Player Matchup

Nut
Nut
 
Nut
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AddyFin
Neith
Level 67
God Stats
3W - 2L
1,470 SR
Queue Stats
168W - 156L
1,484 Elo+
Solo
Discordia
Discordia
Phateechubchub
Discordia
Level 69
God Stats
4W - 6L
1,484 SR
Queue Stats
319W - 343L
1,502 Elo+
Solo
Charon
Charon
xtoreadly
Charon
Level 122
God Stats
0W - 2L
1,242 SR
Queue Stats
162W - 158L
1,457 Elo+
Solo
Team Averages
Level 105
1,439 SR
1,489 Elo+

VS

Team Averages
Level 80
1,442 SR
1,464 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Chillakill00
Freya
Level 107
God Stats
2W - 4L
1,500 SR
Queue Stats
171W - 186L
1,391 Elo+
Solo
Ao Kuang
Ao Kuang
Elze00
Ao Kuang
Level 124
God Stats
11W - 11L
1,493 SR
Queue Stats
1,060W - 1,091L
1,527 Elo+
Solo
Erlang Shen
Erlang Shen
Hoverboardgaming
Erlang Shen
Level 41
God Stats
1W - 1L
1,339 SR
Queue Stats
71W - 84L
1,399 Elo+
Solo
Bacchus
Bacchus
Swasvrit
Bacchus
Level 105
God Stats
2W - 2L
1,379 SR
Queue Stats
118W - 107L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
5 / 3 / 8
6,826
1,138
5,941
5,640
1,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bastet
 
Bastet
11
3 / 4 / 6
6,369
1,062
8,308
8,263
2,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
AddyFin
Neith
13
4 / 2 / 10
6,972
1,162
7,124
6,160
1,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Phateechubchub
Discordia
10
2 / 3 / 10
5,903
984
5,228
3,789
926
Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon
xtoreadly
Charon
5
0 / 2 / 1
4,811
802
1,160
3,733
989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
6 / 2 / 7
7,843
1,307
10,038
6,263
2,930
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 2 / 6
6,824
1,137
4,338
4,783
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ao Kuang
Elze00
Ao Kuang
10
2 / 4 / 10
6,393
1,066
3,545
8,070
6,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
Hoverboardgaming
Erlang Shen
12
2 / 3 / 7
6,963
1,161
4,733
8,057
8,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bacchus
Swasvrit
Bacchus
11
1 / 4 / 8
6,653
1,109
3,538
8,732
10,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
52
14
Kills
14
14
Deaths
15
35
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
5
3
8
3
L
Bastet
 
Bastet
3
4
6
1.5
W
Ne Zha
 
Ne Zha
6
2
7
4.75
L
Neith
AddyFin
Neith
4
2
10
4.5
W
3
2
6
3
W
Ao Kuang
Elze00
Ao Kuang
2
4
10
1.75
W
Erlang Shen
Hoverboardgaming
Erlang Shen
2
3
7
1.83
L
Discordia
Phateechubchub
Discordia
2
3
10
2.33
W
Bacchus
Swasvrit
Bacchus
1
4
8
1.25
L
Charon
xtoreadly
Charon
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,761
Damage
26,192
27,585
Taken
35,905
7,708
Mitigated
30,135
8,351
Healing
8,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
5,941
4,102
588
795
5,640
1,727
0
2,161
3,289
0
12,540
L
Bastet
 
Bastet
8,308
1,507
427
2,412
8,263
2,115
0
2,830
5,012
0
11,974
W
Ne Zha
 
Ne Zha
10,038
1,599
849
1,720
6,263
2,930
767
1,099
5,164
0
19,732
L
Neith
AddyFin
Neith
7,124
2,085
620
2,090
6,160
1,951
0
1,688
4,384
0
15,649
W
4,338
905
294
710
4,783
1,785
0
1,544
3,239
11,964
0
W
Ao Kuang
Elze00
Ao Kuang
3,545
299
0
1,183
8,070
6,359
0
964
7,106
4,465
194
W
Erlang Shen
Hoverboardgaming
Erlang Shen
4,733
2,355
757
1,924
8,057
8,424
131
1,500
6,557
0
8,873
L
Discordia
Phateechubchub
Discordia
5,228
248
418
251
3,789
926
0
1,728
1,863
8,502
49
W
Bacchus
Swasvrit
Bacchus
3,538
647
552
905
8,732
10,637
134
1,281
7,451
6,934
0
L
Charon
xtoreadly
Charon
1,160
277
241
509
3,733
989
0
1,759
1,761
2,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,881
Gold Earned
34,676
49
Minions Killed
71
0
Camps Cleared
0
500,775
Distance Traveled
572,350
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,826
1,138
15
3
0
106,668
0
L
Bastet
6,369
1,062
10
2
0
119,988
0
W
Ne Zha
7,843
1,307
19
3
0
121,089
0
L
Neith
6,972
1,162
22
4
0
125,506
0
W
Freya
6,824
1,137
25
4
0
101,548
0
W
Ao Kuang
6,393
1,066
3
1
0
119,385
0
W
Erlang Shen
6,963
1,161
15
3
0
114,483
0
L
Discordia
5,903
984
2
0
0
113,176
0
W
Bacchus
6,653
1,109
9
2
0
115,845
0
L
Charon
4,811
802
0
0
0
35,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role