Player Matchup

Sylvanus
Sylvanus
ChelseaSmiIe
Sylvanus
Level 60
God Stats
15W - 12L
1,621 SR
Queue Stats
232W - 226L
1,520 Elo+
Solo
Lancelot
Lancelot
HKProxy_
Lancelot
Level 123
God Stats
20W - 22L
1,605 SR
Queue Stats
200W - 230L
1,509 Elo+
Solo
Surtr
Surtr
KingOfCato
Surtr
Level 28
God Stats
6W - 4L
1,632 SR
Queue Stats
69W - 52L
1,561 Elo+
Party 2
Xbalanque
Xbalanque
Weak3nIsWashed
Xbalanque
Level 62
God Stats
3W - 0L
1,745 SR
Queue Stats
256W - 213L
1,533 Elo+
Party 2
Merlin
Merlin
yalyrug
Merlin
Level 116
God Stats
70W - 68L
1,608 SR
Queue Stats
86W - 81L
1,580 Elo+
Solo
Team Averages
Level 78
1,642 SR
1,541 Elo+

VS

Team Averages
Level 83
1,552 SR
1,535 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
CallMeHemp
Agni
Level 111
God Stats
4W - 3L
1,746 SR
Queue Stats
212W - 183L
1,557 Elo+
Party 3
Jormungandr
Jormungandr
DBrimms94
Jormungandr
Level 107
God Stats
3W - 6L
1,442 SR
Queue Stats
61W - 57L
1,549 Elo+
Solo
Ishtar
Ishtar
NotTooHidden
Ishtar
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 95L
1,512 Elo+
Party 1
Ratatoskr
Ratatoskr
ttvmikebadluck
Ratatoskr
Level 82
God Stats
12W - 12L
1,572 SR
Queue Stats
228W - 216L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChelseaSmiIe
Sylvanus
11
1 / 3 / 13
7,688
549
5,092
10,829
8,207
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
HKProxy_
Lancelot
15
6 / 1 / 5
8,332
595
7,902
11,207
5,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Surtr
14
2 / 2 / 3
8,584
613
7,242
11,353
6,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Xbalanque
Weak3nIsWashed
Xbalanque
16
13 / 0 / 3
10,443
746
15,508
10,593
3,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
yalyrug
Merlin
12
4 / 3 / 5
7,899
564
8,882
6,290
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
4 / 5 / 3
7,134
510
6,066
14,009
4,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 5 / 2
6,724
480
7,406
8,626
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
DBrimms94
Jormungandr
12
2 / 5 / 0
7,023
502
5,848
11,772
7,682
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
12
1 / 4 / 3
7,056
504
5,604
10,458
2,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ratatoskr
ttvmikebadluck
Ratatoskr
9
1 / 7 / 3
5,856
418
6,408
16,416
5,072
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
26
Kills
9
9
Deaths
26
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
5
3
1.1
L
1
5
2
0.4
W
Sylvanus
ChelseaSmiIe
Sylvanus
1
3
13
2.5
L
Jormungandr
DBrimms94
Jormungandr
2
5
0
0.4
W
Lancelot
HKProxy_
Lancelot
6
1
5
8.5
W
Surtr
2
2
3
1.75
L
Ishtar
1
4
3
0.63
W
Xbalanque
Weak3nIsWashed
Xbalanque
13
0
3
14.5
L
Ratatoskr
ttvmikebadluck
Ratatoskr
1
7
3
0.36
W
Merlin
yalyrug
Merlin
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,626
Damage
31,332
50,272
Taken
61,281
25,271
Mitigated
22,497
15,213
Healing
13,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
6,066
1,637
0
2,728
14,009
4,542
14
2,350
11,467
39,433
0
L
7,406
518
0
513
8,626
2,480
0
3,175
5,114
46,714
0
W
Sylvanus
ChelseaSmiIe
Sylvanus
5,092
1,196
702
2,587
10,829
8,207
243
3,567
7,042
16,666
2,431
L
Jormungandr
DBrimms94
Jormungandr
5,848
1,993
0
3,344
11,772
7,682
0
1,120
9,986
44,646
1,120
W
Lancelot
HKProxy_
Lancelot
7,902
850
0
2,070
11,207
5,329
0
3,972
6,979
0
66,350
W
Surtr
7,242
2,903
0
3,130
11,353
6,261
471
5,491
5,808
1,200
53,002
L
Ishtar
5,604
3,977
0
3,805
10,458
2,721
0
1,745
8,617
0
43,809
W
Xbalanque
Weak3nIsWashed
Xbalanque
15,508
8,518
0
6,494
10,593
3,735
252
2,229
8,272
0
86,566
L
Ratatoskr
ttvmikebadluck
Ratatoskr
6,408
1,208
0
3,412
16,416
5,072
0
4,928
11,328
0
27,893
W
Merlin
yalyrug
Merlin
8,882
439
0
230
6,290
1,739
805
3,497
2,695
47,103
581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,946
Gold Earned
33,793
438
Minions Killed
353
0
Camps Cleared
0
1,441,388
Distance Traveled
1,312,500
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,134
510
58
4
0
269,295
1
L
Agni
6,724
480
101
7
0
271,078
0
W
Sylvanus
7,688
549
24
2
0
278,698
1
L
Jormungandr
7,023
502
89
6
0
233,392
1
W
Lancelot
8,332
595
100
7
0
348,885
0
W
Surtr
8,584
613
106
8
0
268,893
0
L
Ishtar
7,056
504
73
5
0
265,162
1
W
Xbalanque
10,443
746
135
10
0
286,797
0
L
Ratatoskr
5,856
418
32
2
0
273,573
0
W
Merlin
7,899
564
73
5
0
258,115
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role