Player Matchup

Thanatos
Thanatos
On_speed1
Thanatos
Level 151
God Stats
4W - 1L
1,757 SR
Queue Stats
61W - 71L
1,458 Elo+
Solo
Olorun
Olorun
Ragedale
Olorun
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
243W - 256L
1,519 Elo+
Party 1
Hades
Hades
Soggyorphans
Hades
Level 126
God Stats
0W - 2L
1,249 SR
Queue Stats
61W - 64L
1,450 Elo+
Solo
Zeus
Zeus
Venom325
Zeus
Level 155
God Stats
11W - 6L
1,682 SR
Queue Stats
328W - 349L
1,501 Elo+
Solo
Discordia
Discordia
ZorgtheMighty
Discordia
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,571 Elo+
Party 1
Team Averages
Level 101
1,538 SR
1,500 Elo+

VS

Team Averages
Level 144
1,434 SR
1,497 Elo+
Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Savage1Up
Olorun
Level 139
God Stats
4W - 4L
1,480 SR
Queue Stats
169W - 206L
1,453 Elo+
Solo
Ullr
Ullr
bchendo
Ullr
Level 141
God Stats
1W - 1L
1,523 SR
Queue Stats
78W - 99L
1,439 Elo+
Solo
Anhur
Anhur
lIrishFrontl
Anhur
Level 127
God Stats
2W - 2L
1,259 SR
Queue Stats
47W - 40L
1,503 Elo+
Solo
Hou Yi
Hou Yi
lookatmypixels11
Hou Yi
Level 156
God Stats
3W - 6L
1,407 SR
Queue Stats
177W - 147L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
On_speed1
Thanatos
14
1 / 8 / 6
8,094
809
7,413
12,415
4,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
Ragedale
Olorun
13
3 / 5 / 4
8,217
822
6,293
9,722
4,157
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
1 / 7 / 5
7,178
718
6,056
11,184
11,176
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
17
6 / 4 / 5
9,644
964
12,989
8,804
3,140
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Discordia
ZorgtheMighty
Discordia
13
2 / 4 / 3
7,979
798
5,512
6,653
2,353
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
8 / 3 / 17
9,680
968
10,298
13,217
10,437
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

Olorun
Savage1Up
Olorun
13
1 / 4 / 16
8,269
827
1,587
9,117
4,896
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
bchendo
Ullr
16
7 / 2 / 20
9,986
999
15,126
9,276
2,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 3 / 21
8,436
844
4,497
7,994
1,991
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
11 / 2 / 14
10,579
1,058
13,753
9,779
4,718
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
116
13
Kills
28
28
Deaths
14
23
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
3
17
5.5
L
Thanatos
On_speed1
Thanatos
1
8
6
0.5
L
Olorun
Ragedale
Olorun
3
5
4
1
W
Olorun
Savage1Up
Olorun
1
4
16
2.25
L
1
7
5
0.5
L
Zeus
6
4
5
2.13
L
Discordia
ZorgtheMighty
Discordia
2
4
3
0.88
W
Ullr
bchendo
Ullr
7
2
20
8.5
W
1
3
21
3.83
W
11
2
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,263
Damage
45,261
48,778
Taken
49,383
25,427
Mitigated
24,997
13,024
Healing
17,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,298
1,276
842
2,744
13,217
10,437
516
5,699
7,518
0
13,804
L
Thanatos
On_speed1
Thanatos
7,413
637
132
3,098
12,415
4,601
0
299
12,116
0
12,035
L
Olorun
Ragedale
Olorun
6,293
3,129
2,873
2,439
9,722
4,157
0
293
9,429
12,533
0
W
Olorun
Savage1Up
Olorun
1,587
1,386
1,408
1,784
9,117
4,896
142
5,306
3,811
5,954
0
L
6,056
260
746
1,243
11,184
11,176
0
741
10,443
11,102
0
L
Zeus
12,989
907
181
1,563
8,804
3,140
0
247
8,557
35,928
0
L
Discordia
ZorgtheMighty
Discordia
5,512
386
407
342
6,653
2,353
0
7
6,646
13,276
646
W
Ullr
bchendo
Ullr
15,126
4,846
1,837
2,474
9,276
2,955
1,457
6,473
2,803
0
26,054
W
4,497
2,309
1,683
1,322
7,994
1,991
571
6,776
1,218
0
14,997
W
13,753
6,768
1,273
2,561
9,779
4,718
807
6,231
3,548
0
34,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,112
Gold Earned
46,950
114
Minions Killed
115
0
Camps Cleared
0
892,549
Distance Traveled
952,344
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,680
968
5
1
0
215,839
0
L
Thanatos
8,094
809
15
2
0
183,033
0
L
Olorun
8,217
822
23
2
0
177,650
0
W
Olorun
8,269
827
16
2
0
166,269
0
L
Hades
7,178
718
13
1
0
153,275
0
L
Zeus
9,644
964
42
4
0
193,682
0
L
Discordia
7,979
798
21
2
0
184,909
0
W
Ullr
9,986
999
34
3
0
205,123
0
W
Anhur
8,436
844
26
3
0
178,641
0
W
Hou Yi
10,579
1,058
34
3
0
186,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role