Player Matchup

Medusa
Medusa
Kazuvora
Medusa
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 36L
1,408 Elo+
Party 1
Chaac
Chaac
Rxsiou
Chaac
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
38W - 42L
1,492 Elo+
Party 1
Nu Wa
Nu Wa
Valthria
Nu Wa
Level 43
God Stats
10W - 3L
1,587 SR
Queue Stats
28W - 35L
1,433 Elo+
Party 1
Artio
Artio
charliecappin
Artio
Level 155
God Stats
38W - 37L
1,589 SR
Queue Stats
706W - 645L
1,517 Elo+
Party 2
Nemesis
Nemesis
reallyisnt
Nemesis
Level 29
God Stats
26W - 26L
1,522 SR
Queue Stats
53W - 63L
1,401 Elo+
Party 2
Team Averages
Level 63
1,540 SR
1,450 Elo+

VS

Team Averages
Level 65
1,513 SR
1,455 Elo+
Zeus
Zeus
El_Exotico_xPR
Zeus
Level 158
God Stats
14W - 8L
1,577 SR
Queue Stats
262W - 259L
1,508 Elo+
Party 4
Amaterasu
Amaterasu
JxI_Elite
Amaterasu
Level 17
God Stats
1W - 1L
1,676 SR
Queue Stats
2W - 6L
1,408 Elo+
Party 3
Nemesis
Nemesis
Luis2d
Nemesis
Level 40
God Stats
8W - 13L
1,314 SR
Queue Stats
30W - 37L
1,388 Elo+
Solo
Jing Wei
Jing Wei
River199705
Jing Wei
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
195W - 214L
1,456 Elo+
Party 4
Khepri
Khepri
pluto-2-
Khepri
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 72L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kazuvora
Medusa
19
4 / 0 / 3
11,151
620
9,531
8,015
3,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chaac
Rxsiou
Chaac
17
10 / 0 / 3
11,268
626
20,145
13,359
13,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Nu Wa
Valthria
Nu Wa
15
1 / 2 / 5
9,596
533
7,373
6,861
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 0 / 8
10,006
556
9,790
18,895
16,972
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Nemesis
reallyisnt
Nemesis
15
3 / 0 / 6
9,113
506
4,573
11,757
4,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 0
8,874
493
9,497
4,890
1,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amaterasu
JxI_Elite
Amaterasu
12
0 / 8 / 0
7,565
420
4,634
23,669
17,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Nemesis
Luis2d
Nemesis
12
0 / 3 / 0
7,327
407
5,009
16,631
5,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
River199705
Jing Wei
15
0 / 3 / 0
8,504
472
6,342
13,332
3,655
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
pluto-2-
Khepri
12
0 / 6 / 1
7,596
422
4,973
14,527
10,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
21
Kills
2
2
Deaths
21
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
Amaterasu
JxI_Elite
Amaterasu
0
8
0
0
W
Medusa
Kazuvora
Medusa
4
0
3
5.5
L
Nemesis
Luis2d
Nemesis
0
3
0
0
L
Jing Wei
River199705
Jing Wei
0
3
0
0
W
Chaac
Rxsiou
Chaac
10
0
3
11.5
W
Nu Wa
Valthria
Nu Wa
1
2
5
1.75
W
3
0
8
7
L
Khepri
pluto-2-
Khepri
0
6
1
0.08
W
Nemesis
reallyisnt
Nemesis
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,412
Damage
30,455
58,887
Taken
73,049
38,986
Mitigated
38,701
24,511
Healing
23,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,497
0
0
980
4,890
1,736
0
2,016
2,823
68,560
1,482
L
Amaterasu
JxI_Elite
Amaterasu
4,634
1,614
0
6,236
23,669
17,500
0
2,672
19,947
0
47,002
W
Medusa
Kazuvora
Medusa
9,531
4,583
0
3,693
8,015
3,166
512
239
7,776
0
101,297
L
Nemesis
Luis2d
Nemesis
5,009
1,093
0
8,500
16,631
5,703
0
4,245
12,264
0
55,084
L
Jing Wei
River199705
Jing Wei
6,342
5,500
0
6,226
13,332
3,655
0
3,246
10,086
0
81,814
W
Chaac
Rxsiou
Chaac
20,145
4,267
0
6,960
13,359
13,023
237
1,917
11,426
0
91,947
W
Nu Wa
Valthria
Nu Wa
7,373
1,604
0
790
6,861
1,669
1,492
3,586
2,964
63,011
329
W
9,790
868
957
8,283
18,895
16,972
33
5,116
13,514
37,772
1,547
L
Khepri
pluto-2-
Khepri
4,973
733
0
1,215
14,527
10,107
0
4,758
9,476
22,108
0
W
Nemesis
reallyisnt
Nemesis
4,573
1,661
0
3,828
11,757
4,156
101
3,190
8,317
0
64,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,134
Gold Earned
39,866
586
Minions Killed
474
0
Camps Cleared
0
1,864,995
Distance Traveled
1,870,323
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,874
493
118
7
0
339,330
5
L
Amaterasu
7,565
420
80
4
0
368,666
3
W
Medusa
11,151
620
168
9
0
350,095
0
L
Nemesis
7,327
407
105
6
0
451,784
0
L
Jing Wei
8,504
472
142
8
0
353,929
0
W
Chaac
11,268
626
141
8
0
376,588
12
W
Nu Wa
9,596
533
124
7
0
296,745
0
W
Artio
10,006
556
62
3
0
389,153
0
L
Khepri
7,596
422
29
2
0
356,614
4
W
Nemesis
9,113
506
91
5
0
452,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role