Player Matchup

Scylla
Scylla
ArcGenosis
Scylla
Level 104
God Stats
9W - 13L
1,225 SR
Queue Stats
206W - 217L
1,239 Elo+
Solo
Skadi
Skadi
F0rkezz
Skadi
Level 49
God Stats
0W - 1L
1,222 SR
Queue Stats
24W - 41L
1,400 Elo+
Party 1
Da Ji
Da Ji
KEJmommy
Da Ji
Level 107
God Stats
0W - 1L
1,337 SR
Queue Stats
2W - 1L
1,672 Elo+
Party 1
Fenrir
Fenrir
Luv Oop
Fenrir
Level 79
God Stats
0W - 1L
1,280 SR
Queue Stats
20W - 32L
1,416 Elo+
Party 1
Khepri
Khepri
Wood-eeeh
Khepri
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,499 Elo+
Solo
Team Averages
Level 99
1,313 SR
1,445 Elo+

VS

Team Averages
Level 147
1,742 SR
1,500 Elo+
Odin
Odin
Jah Tamboo
Odin
Level 138
God Stats
23W - 6L
1,826 SR
Queue Stats
130W - 113L
1,512 Elo+
Solo
Hun Batz
Hun Batz
KidxIcarus
Hun Batz
Level 143
God Stats
2W - 1L
1,671 SR
Queue Stats
139W - 139L
1,392 Elo+
Solo
Artemis
Artemis
eldrigue
Artemis
Level 146
God Stats
5W - 2L
1,993 SR
Queue Stats
99W - 109L
1,453 Elo+
Solo
Zeus
Zeus
maximusaurelias
Zeus
Level 207
God Stats
37W - 22L
1,570 SR
Queue Stats
196W - 163L
1,522 Elo+
Solo
Charon
Charon
squig1965
Charon
Level 99
God Stats
36W - 19L
1,651 SR
Queue Stats
133W - 85L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ArcGenosis
Scylla
15
1 / 1 / 3
8,830
883
10,890
2,695
905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
F0rkezz
Skadi
14
3 / 4 / 2
8,262
826
5,381
11,532
4,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Da Ji
KEJmommy
Da Ji
13
2 / 3 / 2
8,110
811
3,172
8,570
4,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Luv Oop
Fenrir
12
0 / 7 / 3
7,518
752
4,439
13,791
6,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Khepri
Wood-eeeh
Khepri
14
0 / 2 / 2
8,240
824
2,477
9,052
6,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 10
8,775
878
5,682
9,875
8,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hun Batz
KidxIcarus
Hun Batz
14
1 / 2 / 5
8,329
833
3,289
6,597
2,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
eldrigue
Artemis
16
4 / 1 / 6
9,192
919
11,097
6,178
2,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
7 / 1 / 7
9,601
960
16,157
3,700
967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Charon
squig1965
Charon
15
2 / 0 / 11
9,558
956
3,346
7,430
5,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
6
Kills
17
17
Deaths
6
12
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Scylla
ArcGenosis
Scylla
1
1
3
2.5
L
Skadi
F0rkezz
Skadi
3
4
2
1
W
3
2
10
4
L
Da Ji
KEJmommy
Da Ji
2
3
2
1
W
Hun Batz
KidxIcarus
Hun Batz
1
2
5
1.75
L
Fenrir
Luv Oop
Fenrir
0
7
3
0.21
L
Khepri
Wood-eeeh
Khepri
0
2
2
0.5
W
Artemis
eldrigue
Artemis
4
1
6
7
W
7
1
7
10.5
W
Charon
squig1965
Charon
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,359
Damage
39,571
45,640
Taken
33,780
23,019
Mitigated
20,429
5,508
Healing
9,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ArcGenosis
Scylla
10,890
944
0
0
2,695
905
0
766
1,929
41,550
0
L
Skadi
F0rkezz
Skadi
5,381
1,730
0
250
11,532
4,204
0
5,543
5,902
0
13,614
W
5,682
989
0
1,323
9,875
8,950
87
2,666
7,209
0
11,617
L
Da Ji
KEJmommy
Da Ji
3,172
350
0
1,007
8,570
4,418
0
3,821
4,667
0
13,031
W
Hun Batz
KidxIcarus
Hun Batz
3,289
0
0
345
6,597
2,201
274
4,170
2,427
0
16,975
L
Fenrir
Luv Oop
Fenrir
4,439
317
0
653
13,791
6,816
0
4,778
8,623
0
11,800
L
Khepri
Wood-eeeh
Khepri
2,477
55
1,760
1,838
9,052
6,676
0
4,451
4,527
9,527
0
W
Artemis
eldrigue
Artemis
11,097
6,148
0
1,778
6,178
2,383
820
2,443
3,735
0
31,557
W
16,157
1,178
0
0
3,700
967
0
1,562
2,138
36,030
0
W
Charon
squig1965
Charon
3,346
322
2,259
3,446
7,430
5,928
0
2,526
4,904
12,854
428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,960
Gold Earned
45,455
154
Minions Killed
166
0
Camps Cleared
0
963,043
Distance Traveled
993,088
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,830
883
76
8
0
215,356
0
L
Skadi
8,262
826
22
2
0
177,378
0
W
Odin
8,775
878
18
2
0
190,126
0
L
Da Ji
8,110
811
25
3
0
190,269
0
W
Hun Batz
8,329
833
32
3
0
219,149
4
L
Fenrir
7,518
752
16
2
0
192,752
0
L
Khepri
8,240
824
15
2
0
187,288
1
W
Artemis
9,192
919
52
5
0
181,439
0
W
Zeus
9,601
960
54
5
0
198,389
0
W
Charon
9,558
956
10
1
0
203,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role