Player Matchup

Anubis
Anubis
AgentVanguard17
Anubis
Level 125
God Stats
1W - 1L
1,531 SR
Queue Stats
1W - 3L
1,166 Elo+
Party 1
Ymir
Ymir
Beerzz
Ymir
Level 82
God Stats
2W - 3L
1,412 SR
Queue Stats
2W - 3L
1,173 Elo+
Party 1
Thanatos
Thanatos
BreakfastWizards
Thanatos
Level 143
God Stats
1W - 1L
1,579 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
Riveg
Izanami
Level 48
God Stats
2W - 1L
1,200 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Discordia
Discordia
TrashTierADC
Discordia
Level 39
God Stats
2W - 1L
1,347 SR
Queue Stats
2W - 2L
1,250 Elo+
Party 1
Team Averages
Level 87
1,414 SR
1,318 Elo+

VS

Team Averages
Level 132
1,542 SR
1,460 Elo+
Ra
Ra
 
Ra
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Blindmaestro
Artio
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 85L
1,502 Elo+
Solo
Baron Samedi
Baron Samedi
DMon0106
Baron Samedi
Level 159
God Stats
24W - 22L
1,643 SR
Queue Stats
234W - 248L
1,380 Elo+
Solo
Pele
Pele
FrAnKdUke89
Pele
Level 154
God Stats
33W - 30L
1,566 SR
Queue Stats
801W - 851L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 4
5,808
1,162
3,516
1,807
830
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
Beerzz
Ymir
9
0 / 1 / 7
5,297
1,059
2,930
4,212
2,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
4 / 1 / 6
5,565
1,113
2,739
3,504
1,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Izanami
Riveg
Izanami
10
3 / 0 / 3
5,700
1,140
1,930
3,119
817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
TrashTierADC
Discordia
10
2 / 2 / 5
5,176
1,035
2,240
2,099
483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
2 / 2 / 1
5,597
1,119
2,710
2,625
512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rama
 
Rama
10
0 / 0 / 1
4,834
967
1,296
1,208
397
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
0 / 5 / 1
4,572
914
1,792
7,373
2,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
DMon0106
Baron Samedi
9
0 / 1 / 4
5,047
1,009
2,352
1,555
700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 2 / 0
5,109
1,022
1,747
2,907
733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
10
Kills
4
4
Deaths
10
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
2
1
1.25
L
Rama
 
Rama
0
0
1
0.5
W
1
0
4
3
W
Ymir
Beerzz
Ymir
0
1
7
3.5
L
0
5
1
0.1
W
4
1
6
7
L
Baron Samedi
DMon0106
Baron Samedi
0
1
4
2
L
2
2
0
1
W
Izanami
Riveg
Izanami
3
0
3
4.5
W
Discordia
TrashTierADC
Discordia
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,355
Damage
9,897
14,741
Taken
15,668
5,587
Mitigated
5,162
3,981
Healing
1,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,710
271
199
527
2,625
512
0
1,345
1,280
15,227
0
L
Rama
 
Rama
1,296
1,111
0
350
1,208
397
0
342
866
0
8,712
W
3,516
198
0
819
1,807
830
50
782
952
21,126
0
W
Ymir
Beerzz
Ymir
2,930
600
0
361
4,212
2,294
150
1,801
2,269
2,798
1,214
L
1,792
117
80
494
7,373
2,820
0
4,023
3,350
2,509
211
W
2,739
95
0
1,888
3,504
1,163
0
1,136
2,296
0
8,972
L
Baron Samedi
DMon0106
Baron Samedi
2,352
75
29
97
1,555
700
0
894
661
5,514
0
L
1,747
274
0
186
2,907
733
0
1,582
1,325
0
3,422
W
Izanami
Riveg
Izanami
1,930
1,200
0
718
3,119
817
373
1,898
1,107
0
11,454
W
Discordia
TrashTierADC
Discordia
2,240
342
0
195
2,099
483
150
567
1,474
9,304
87

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,546
Gold Earned
25,159
107
Minions Killed
68
0
Camps Cleared
0
570,400
Distance Traveled
455,129
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,597
1,119
32
6
0
111,088
1
L
Rama
4,834
967
16
3
0
103,369
0
W
Anubis
5,808
1,162
53
11
0
119,090
0
W
Ymir
5,297
1,059
2
0
0
111,103
0
L
Artio
4,572
914
6
1
0
90,666
0
W
Thanatos
5,565
1,113
16
3
0
118,955
3
L
Baron Samedi
5,047
1,009
11
2
0
94,335
0
L
Pele
5,109
1,022
3
1
0
55,671
0
W
Izanami
5,700
1,140
24
5
0
116,567
0
W
Discordia
5,176
1,035
12
2
0
104,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role