Player Matchup

Ares
Ares
Backyard Jit
Ares
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,373 Elo+
Party 2
Artemis
Artemis
MsDonnaBabe
Artemis
Level 49
God Stats
3W - 5L
1,363 SR
Queue Stats
24W - 49L
1,274 Elo+
Solo
Cthulhu
Cthulhu
TeunkoMC
Cthulhu
Level 98
God Stats
4W - 3L
1,733 SR
Queue Stats
140W - 121L
1,455 Elo+
Solo
Chang'e
Chang'e
ToasterBath49
Chang'e
Level 62
God Stats
6W - 3L
1,483 SR
Queue Stats
17W - 19L
1,385 Elo+
Party 2
Ao Kuang
Ao Kuang
XxWrathxX2194
Ao Kuang
Level 107
God Stats
19W - 3L
1,853 SR
Queue Stats
229W - 209L
1,476 Elo+
Solo
Team Averages
Level 78
1,586 SR
1,393 Elo+

VS

Team Averages
Level 72
1,396 SR
1,383 Elo+
Thanatos
Thanatos
AyoAlias
Thanatos
Level 36
God Stats
40W - 58L
1,381 SR
Queue Stats
44W - 74L
1,288 Elo+
Party 1
Arachne
Arachne
ChikenLittle237
Arachne
Level 65
God Stats
14W - 14L
1,287 SR
Queue Stats
149W - 164L
1,388 Elo+
Solo
Hachiman
Hachiman
LOSThumper
Hachiman
Level 66
God Stats
5W - 8L
1,445 SR
Queue Stats
150W - 174L
1,369 Elo+
Solo
King Arthur
King Arthur
TragiicSniipe
King Arthur
Level 128
God Stats
5W - 9L
1,328 SR
Queue Stats
316W - 314L
1,408 Elo+
Solo
Scylla
Scylla
Twin8206
Scylla
Level 64
God Stats
37W - 31L
1,539 SR
Queue Stats
256W - 237L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 11
9,190
541
8,250
12,989
13,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
MsDonnaBabe
Artemis
13
3 / 2 / 2
8,214
483
4,189
8,747
3,095
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
TeunkoMC
Cthulhu
16
4 / 4 / 4
9,456
556
18,224
20,890
17,861
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chang'e
13
3 / 5 / 5
7,597
447
7,795
11,088
3,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
XxWrathxX2194
Ao Kuang
16
7 / 2 / 1
9,706
571
8,597
11,340
3,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AyoAlias
Thanatos
12
0 / 9 / 4
7,138
420
4,515
14,320
4,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
7 / 2 / 1
9,157
539
8,522
13,903
5,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
LOSThumper
Hachiman
13
1 / 3 / 1
8,429
496
5,380
8,273
2,417
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
TragiicSniipe
King Arthur
14
3 / 3 / 3
9,108
536
14,015
23,343
17,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Twin8206
Scylla
15
3 / 3 / 3
9,299
547
9,706
9,028
3,251
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
20
Kills
14
15
Deaths
20
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AyoAlias
Thanatos
0
9
4
0.22
W
3
2
11
4.25
L
7
2
1
3.75
L
Hachiman
LOSThumper
Hachiman
1
3
1
0.5
W
Artemis
MsDonnaBabe
Artemis
3
2
2
2
W
Cthulhu
TeunkoMC
Cthulhu
4
4
4
1.5
W
Chang'e
3
5
5
1.1
L
King Arthur
TragiicSniipe
King Arthur
3
3
3
1.5
L
Scylla
Twin8206
Scylla
3
3
3
1.5
W
Ao Kuang
XxWrathxX2194
Ao Kuang
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,055
Damage
42,138
65,054
Taken
68,867
42,029
Mitigated
33,073
27,197
Healing
20,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AyoAlias
Thanatos
4,515
2,028
0
3,852
14,320
4,505
0
7,787
6,533
0
30,816
W
8,250
1,064
0
2,596
12,989
13,395
46
2,160
10,829
24,284
0
L
8,522
6,455
108
6,796
13,903
5,200
0
6,831
7,072
0
58,880
L
Hachiman
LOSThumper
Hachiman
5,380
2,780
178
2,753
8,273
2,417
2,261
4,940
3,333
0
49,665
W
Artemis
MsDonnaBabe
Artemis
4,189
1,288
0
3,457
8,747
3,095
602
1,030
7,717
0
38,040
W
Cthulhu
TeunkoMC
Cthulhu
18,224
2,482
117
7,829
20,890
17,861
0
1,373
19,517
70,080
2,429
W
Chang'e
7,795
1,075
3,170
3,961
11,088
3,730
178
4,937
6,151
42,246
1,433
L
King Arthur
TragiicSniipe
King Arthur
14,015
1,737
0
4,041
23,343
17,700
0
17,150
6,193
77
68,085
L
Scylla
Twin8206
Scylla
9,706
1,319
0
2,840
9,028
3,251
378
5,452
3,576
66,583
1,234
W
Ao Kuang
XxWrathxX2194
Ao Kuang
8,597
2,523
101
5,966
11,340
3,948
670
533
10,807
61,292
5,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,163
Gold Earned
43,131
366
Minions Killed
421
0
Camps Cleared
0
1,681,360
Distance Traveled
1,644,770
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,138
420
37
2
0
296,800
0
W
Ares
9,190
541
23
1
0
337,097
0
L
Arachne
9,157
539
87
5
0
411,980
0
L
Hachiman
8,429
496
97
6
0
276,742
0
W
Artemis
8,214
483
65
4
0
306,584
1
W
Cthulhu
9,456
556
100
6
0
324,846
2
W
Chang'e
7,597
447
72
4
0
349,074
0
L
King Arthur
9,108
536
99
6
0
316,949
0
L
Scylla
9,299
547
101
6
0
342,299
0
W
Ao Kuang
9,706
571
106
6
0
363,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role