Minions Killed
87
0
Camps Cleared
0
936,110
Distance Traveled
790,543
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,945
994
32
4
0
204,773
0
L
Shiva
7,912
879
13
1
0
199,575
0
W
Hun Batz
7,825
869
17
2
0
184,114
0
L
Kukulkan
8,166
907
50
6
0
168,779
0
W
Agni
8,001
889
15
2
0
178,519
0
W
Chang'e
8,668
963
22
2
0
200,097
0
L
Guan Yu
7,008
779
11
1
0
186,840
0
L
Jing Wei
5,723
636
1
0
0
71,752
0
W
Nox
7,755
862
19
2
0
168,607
0
L
Thanatos
6,885
765
12
1
0
163,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role