Player Matchup

Bastet
Bastet
 
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ProtoSc0pes
Tsukuyomi
Level 129
God Stats
5W - 5L
1,534 SR
Queue Stats
314W - 329L
1,514 Elo+
Solo
Thoth
Thoth
TULIUZ
Thoth
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Izanami
Izanami
brunownb
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,370 Elo+
Solo
Cu Chulainn
Cu Chulainn
flackin
Cu Chulainn
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
292W - 291L
1,507 Elo+
Solo
Team Averages
Level 101
1,507 SR
1,478 Elo+

VS

Team Averages
Level 131
1,445 SR
1,477 Elo+
Zhong Kui
Zhong Kui
FYPOMW
Zhong Kui
Level 49
God Stats
1W - 1L
1,312 SR
Queue Stats
56W - 52L
1,524 Elo+
Solo
Raijin
Raijin
IPeedAnhur
Raijin
Level 146
God Stats
2W - 2L
1,216 SR
Queue Stats
271W - 279L
1,464 Elo+
Party 3
Vulcan
Vulcan
Mercenary--X--
Vulcan
Level 109
God Stats
6W - 2L
1,482 SR
Queue Stats
174W - 178L
1,462 Elo+
Party 1
Chaac
Chaac
NeroDraknas
Chaac
Level 121
God Stats
1W - 1L
1,257 SR
Queue Stats
99W - 98L
1,462 Elo+
Party 1
Charon
Charon
iChunkyyyyy
Charon
Level 230
God Stats
7W - 1L
1,958 SR
Queue Stats
393W - 442L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
4 / 7 / 4
7,627
693
6,383
10,987
3,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
ProtoSc0pes
Tsukuyomi
18
6 / 2 / 3
9,825
893
14,207
8,972
3,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Thoth
TULIUZ
Thoth
14
0 / 5 / 6
7,353
668
6,274
8,297
2,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
brunownb
Izanami
13
0 / 5 / 4
7,128
648
2,404
8,459
2,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
flackin
Cu Chulainn
13
0 / 3 / 7
6,961
633
3,024
8,312
8,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FYPOMW
Zhong Kui
13
2 / 3 / 8
8,278
753
5,120
9,269
10,829
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Raijin
IPeedAnhur
Raijin
17
6 / 1 / 12
10,095
918
8,595
6,981
2,709
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 2 / 8
8,936
812
9,411
5,741
2,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
8 / 1 / 9
9,883
898
12,896
11,253
11,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Charon
14
2 / 3 / 16
9,297
845
6,732
10,355
11,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
75
10
Kills
22
22
Deaths
10
24
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
7
4
0.86
W
Zhong Kui
FYPOMW
Zhong Kui
2
3
8
2
W
Raijin
IPeedAnhur
Raijin
6
1
12
12
W
4
2
8
4
W
8
1
9
12.5
L
Tsukuyomi
ProtoSc0pes
Tsukuyomi
6
2
3
3.75
L
Thoth
TULIUZ
Thoth
0
5
6
0.6
L
Izanami
brunownb
Izanami
0
5
4
0.4
L
Cu Chulainn
flackin
Cu Chulainn
0
3
7
1.17
W
Charon
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,292
Damage
42,754
45,027
Taken
43,599
21,114
Mitigated
39,017
9,198
Healing
14,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,383
1,339
910
1,488
10,987
3,591
0
8,404
2,583
0
10,263
W
Zhong Kui
FYPOMW
Zhong Kui
5,120
702
814
831
9,269
10,829
556
1,209
7,979
10,020
0
W
Raijin
IPeedAnhur
Raijin
8,595
632
776
1,702
6,981
2,709
1,577
1,508
5,434
28,542
250
W
9,411
87
367
1,027
5,741
2,285
213
733
5,008
22,159
444
W
12,896
318
992
2,836
11,253
11,984
334
764
10,281
1,477
25,899
L
Tsukuyomi
ProtoSc0pes
Tsukuyomi
14,207
2,007
29
2,297
8,972
3,308
0
5,923
3,049
0
32,614
L
Thoth
TULIUZ
Thoth
6,274
344
245
1,072
8,297
2,681
0
6,562
1,735
19,388
127
L
Izanami
brunownb
Izanami
2,404
498
458
747
8,459
2,885
0
4,575
3,884
0
12,527
L
Cu Chulainn
flackin
Cu Chulainn
3,024
228
355
1,597
8,312
8,649
0
5,181
3,131
0
8,176
W
Charon
6,732
593
2,114
2,896
10,355
11,210
189
2,033
8,250
9,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,894
Gold Earned
46,489
111
Minions Killed
149
0
Camps Cleared
0
961,558
Distance Traveled
1,020,471
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,627
693
7
1
0
191,117
0
W
Zhong Kui
8,278
753
25
2
0
205,127
0
W
Raijin
10,095
918
40
4
0
202,823
0
W
Vulcan
8,936
812
34
3
0
217,150
0
W
Chaac
9,883
898
35
3
0
213,951
0
L
Tsukuyomi
9,825
893
33
3
0
225,176
0
L
Thoth
7,353
668
30
3
0
183,885
0
L
Izanami
7,128
648
35
3
0
160,358
0
L
Cu Chulainn
6,961
633
6
1
0
201,022
0
W
Charon
9,297
845
15
1
0
181,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role